Hi all, Is evereone had time to have a look on this problem ?
Campbell ? (Thinking at you because you rewrote symmetrize tool, based on my draft). Julien On Sat, Sep 26, 2015 at 7:34 PM, Julien Duroure <[email protected]> wrote: > Hello, > > Nope, that doesn't change roll on other side if I change force roll angle > on the other one. > Note that I didn't use symmetrize tool in order to make uniform roll > angle, but I did originally to generate half part of the rig (I added bones > only for spine and L part, and use symmetrize tool to generate R part). > > Julien > > > > On Sat, Sep 26, 2015 at 5:28 PM, Daniel Salazar - patazstudio.com < > [email protected]> wrote: > >> Can you try NOT using symmetrize but instead, making sure the names are >> symmetric (.L and .R extensions) and that x-axis mirror is enabled, select >> only the bones in the left and do a Ctrl+R for roll angle, press 0 and then >> enter. Does that work any better? >> >> Daniel Salazar >> patazstudio.com >> >> On Sat, Sep 26, 2015 at 2:37 AM, Julien Duroure <[email protected] >> > wrote: >> >>> Hello, >>> >>> I have some questions/remarks about Armature Symmetrize [0] & custom >>> shapes : >>> >>> Based on very simple Armature [1] : >>> I used Armature Symmetrize to generate half part of this rig. >>> But I think there is a problem with bone roll. Now, for forearm bend, I >>> have to use negative Z rotation on L part of the rig, and positive Z >>> rotation on R part, that is not really good for animators. >>> I think we maybe have to change how symmetrize tool works to take this >>> into account. >>> >>> Another suggestion about custom shape : After recent commit [2], I >>> thought that maybe another option can be added to use "roll rotation or >>> symmetry" option to display shape. As use can see on blend file [1], on >>> shoulder, if I really want to use these roll bone (that was discussed on >>> 1rst part of the mail), I have to duplicate custom shapes in order to make >>> a shape symmetrical to another. >>> Same way that now we can use scale option, it can be useful to use only >>> 1 custom shape with option to set rotation or symmetrical. >>> >>> What do you think ? >>> >>> Regards, >>> >>> >>> [0] : https://developer.blender.org/rB156921114ec5 >>> [1] : http://www.pasteall.org/blend/38259 >>> [2] : >>> https://developer.blender.org/rB84b074baedd9d472ff2f52759b15f119de4f69c2 >>> >>> >>> -- >>> Julien DUROURE >>> http://julienduroure.com >>> >>> >>> _______________________________________________ >>> Bf-animsys mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-animsys >>> >>> >> >> _______________________________________________ >> Bf-animsys mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-animsys >> >> > > > -- > Julien DUROURE > http://julienduroure.com > -- Julien DUROURE http://julienduroure.com _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
