Hi, just tested building with SDL, it needed some update - so be sure to try r44850 or newer,
as for finding the latest SDL, you just need to point CMake to it. # sdl ./configure --prefix=/opt/sdl13; make -j; make install #blender, the find modules often check and environment variable SDLDIR=/opt/sdl13 cmake ../blender ... or you can set the cmake vars manually on an existing configuration, from my CMakeConfig.txt SDLMAIN_LIBRARY:FILEPATH=/opt/sdl13/lib/libSDLmain.a SDL_INCLUDE_DIR:PATH=/opt/sdl13/include/SDL SDL_LIBRARY:STRING=/opt/sdl13/lib/libSDLmain.a;/opt/sdl13/lib/libSDL.so;-lpthread This isn't special for SDL, it works the same way when pointing CMake to any non-standard version of a lib (OpenEXR, Boost, libtiff... etc) On Wed, Mar 14, 2012 at 1:02 AM, Wander Lairson Costa <[email protected]> wrote: > Hi, > > I am working in a project which will run blender games in a custom > embedded hardware (although it uses the well known x86/x86_64 > architecture), running a home made Linux system. This custom hardware > has a dual monitor output, and designers team would like the two > monitors being treated as just a large one, so they can run visual > effects across monitors easily. The strategy which I am thinking is to > embed the blenderplayer app. > > I have been doing some tests and noticed that blenderplayer under X11 > backend running on fullscreen mode always put the window in the > "current monitor" on a dual monitor system. Does have any way to > blender run a game in a dual monitor system treating both monitors as > a large one? > > I did some tests with SDL and it seems it can do what I am looking > for, so I tried to build blender with SDL backend. First I tried SDL > 1.2 and later discovered that the SDL backend implementation inside > ghost library relies on SDL >= 1.3. Thus I downloaded SDL 2.0 sources > [1], compiled and tried to build blender again. Not success again. The > problem is that blender uses the FindSDL.cmake module from cmake (I > didn't try SCons), which only supports SDL <= 1.2. > > [1] http://hg.libsdl.org/SDL > > -- > Best Regards, > Wander Lairson Costa > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
