Yep, docs will be needed for sure. :) Modifier is rather simple to use though, http://mont29.wordpress.com/2014/08/01/custom-split-normals-first-testbuild-available/ and the tooltips should be enough to start using it?
Bastien Le 03/08/2014 10:27, Hadrien Brissaud a écrit : > I see thank you. I got a build yesterday on Graphicall but couldn't figure > out how to properly use the new modifier, I guess some doc will probably be > needed. > > Regards, > > Hadrien > > > On 3 August 2014 16:40, Bastien Montagne <[email protected]> wrote: > >> Not currently, no. It might be, ultimately, but imho the combination >> modifier + vgroup is powerful enough to cover 99% of the needs (at >> least, from use cases I found on the web). And adding direct edition in >> Edit mode (though possible with current design) implies much bigger >> changes in that mode, we'd have to add loops (face corners) selection >> mode, many edittools and code not only to edit the normals, but also >> maintain consistency of normals across 'smooth fans', etc. Not sure we >> would get an agreement on such invasive changes. >> >> Bastien >> >> Le 03/08/2014 09:30, Hadrien Brissaud a écrit : >>> Hello everyone, >>> >>> regarding the future implementation of custom normals ; is it planned to >>> have them editable in the viewport the same way as vertices edges and >> faces >>> (*ie* Maya style) ? >>> >>> Thank you, >>> >>> Hadrien >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
