Hi, if we do that, we could only build 2 builds. 32 bit: Compile with vc2008 for Windows XP and above 64 bit: Compile with vc2012 for Vista x64 and above
We don't need x64 build for Windows XP, XP x64 is maybe used by 0.1%. This way all OS / bit configs would be served, and we don't have big overhead. Thomas Am 17.05.2013 15:14, schrieb Sergey Sharybin: > Also, we could do some "gradual" drop: meaning if vc2012's builds would not > be able to run on XP, we could compile two versions of blender -- one with > msvc2008 and other one with msvc2012. We did quite the same thing with > linux builds as well (building it against different libc version using > older and newer gcc versions). -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
