That sounds like a great idea! I want to think that some of that grown
work might be in place. I know some apps will show you recently opened
file if you arrow over.

On Feb 11, 3:01 pm, [email protected] wrote:
> On 11 Feb 2009, at 10:38, Etienne Samson wrote:
>
>
>
> >> That said, as someone who has no knowledge of programing am more
> >> concerned with testing out the bleeding edge of QS. First we need  
> >> some
> >> method of a lot people test out the current builds without effecting
> >> there current setup (much). Using the current builds seems to be hit
> >> or miss with people. Basic funcations such as activation QS just  
> >> don't
> >> work for some people. I would like to know if the current plugin
> >> system ready to have plugins? if so, i think documention is in order.
> >> Triggers would be the next to that would needing solidifying.
>
> > IIRC, v2 is able to recieve plugin, but as you say, it requires  
> > documentation. It's not completely different from the old system  
> > (which stores plugin stuff in Info.plist), because I've been able to  
> > slacking port old plugin to the new architecture without much  
> > trouble (means I just had to write the element.xml file, converting  
> > it from the data in Info.plist, and it was at least partially working.
>
> It'd be really nice to get some solid development documentation down  
> about plugins anyway, I think.
> If we could get to a point with quicksilver where apps were able to  
> register their own plugins (as with growl) or similar, that would be  
> really cool. But even just to a point where it's easy enough to write  
> one that it will motivate application writers into contributing the  
> plugins themselves, that would be a good place to be. ^_^

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