Hi,

At the moment the strokes of the brush created with polylines in GP are
extremely noisy.

Instead use polylines for strokes in GP could use splines, this save
number of vertices and is easier and fast to edit shapes.

I think this concept can be interesting for simplify brush strokes and
other tools in GP in real time:

http://paperjs.org/tutorials/paths/smoothing-simplifying-flattening/

http://paperjs.org/examples/path-simplification/

http://paperjs.org/about/  MIT License.


Other 2d animation softwares like Anime Studio use splines for create
strokes.


Thanks for your great work
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