On Jul 26, 2011, at 9:48 PM, Benjamin Tolputt wrote: > tl;dr: > ------------- > I would like to add alternate language syntax highlighting to Blender > (Lua for myself & GLSL for other Blender users at this time). My > examination of the code indicates no RNA extras are needed and minimal > code change, but if I make a patch to allow it - will it be accepted by > the core development team?
It sounds like a good reason to me for it to be included. Assuming it doesn't create any conflicts, I don't see any reason why this wouldn't be something to include, unless it has some external library requirements that makes blender more complicated and or it add's quite a bit to the file size. If there are conflicts I'm sure they can be worked around. Kent _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
