On Mon, May 7, 2012 at 4:04 AM, Alberto Torres <[email protected]> wrote: > Hello, > > Yes, please to: > - Continuous grab. I would change it for 3D views so the mouse doesn't > wrap inside the area but inside the whole window, but it's not > important.
There are 2 reasons to wrap grab within the space (and not the entire window) - If you wrap within the window. executing a tool can leave the mouse over a different space type, where hitting a key will perform some unexpected operation. (3d view to sequencer for eg). - When a window spans 2+ monitors, its actually quite annoying when the mouse ends up over on the far side of the screen. So I prefer not to change this. The main reason this option was disabled by default was because of tablet input (which most users set to absolute positioning) cant be wrapped usefully. Today I committed a fix so tablet events dont get wrapped (on X11), support needs to be added for OSX and windows still. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
