On Tue, 2006-06-27 at 13:42 -0700, Dan Nicholson wrote:
> On 6/27/06, Vladimir A. Pavlov <[EMAIL PROTECTED]> wrote:
> >
> > But what if I'm going to use NVIDIA binary driver from nvidia.com? Do I
> > still need Mesalib for something?
> 
> I can't recall all of what comes with the NVIDIA OpenGL
> implementation, but I think you need Mesa to provide GLX in addition
> to libGL. Actually, that's not true.  I'm pretty sure NVIDIA provides
> GLX, too.  I'd read the NVIDIA release notes. It probably provides
> more details about this.
> 
> > As I understood from your letter NVIDIA driver "replaces" the Mesa
> > libraries installed so there isn't a reason to use Mesalib. Am I
> > correct?
> 
> You might be able to pull it off if you install the NVIDIA libGL and
> all it's headers. I've never tried it, and I don't think any of the
> distros do it, either. You definitely need the headers from NVIDIA if
> you're not going to install Mesa or nothing will be able to link to
> libGL or GLX. Let me know how it goes. If you do install both, beware
> that there will be duplicate files at /usr/lib/libGL.* and
> /usr/include/GL/*.
> 
> Also, if you ever want to install Xgl, it needs Mesa around. And if
> you ever use a non-NVIDIA card, you'll need Mesa.
> 
> --
> Dan

I think you should build Mesa, because without you will not get
libGLU.so and libglut.so.
And yes nVidia provides its own libglx.so
-- 
  H
CUH Rainer Peter Feller
  H

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