Hey Bastien, Thanks for the heads-up; I totally missed that one! There are some bugs/ problems with it it seems (?), but that could very well just be my build. I'll try updating and submit a ticket if the problems persist.
Cheers, Patrick > Date: Fri, 21 Mar 2014 08:08:43 +0100 > From: [email protected] > To: [email protected] > Subject: Re: [Bf-committers] Number input and Multi-touch trackpad > scroll-to-zoom > > Hi Patrick, > > Regarding point 1), you might want to have a look at 2.70 release notes… > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.70/UI#Transform_Tools_Number_Input > > Cheers, > Bastien > > On 21/03/2014 02:57, patrick boelens wrote: > > Hi everyone! > > > > A long, long time ago I've made two changes to Blender that made my life > > easier. > > > > 1) Math in number input. This allowed me to input things like Z 360/32*7 > > to rotate an object on the Z-axis by 78.75 degrees; or 7 segments of a > > default UV Sphere for instance. This was also extremely useful for > > quickly manually placing duplicates in (part of) a circle. Just set the > > pivot point to the 3D cursor and type ctrl+D R Z 360/7 6 times to get it > > done! > > > > 2) Multi-touch scroll-to-zoom. Currently multi-touch enabled devices > > automatically > > default to two-finger-scroll for rotating and pinch for zooming. This patch > > added a toggle that set > > two-finger-scroll to zoom. > > > > The code for both these areas has > > changed significantly, so I've just stayed on 2.67 until now. However, I > > am beginning to miss being able to play with new all the new features, > > so I'd kind of like to upgrade now. ;) > > > > Before I spend a lot of > > time implementing a new haphazard hack however, I was wondering if > > perhaps a core dev would be willing to take a look at this. > > > > Number one is really more of a wishlist item to me, though it is probably a > > very useful tool to have, and would also fit well with the current system > > now that we can already type 4-1.3 for instance. > > > > Scroll-to-zoom, however, is an absolute deal-breaker for me. As I have a > > physical handicap that affects the stance of my hands, pinching is a very > > slow and difficult operation for me to perform. > > > > I've tried setting View3D's zoom to Mouse/Trackpad Rotate in the > > preferences, but this didn't work properly either. Perhaps these events > > could be separated into more generic commands that don't already imply/ > > affect a function? I.e.: > > > > Trackpad Rotate -> Trackpad Scroll > > Trackpad Zoom -> Trackpack Pinch > > > > Alright, this mail's long enough as-is methinks. Looking forward to a reply! > > > > Cheers, > > Patrick > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
