Hi everyone, here is a summery of my discussion with Intel this morning: http://blenderartists.org/forum/showthread.php?281528-Intel-would-help-with-BGE-but-only-if-we-have-a-working-game-prototype
Basically I have to showcase a game in order to get funding to develop BGE and the game. The discussions are on going, so things could change, and I will report back any changes on the thread above. I'm trying to draw ideas from the community for a possible game to present to Intel. Intel wants a business case proposed with a working game prototype that uses BGE. Which is why I'd like to port YoFrankie to BGE 2.6x and present that to Intel. From my understanding, YoFrankie can be redistributed as long as you give attribution? This might be a license that Intel would be interested in as well. Initially YoFrankie on BGE 2.49 can be presented as a demo. In the proposal I will include: upgrading YoFrankie graphics, port to Intel platforms, and perhaps create new levels with the upgraded features. The proposal has to include adding support for touch API on Ultrabooks on Windows 8 as a minimum. Finally, to become a BGE dev, my goals would be to fix a few bugs from the BGE bug tracker. I would not be adding new small features initially for example. This could be my first few patches for BGE. Sinan _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
