That works great Campbell! Thanks for the quick patch. Jonathan Williamson http://cgcookie.com
On Sat, Jun 8, 2013 at 5:13 AM, Ton Roosendaal <[email protected]> wrote: > Hi, > > Patch looks all fine to me :) No long debates needed, I recognize the use! > > -Ton- > > -------------------------------------------------------- > Ton Roosendaal - [email protected] - www.blender.org > Chairman Blender Foundation - Producer Blender Institute > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > > On 8 Jun, 2013, at 7:31, Campbell Barton wrote: > > > On Sat, Jun 8, 2013 at 2:35 PM, Jonathan Williamson > > <[email protected]> wrote: > >> Hah no worries, I'm happy to argue for it :) > >> > >> Although the case I presented is fairly specific (retopo), I don't > think it > >> needs to be evaluated that way. Instead I think it could be approached > as > >> an alternate color for edit mode, which aside from being very useful for > >> retopology, could also further represent the difference in functionality > >> between Object Mode and Edit Mode. > >> > >> That being said, I would actually be quite happy with simply getting > >> another theme color, but leaving it at the same default as the current > >> color. This would make both Object mode and Edit mode wire colors the > same, > >> but give artists such as myself, the ability to better customize the > colors > >> for our workflow. > > > > Patch for editmode wireframe color: > > http://www.graphicall.org/ftp/ideasman42/editmode_wire_r57287.diff > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
