You can't. It's a mud, and you connect to muds and create characters then start playing the game on line.
On Sun, 7 Jul 2019, Margus Ojaots wrote: > Date: Sun, 7 Jul 2019 04:34:33 > From: Margus Ojaots <[email protected]> > Reply-To: [email protected] > To: [email protected] > Subject: Re: [blind-gamers] Alter Aeon July 2019 Update > > hello. Where can i download alter aeon? > > 2019-07-07 9:43 GMT +03:00, Alter Aeon <[email protected]>: > > The seventh annual Summer Solstice Celebration of Alter Aeon still ongoing! > > We decided to extend it for another weekend so everybody has a chance to > > finish the event quests! The summer event will now end the morning of > > Monday, July 8th. > > > > Here's a summary of recent coding updates we did in June: > > > > * > > > > Critical skills for the thief class were rebalanced, meaning that the > > balancing of all six classes is now complete. Skills and spells have been > > spread out more evenly, and each class's abilities now require roughly the > > same number of practices > > > > * > > > > The druidic mooncatcher skill is now fully developed and implemented. > > Mooncatchers can be filled and then sealed, transforming them into moondust, > > a spell component with unique properties. > > > > * > > > > Areas can now have a geology type set. Certain minerals are more common in > > some geologies than others. This should help players find particular > > minerals more easily. > > > > * > > > > Shopkeepers that randomly restock herbs will only load herbs from the sector > > they are located. This should help non-druids find certain herbs more > > easily, especially for jobs. > > > > * > > > > Druid called animals can be fed by giving them preferred foods. This helps > > them recover from combat. They have strong preferences for certain foods, so > > while a black bear may eat a wide variety of foodstuffs, a moose will not > > eat fish, nor will a mountain lion eat fruit. > > > > * > > > > Instead of tripping, called alligators now perform a "death roll" against > > badly wounded opponents. This attack does a high amount of damage and heals > > the alligator a little, but it can only be used against creatures near death > > that are smaller than the alligator. > > > > * > > > > The thief feint skill will now lower and reset cooldown timers for flourish > > and crippling strike. > > > > * > > > > It is now possible to directly improve the quality of crafted objects with > > profession points. You must know the skill necessary to craft the item to at > > least 90% (or excellent). > > > > * > > > > The news command now displays when double exp system events are under way. > > > > Here is a list of code changes coming up in July: > > > > * > > > > Sea-based boarders like crawling octopi, giant crabs and hostile merfolk > > will be up and going. > > > > * > > > > Changes to dread portent and soulsteal to make them interact more smoothly > > and behave more fairly in groups. > > > > * > > > > Streamlining job processes. Jobs generate a lot of lag, and the solution is > > to create standing lists of mobs and objects eligible for jobs that updates > > every day, much in the same way that fame does. > > > > * > > > > Making content from the news command to be visible on the main website. > > > > Last month we opened the Valley of Sacerdotes, a level 41 autogroup zone for > > the plane of Crepuscula. > > > > Redferne's Floating Palace and the new Dragon Tooth research center have > > been finished. Everything has been releveled to level 28 and many new quests > > have been added to merge it all up together. Players can talk to Gimthen in > > Dragon Tooth to start it all. Our world builders hope to make several more > > quests that will aid the transition of players from Archais to the > > mainland. > > > > Furthermore, work has begun in earnest to build the Palace of the Dragon > > Emperor, which will be a multizone level 41 group 7 autogroup instance in > > Suboria. Large groups of high level players will be able to test their > > mettle against the elite soldiery of Suboria, as well as solve puzzles in > > the catacombs beneath the palace. Work on the palace is expected to continue > > into late fall or early winter. > > > > In other parts of the realm, work continues on the Nightmare Plane solo and > > group 4 zones, a new island for the continent of Gianasi and a new port city > > for the continent of Ramanek. The goal is to finish these in time for the > > Halloween event. > > > > Speaking of events, our next event will be for the Feast of the Sacrifice in > > mid-August.Stay tuned to our Youtube channel for more updates! Check out our > > July update here: https://www.youtube.com/watch?v=ud7-7PqXOqE > > > > > > > > > > > > -- -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. 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