On Tue, 2006-06-27 at 13:42 -0700, Dan Nicholson wrote: > On 6/27/06, Vladimir A. Pavlov <[EMAIL PROTECTED]> wrote: > > > > But what if I'm going to use NVIDIA binary driver from nvidia.com? Do I > > still need Mesalib for something? > > I can't recall all of what comes with the NVIDIA OpenGL > implementation, but I think you need Mesa to provide GLX in addition > to libGL. Actually, that's not true. I'm pretty sure NVIDIA provides > GLX, too. I'd read the NVIDIA release notes. It probably provides > more details about this. > > > As I understood from your letter NVIDIA driver "replaces" the Mesa > > libraries installed so there isn't a reason to use Mesalib. Am I > > correct? > > You might be able to pull it off if you install the NVIDIA libGL and > all it's headers. I've never tried it, and I don't think any of the > distros do it, either. You definitely need the headers from NVIDIA if > you're not going to install Mesa or nothing will be able to link to > libGL or GLX. Let me know how it goes. If you do install both, beware > that there will be duplicate files at /usr/lib/libGL.* and > /usr/include/GL/*. > > Also, if you ever want to install Xgl, it needs Mesa around. And if > you ever use a non-NVIDIA card, you'll need Mesa. > > -- > Dan
I think you should build Mesa, because without you will not get libGLU.so and libglut.so. And yes nVidia provides its own libglx.so -- H CUH Rainer Peter Feller H -- http://linuxfromscratch.org/mailman/listinfo/blfs-support FAQ: http://www.linuxfromscratch.org/blfs/faq.html Unsubscribe: See the above information page
