Typically people download and install Mush-Z, which is a custom client with lots of sounds and good VI support. You can get it at http://mush-z.com.
The main website for the game is at http://alteraeon.com. Happy playing! -dentin On Sun, Jul 7, 2019 at 5:17 AM Jude DaShiell <[email protected]> wrote: > What operating system is on that computer? Your answer will make a > difference. > > On Sun, 7 Jul 2019, Margus Ojaots wrote: > > > Date: Sun, 7 Jul 2019 07:22:12 > > From: Margus Ojaots <[email protected]> > > Reply-To: [email protected] > > To: [email protected] > > Subject: Re: [blind-gamers] Alter Aeon July 2019 Update > > > > how do i play it then? > > > > 2019-07-07 12:56 GMT +03:00, Jude DaShiell <[email protected]>: > > > You can't. It's a mud, and you connect to muds and create characters > > > then start playing the game on line. > > > > > > On Sun, 7 Jul 2019, Margus Ojaots wrote: > > > > > >> Date: Sun, 7 Jul 2019 04:34:33 > > >> From: Margus Ojaots <[email protected]> > > >> Reply-To: [email protected] > > >> To: [email protected] > > >> Subject: Re: [blind-gamers] Alter Aeon July 2019 Update > > >> > > >> hello. Where can i download alter aeon? > > >> > > >> 2019-07-07 9:43 GMT +03:00, Alter Aeon <[email protected]>: > > >> > The seventh annual Summer Solstice Celebration of Alter Aeon still > > >> > ongoing! > > >> > We decided to extend it for another weekend so everybody has a > chance > > >> > to > > >> > finish the event quests! The summer event will now end the morning > of > > >> > Monday, July 8th. > > >> > > > >> > Here's a summary of recent coding updates we did in June: > > >> > > > >> > * > > >> > > > >> > Critical skills for the thief class were rebalanced, meaning that > the > > >> > balancing of all six classes is now complete. Skills and spells have > > >> > been > > >> > spread out more evenly, and each class's abilities now require > roughly > > >> > the > > >> > same number of practices > > >> > > > >> > * > > >> > > > >> > The druidic mooncatcher skill is now fully developed and > implemented. > > >> > Mooncatchers can be filled and then sealed, transforming them into > > >> > moondust, > > >> > a spell component with unique properties. > > >> > > > >> > * > > >> > > > >> > Areas can now have a geology type set. Certain minerals are more > common > > >> > in > > >> > some geologies than others. This should help players find particular > > >> > minerals more easily. > > >> > > > >> > * > > >> > > > >> > Shopkeepers that randomly restock herbs will only load herbs from > the > > >> > sector > > >> > they are located. This should help non-druids find certain herbs > more > > >> > easily, especially for jobs. > > >> > > > >> > * > > >> > > > >> > Druid called animals can be fed by giving them preferred foods. This > > >> > helps > > >> > them recover from combat. They have strong preferences for certain > > >> > foods, so > > >> > while a black bear may eat a wide variety of foodstuffs, a moose > will > > >> > not > > >> > eat fish, nor will a mountain lion eat fruit. > > >> > > > >> > * > > >> > > > >> > Instead of tripping, called alligators now perform a "death roll" > > >> > against > > >> > badly wounded opponents. This attack does a high amount of damage > and > > >> > heals > > >> > the alligator a little, but it can only be used against creatures > near > > >> > death > > >> > that are smaller than the alligator. > > >> > > > >> > * > > >> > > > >> > The thief feint skill will now lower and reset cooldown timers for > > >> > flourish > > >> > and crippling strike. > > >> > > > >> > * > > >> > > > >> > It is now possible to directly improve the quality of crafted > objects > > >> > with > > >> > profession points. You must know the skill necessary to craft the > item > > >> > to at > > >> > least 90% (or excellent). > > >> > > > >> > * > > >> > > > >> > The news command now displays when double exp system events are > under > > >> > way. > > >> > > > >> > Here is a list of code changes coming up in July: > > >> > > > >> > * > > >> > > > >> > Sea-based boarders like crawling octopi, giant crabs and hostile > > >> > merfolk > > >> > will be up and going. > > >> > > > >> > * > > >> > > > >> > Changes to dread portent and soulsteal to make them interact more > > >> > smoothly > > >> > and behave more fairly in groups. > > >> > > > >> > * > > >> > > > >> > Streamlining job processes. Jobs generate a lot of lag, and the > solution > > >> > is > > >> > to create standing lists of mobs and objects eligible for jobs that > > >> > updates > > >> > every day, much in the same way that fame does. > > >> > > > >> > * > > >> > > > >> > Making content from the news command to be visible on the main > website. > > >> > > > >> > Last month we opened the Valley of Sacerdotes, a level 41 autogroup > zone > > >> > for > > >> > the plane of Crepuscula. > > >> > > > >> > Redferne's Floating Palace and the new Dragon Tooth research center > > >> > have > > >> > been finished. Everything has been releveled to level 28 and many > new > > >> > quests > > >> > have been added to merge it all up together. Players can talk to > Gimthen > > >> > in > > >> > Dragon Tooth to start it all. Our world builders hope to make > several > > >> > more > > >> > quests that will aid the transition of players from Archais to the > > >> > mainland. > > >> > > > >> > Furthermore, work has begun in earnest to build the Palace of the > > >> > Dragon > > >> > Emperor, which will be a multizone level 41 group 7 autogroup > instance > > >> > in > > >> > Suboria. Large groups of high level players will be able to test > their > > >> > mettle against the elite soldiery of Suboria, as well as solve > puzzles > > >> > in > > >> > the catacombs beneath the palace. Work on the palace is expected to > > >> > continue > > >> > into late fall or early winter. > > >> > > > >> > In other parts of the realm, work continues on the Nightmare Plane > solo > > >> > and > > >> > group 4 zones, a new island for the continent of Gianasi and a new > port > > >> > city > > >> > for the continent of Ramanek. The goal is to finish these in time > for > > >> > the > > >> > Halloween event. > > >> > > > >> > Speaking of events, our next event will be for the Feast of the > > >> > Sacrifice in > > >> > mid-August.Stay tuned to our Youtube channel for more updates! > Check out > > >> > our > > >> > July update here: https://www.youtube.com/watch?v=ud7-7PqXOqE > > >> > > > >> > > > >> > > > >> > > > >> > > >> > > >> > > >> > > > > > > -- > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#120812): https://groups.io/g/blind-gamers/message/120812 Mute This Topic: https://groups.io/mt/32334476/21656 Group Owner: [email protected] Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
