Hi, My group and I are working on attempting to improve an open source piece of software for our cs class project this semester. We chose Blender because we've worked on 3D modelling/animation software such as Maya and wanted to be able to actually see/modify what happens behind the interface of the software.
So, we were wondering what type of modifications we could start working on making. I saw this GitHub repo but wasn't sure if it was accurate: https://github.com/BSVino/Blender/blob/traditional/README.md Any feedback on what code to modify and where to start would be awesome and greatly appreciated! Thank you, -David _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
