Hi Jude,

So is the dark room pro an entirely different app, or just a different
setting in the current dark room app?

Paul

-----Original Message-----
From: [email protected] <[email protected]> On Behalf Of Jude
DaShiell
Sent: 04 December 2018 19:27
To: [email protected]
Subject: Re: [blind-gamers] the ensign

The update was a dark room pro and though I also have that on my phone I'm
playing a dark room since I started that one first.

On Tue, 4 Dec 2018, Paul Lemm wrote:

> Date: Tue, 4 Dec 2018 14:12:34
> From: Paul Lemm <[email protected]>
> Reply-To: [email protected]
> To: [email protected]
> Subject: Re: [blind-gamers] the ensign
>
>
> Hi dark
>
> I agree it?s a good game and worth the persevering with, I think it does a
good job of filling the back story to a dark room really nicely , I also
like the bit once completed where you get to listen to the videos from the
developer talking about the game and why he built it the way he did. I think
of the two games although they are both good I think my favourite is still a
dark room, I vaguely remember someone saying there had been an update to a
dark room, not sure what if anything was added at that stage, but I think I
might give both games another go.
>
> Paul
>
> -----Original Message-----
> From: [email protected] <[email protected]> On Behalf Of 
> Luke Hewitt
> Sent: 03 December 2018 18:36
> To: [email protected]
> Subject: Re: [blind-gamers] the ensign
>
> Hi.
>
>
> If I remember rightly,  whether you get upgrades is attached to how often
you die, as is the health of one particularly brutal enemy.
>
> As Paul said the game is meant to be harsh and need you to die a while,
however the later game is awesome and has some fantastic systems as well as
lots to explore and some really difficult moral choices.
>
> I  really enjoyed it myself and intend to play it again when I have some
time.
>
>
> All the best,
>
>
> Dark.
>
> On 03/12/2018 14:52, Jude DaShiell wrote:
> > I start out with the same equipment after dying with no upgrades.  
> > Once I cleared the tannery and got upgrades then died after those 
> > upgrades and none of those upgrades were available in the next life.
> >
> > On Mon, 3 Dec 2018, Paul Lemm wrote:
> >
> >> Date: Mon, 3 Dec 2018 09:28:04
> >> From: Paul Lemm <[email protected]>
> >> Reply-To: [email protected]
> >> To: [email protected]
> >> Subject: Re: [blind-gamers] the ensign
> >>
> >> Hi Jude,
> >>
> >> Did you continue with the ensign? It is difficult , but its built 
> >> like that for a reason, a lot of people give up on it as they keep 
> >> dyeing. there's a spoiler below if you're  interested, don't read  
> >> any further if you don't want to know:
> >>
> >> Major Spoiler below:
> >> So I haven't played in a while, but I read an article on the game 
> >> by the developer when I did finally complete it, he actually 
> >> deliberately built the game so you have to die a few times when you 
> >> first start out and I believe each time you die you then start  
> >> with a little more equipment and more of the map displayed  also if 
> >> you refuse the food to start with the game becomes a lot more 
> >> difficult to complete as if I remember correctly you don't then get 
> >> the compass either. If you enjoyed the dark room though it's 
> >> definitely worth persevering  with as it fills some of the 
> >> backstory around a dark room, but yeah your right its definitely a
brutal game , but it does get easier as you continue through the game.
> >>
> >> Paul Lemm
> >>
> >> -----Original Message-----
> >> From: [email protected] <[email protected]> On Behalf Of 
> >> Jude DaShiell
> >> Sent: 21 November 2018 23:59
> >> To: [email protected]
> >> Subject: [blind-gamers] the ensign
> >>
> >> One of the tricks for playing the ensign is if you clear a location 
> >> of enemies, save and close down the game.  Then play later and 
> >> maybe you survive clearing out your next combat zone but don't bet the
farm on it.
> >>
> >>
> >>
> >> --
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
>
>
>
>
>
> 
>
>

-- 






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