You may need to set Xcode up to put products in a specific location. I'm not 
using Xcode 3, so can't say for sure. Your solution sounds wrong.

> On Mar 3, 2014, at 23:31, Reto Stöckli <reto.stoc...@gmail.com> wrote:
> 
> Colin and Adam
> 
> I managed to compile most the current SVN version of Bibdesk with OSX 10.6 & 
> Xcode 3.2.6. However, why are header locations in some of the source files 
> wrong? Am I missing something or is the SVN version broken?
> 
> Could you quickly check in your code, for instance:
> 
> 1. BDSKAppController.m contains: #import <Sparkle/Sparkle.h>
> but the header is located in: vendorsrc/andymatuschak/Sparkle/Sparkle.h
> --> can be solved by adding a recursive default header search path to XCode
> 
> 2. BDSKNotesSearchIndex.m contains: #import <SkimNotesBase/SkimNotesBase.h>
> But the header is located in: SkimNotes/SkimNotesBase.h
> --> can only be solved by editing BDSKNotesSearchIndex.m
> 
> 3. vendorsrc/indexdata/yaz/objc/ZOOMConnection.h contains: #import 
> <yaz/ZOOMResultSet.h>
> But the header is located in the same directory: ZOOMResultSet.h
> --> can only be solved by editing ZOOMConnection.h
> 
> There are several more, but please check these here first.
> 
> Reto
> 
>> On Feb 28, 2014, at 5:33 PM, Smith, Colin wrote:
>> 
>> Hi Reto,
>> 
>> I don't know. You'd have to ask on the developer e-mail list.
>> 
>> Cheers,
>> 
>> Colin
>> 
>> Sent from my iPhone
>> 
>>> On Feb 28, 2014, at 17:25, "Reto Stöckli" <reto.stoc...@gmail.com> wrote:
>>> 
>>> Colin
>>> 
>>> Are any of the Bibdesk developers still using OSX 10.6 and X-Code 3.x? 
>>> My first tries with this "outdated" system yielded quite many unresolved 
>>> dependencies (not just on the SDK version, this was the easy one).
>>> 
>>> Reto
> 

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