You can't.  It's a mud, and you connect to muds and create characters
then start playing the game on line.

On Sun, 7 Jul 2019, Margus Ojaots wrote:

> Date: Sun, 7 Jul 2019 04:34:33
> From: Margus Ojaots <[email protected]>
> Reply-To: [email protected]
> To: [email protected]
> Subject: Re: [blind-gamers] Alter Aeon July 2019 Update
>
> hello. Where can i download alter aeon?
>
> 2019-07-07 9:43 GMT +03:00, Alter Aeon <[email protected]>:
> > The seventh annual Summer Solstice Celebration of Alter Aeon still ongoing!
> > We decided to extend it for another weekend so everybody has a chance to
> > finish the event quests! The summer event will now end the morning of
> > Monday, July 8th.
> >
> > Here's a summary of recent coding updates we did in June:
> >
> > *
> >
> > Critical skills for the thief class were rebalanced, meaning that the
> > balancing of all six classes is now complete. Skills and spells have been
> > spread out more evenly, and each class's abilities now require roughly the
> > same number of practices
> >
> > *
> >
> > The druidic mooncatcher skill is now fully developed and implemented.
> > Mooncatchers can be filled and then sealed, transforming them into moondust,
> > a spell component with unique properties.
> >
> > *
> >
> > Areas can now have a geology type set. Certain minerals are more common in
> > some geologies than others. This should help players find particular
> > minerals more easily.
> >
> > *
> >
> > Shopkeepers that randomly restock herbs will only load herbs from the sector
> > they are located. This should help non-druids find certain herbs more
> > easily, especially for jobs.
> >
> > *
> >
> > Druid called animals can be fed by giving them preferred foods. This helps
> > them recover from combat. They have strong preferences for certain foods, so
> > while a black bear may eat a wide variety of foodstuffs, a moose will not
> > eat fish, nor will a mountain lion eat fruit.
> >
> > *
> >
> > Instead of tripping, called alligators now perform a "death roll" against
> > badly wounded opponents. This attack does a high amount of damage and heals
> > the alligator a little, but it can only be used against creatures near death
> > that are smaller than the alligator.
> >
> > *
> >
> > The thief feint skill will now lower and reset cooldown timers for flourish
> > and crippling strike.
> >
> > *
> >
> > It is now possible to directly improve the quality of crafted objects with
> > profession points. You must know the skill necessary to craft the item to at
> > least 90% (or excellent).
> >
> > *
> >
> > The news command now displays when double exp system events are under way.
> >
> > Here is a list of code changes coming up in July:
> >
> > *
> >
> > Sea-based boarders like crawling octopi, giant crabs and hostile merfolk
> > will be up and going.
> >
> > *
> >
> > Changes to dread portent and soulsteal to make them interact more smoothly
> > and behave more fairly in groups.
> >
> > *
> >
> > Streamlining job processes. Jobs generate a lot of lag, and the solution is
> > to create standing lists of mobs and objects eligible for jobs that updates
> > every day, much in the same way that fame does.
> >
> > *
> >
> > Making content from the news command to be visible on the main website.
> >
> > Last month we opened the Valley of Sacerdotes, a level 41 autogroup zone for
> > the plane of Crepuscula.
> >
> > Redferne's Floating Palace and the new Dragon Tooth research center have
> > been finished. Everything has been releveled to level 28 and many new quests
> > have been added to merge it all up together. Players can talk to Gimthen in
> > Dragon Tooth to start it all. Our world builders hope to make several more
> > quests that will aid the transition of players from Archais to the
> > mainland.
> >
> > Furthermore, work has begun in earnest to build the Palace of the Dragon
> > Emperor, which will be a multizone level 41 group 7 autogroup instance in
> > Suboria. Large groups of high level players will be able to test their
> > mettle against the elite soldiery of Suboria, as well as solve puzzles in
> > the catacombs beneath the palace. Work on the palace is expected to continue
> > into late fall or early winter.
> >
> > In other parts of the realm, work continues on the Nightmare Plane solo and
> > group 4 zones, a new island for the continent of Gianasi and a new port city
> > for the continent of Ramanek. The goal is to finish these in time for the
> > Halloween event.
> >
> > Speaking of events, our next event will be for the Feast of the Sacrifice in
> > mid-August.Stay tuned to our Youtube channel for more updates! Check out our
> > July update here: https://www.youtube.com/watch?v=ud7-7PqXOqE
> >
> >
> >
> >
>
> 
>
>

-- 


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