2012/3/14 Dalai Felinto <[email protected]>: > Hi, > > afaik blenderplayer fullscreen follows the same behaviour as if you > maximize the window.
Well, at least for SDL, what blender does is to create a normal Window and then, switch to full screen. > In order to run it across desktops you need a system with support for > 'desktop spanning'. > Well, as I know SDL can do what I need and I am running out of time, I didn't looked up for other options. >> The strategy which I am thinking is to embed the blenderplayer app. > One thing you can try is to create a simple standalone that takes both > your screens and use blenderplayer with the -i option (you will need > the Parent Id of the standalone window for that) (which is the same > strategy used by the Burster webplugin - www.geta3d.com). > You mean, a big screen covering both desktops as a parent? > I know nothing about SDL, so wouldn't know if it would solve your problem. > If you create a SDL window in full screen mode, it will span across monitors... -- Best Regards, Wander Lairson Costa _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
