gandalf3 wrote: > > Is there some trick to this that I'm missing?
You have to be in face select mode. gandalf3 wrote: > > Plus it doesn't work if you don't have seams (though admittedly most of > the time this is probably not the case). > > That reminds me, limit by seams doesn't seem to work for me. I mark all > edges surrounding a bit of geometry as seams, then I select a vertex the > middle, press Ctrl L and enable limit by seams in the redo panel. > However the entire part remains selected.. Tested with 2.73a > > Is there some trick to this that I'm missing? > > On 03/18/15 02:52, Paweł Łyczkowski wrote: >> >> I also always missed this. When selecting in vertex select mode, I would >> expect for vertices in other islands to be selected as well. I would use >> it in face select mode though. >> >> I usually went around this by identifying where on the model is the >> island I wanted selected, and then used select linked with limit with >> seams turned on in the 3d View - but that's a roundabout way of doing >> this. >> >> Gaia wrote: >>> >>> I made a simple experiment: >>> >>> - i select "keep UV selection in sync" >>> - then use the rubber band tool to select an UV island >>> >>> As a result i get the related vertices selected on the 3D View, >>> just as expected. AND i also get all UV vertices selected >>> which belong to other UV islands, which i also expect because >>> i have actually chosen to keep UV in Sync with 3dView... >>> >>> Now here is my problem with your argumentation: >>> If you say, the selection by UV Island is "wrong and unusable", >>> what makes it ok to have the rubber band selector available, >>> which actually "suffers" from the same issues? >>> >>> -gaia- >>> >>> On 18.03.2015 10:16, Antony Riakiotakis wrote: >>>> >>>> because selecting an island will also select its vertices, and those >>>> vertices can belong to other uv islands, and if you select those >>>> vertices you'll have to select uv vertices on other islands as well. >>>> Ergo, you either select more islands - which makes the tool useless, >>>> or you leave your selection state invalid. >>>> >>>> On 18 March 2015 at 08:02, gandalf3<[email protected]> wrote: >>>>> >>>>> I would be surprised if this hasn't been asked before, but finding old >>>>> stuff on the mailing list isn't easy.. >>>>> >>>>> Anyway, trying to select UV islands with L while sync selection is >>>>> enabled gives the error "Cannot select linked when sync selection is >>>>> enabled". >>>>> Why must sync selection be disabled? I can't think of any obvious >>>>> reason >>>>> why there would be a conflict of some sort.. As a matter of fact this >>>>> seems like it would be a really useful ability. >>>>> >>>>> Is there some technical limitation which prevents this? >>>>> >>>>> -- >>>>> -gandalf3 >>>>> >>>>> _______________________________________________ >>>>> Bf-committers mailing list >>>>> [email protected] >>>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>> >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> [email protected] >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
