Hi,
if we do that, we could only build 2 builds.

32 bit: Compile with vc2008 for Windows XP and above
64 bit: Compile with vc2012 for Vista x64 and above

We don't need x64 build for Windows XP, XP x64 is maybe used by 0.1%.

This way all OS / bit configs would be served, and we don't have big 
overhead.

Thomas

Am 17.05.2013 15:14, schrieb Sergey Sharybin:
> Also, we could do some "gradual" drop: meaning if vc2012's builds would not
> be able to run on XP, we could compile two versions of blender -- one with
> msvc2008 and other one with msvc2012. We did quite the same thing with
> linux builds as well (building it against different libc version using
> older and newer gcc versions).

-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org

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