I use GameKit and this feature would be very useful. It would also be nice to add HLSL and Cg highlighting in addition to Lua and GLSL. Some people are using blender2ogre plugin with GameKit and therefore use the Blender text editor to write Ogre materials which might include both HLSL and GLSL shaders (using Ogre unified shader mechanism). So syntax highlighting of other languages would be very useful.
Sinan _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
