we need support for xp we need msvc for CUDA maybe a good option would be to have:
mingw for xp users (faster?) mingw-w64 as experimental and msvc 2012 for win x64 (win7 win8) sound good? 2013/5/19 Jürgen Herrmann <[email protected]> > MinGW 64 breaks OpenMP in win 8 too. > There is no problem supporting Windows XP with VS2012 anymore. > We'll just have to keep in mind using the right platform toolset. > An we have to keep in mind that some features won't work. > > So I would suggest we compile the 32bit blender binaries with vs 2012 and > the v110_xp toolset and just drop xp64 support by compiling blender with > default v110 toolset for x64 windows. > > So we don't have to maintain two windows build platforms, just one. > Makes it easier to stay up to date with libs. > > /Jürgen > > Am 19.05.2013 um 04:33 schrieb Cezary Kopias <[email protected]>: > > > how is mingw-w64 handing winxp or win8 ? > > > > For win7 besides openmp works really well > > > > > > 2013/5/19 bjornmose <[email protected]> > > > >> Well our statistics on world wide professionals ( using scientific > >> measuring software ) says: > >> > >> 10% win7, 50% win XP, very few vista the remains even older :) > >> and we do full support down to W2k. ( to Daniel .. including Europe , > >> USA and former UDSSR ) > >> How stupid is that to keep customers satisfied? > >> > >> Dropping Win8 support is no option, though i hope it will be like > >> ignoring 'vista' for good. > >> Says the next Win8 (X point anything internally ) will be as nice as Win > >> 7 was .. plus providing some nice new features. > >> Please no OS religions here, but fencing out XP users is suicide. > >> > >> Am 17.05.2013 21:38, schrieb Damir Prebeg: > >>> My advance apologies for this... After a few days of painful > experience I > >>> would strongly recommend dropping of Win8 support. > >>> > >>> > >>> On 17 May 2013 17:26, Daniel Genrich <[email protected]> wrote: > >>> > >>>> +1 for that. > >>>> > >>>> Dropping Win XP would be too soon since many people from south america > >>>> and africa are still using Win XP. > >>>> > >>>> Daniel > >>>> > >>>> > >>>> Am 17.05.2013 15:25, schrieb Thomas Dinges: > >>>>> Hi, > >>>>> if we do that, we could only build 2 builds. > >>>>> > >>>>> 32 bit: Compile with vc2008 for Windows XP and above > >>>>> 64 bit: Compile with vc2012 for Vista x64 and above > >>>>> > >>>>> We don't need x64 build for Windows XP, XP x64 is maybe used by 0.1%. > >>>>> > >>>>> This way all OS / bit configs would be served, and we don't have big > >>>>> overhead. > >>>>> > >>>>> Thomas > >>>>> > >>>>> Am 17.05.2013 15:14, schrieb Sergey Sharybin: > >>>>>> Also, we could do some "gradual" drop: meaning if vc2012's builds > >> would > >>>> not > >>>>>> be able to run on XP, we could compile two versions of blender -- > one > >>>> with > >>>>>> msvc2008 and other one with msvc2012. We did quite the same thing > with > >>>>>> linux builds as well (building it against different libc version > using > >>>>>> older and newer gcc versions). > >>>> _______________________________________________ > >>>> Bf-committers mailing list > >>>> [email protected] > >>>> http://lists.blender.org/mailman/listinfo/bf-committers > >>> _______________________________________________ > >>> Bf-committers mailing list > >>> [email protected] > >>> http://lists.blender.org/mailman/listinfo/bf-committers > >> > >> _______________________________________________ > >> Bf-committers mailing list > >> [email protected] > >> http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
