Hi, no worries, there won't be any changes for the upcoming Blender 2.68, we will stick with vc2008 for it. I do not want to jump ahead, much more testing is needed.
Jürgen, you are of course welcome to provide official vc2012 binaries for Blender 2.68, so people get a chance to test it well. For 2.69 or later we then can check if a switch is doable. Thomas Am 19.05.2013 14:46, schrieb Cezary Kopias: > we need support for xp > we need msvc for CUDA > > maybe a good option would be to have: > > mingw for xp users (faster?) > mingw-w64 as experimental > and msvc 2012 for win x64 (win7 win8) > > sound good? > > > 2013/5/19 Jürgen Herrmann <[email protected]> > >> MinGW 64 breaks OpenMP in win 8 too. >> There is no problem supporting Windows XP with VS2012 anymore. >> We'll just have to keep in mind using the right platform toolset. >> An we have to keep in mind that some features won't work. >> >> So I would suggest we compile the 32bit blender binaries with vs 2012 and >> the v110_xp toolset and just drop xp64 support by compiling blender with >> default v110 toolset for x64 windows. >> >> So we don't have to maintain two windows build platforms, just one. >> Makes it easier to stay up to date with libs. >> >> /Jürgen -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
