I would like uno being handled like GIMP does: a minimum undo levels
(regardless of memory used, ie: 5 steps) and a maximum memory used
(regardless of how many steps that is, ie: 1024MB)


Daniel Salazar
patazstudio.com


On Sun, May 6, 2012 at 3:07 PM, Campbell Barton <[email protected]>wrote:

> On Mon, May 7, 2012 at 4:04 AM, Alberto Torres <[email protected]>
> wrote:
> > Hello,
> >
> > Yes, please to:
> > - Continuous grab. I would change it for 3D views so the mouse doesn't
> > wrap inside the area but inside the whole window, but it's not
> > important.
>
> There are 2 reasons to wrap grab within the space (and not the entire
> window)
> - If you wrap within the window. executing a tool can leave the mouse
> over a different space type, where hitting a key will perform some
> unexpected operation. (3d view to sequencer for eg).
> - When a window spans 2+ monitors, its actually quite annoying when
> the mouse ends up over on the far side of the screen.
>
> So I prefer not to change this.
>
> The main reason this option was disabled by default was because of
> tablet input (which most users set to absolute positioning) cant be
> wrapped usefully.
> Today I committed a fix so tablet events dont get wrapped (on X11),
> support needs to be added for OSX and windows still.
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