Hi everyone, and specifically Ton :) I spoke with Campbell on IRC about this, and he just said I need to convince you, Ton.
I would like to push for adding a new theme option for mesh wireframes in Edit Mode. The reason for this is during retopology, when working on dense meshes (such as a dynamic topology sculpt) distinguishing between the original form and the retopo form becomes quite difficult. For example, take a look at this screenshot: http://cl.ly/PWyr It's easy to the see the vertices, the edges are quite difficult to see, particularly while rotating around the model. Ideally, it'd be great to have full control over wireframe colors, on a per object basis. However, Campbell mentioned that is a much larger undertaking, and so for now having the theme option would be a good compromise. Thoughts? Jonathan Williamson http://cgcookie.com _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
