Typically people download and install Mush-Z, which is a custom client with
lots of sounds and good VI support.  You can get it at http://mush-z.com.

The main website for the game is at http://alteraeon.com.  Happy playing!

-dentin


On Sun, Jul 7, 2019 at 5:17 AM Jude DaShiell <[email protected]> wrote:

> What operating system is on that computer?  Your answer will make a
> difference.
>
> On Sun, 7 Jul 2019, Margus Ojaots wrote:
>
> > Date: Sun, 7 Jul 2019 07:22:12
> > From: Margus Ojaots <[email protected]>
> > Reply-To: [email protected]
> > To: [email protected]
> > Subject: Re: [blind-gamers] Alter Aeon July 2019 Update
> >
> > how do i play it then?
> >
> > 2019-07-07 12:56 GMT +03:00, Jude DaShiell <[email protected]>:
> > > You can't.  It's a mud, and you connect to muds and create characters
> > > then start playing the game on line.
> > >
> > > On Sun, 7 Jul 2019, Margus Ojaots wrote:
> > >
> > >> Date: Sun, 7 Jul 2019 04:34:33
> > >> From: Margus Ojaots <[email protected]>
> > >> Reply-To: [email protected]
> > >> To: [email protected]
> > >> Subject: Re: [blind-gamers] Alter Aeon July 2019 Update
> > >>
> > >> hello. Where can i download alter aeon?
> > >>
> > >> 2019-07-07 9:43 GMT +03:00, Alter Aeon <[email protected]>:
> > >> > The seventh annual Summer Solstice Celebration of Alter Aeon still
> > >> > ongoing!
> > >> > We decided to extend it for another weekend so everybody has a
> chance
> > >> > to
> > >> > finish the event quests! The summer event will now end the morning
> of
> > >> > Monday, July 8th.
> > >> >
> > >> > Here's a summary of recent coding updates we did in June:
> > >> >
> > >> > *
> > >> >
> > >> > Critical skills for the thief class were rebalanced, meaning that
> the
> > >> > balancing of all six classes is now complete. Skills and spells have
> > >> > been
> > >> > spread out more evenly, and each class's abilities now require
> roughly
> > >> > the
> > >> > same number of practices
> > >> >
> > >> > *
> > >> >
> > >> > The druidic mooncatcher skill is now fully developed and
> implemented.
> > >> > Mooncatchers can be filled and then sealed, transforming them into
> > >> > moondust,
> > >> > a spell component with unique properties.
> > >> >
> > >> > *
> > >> >
> > >> > Areas can now have a geology type set. Certain minerals are more
> common
> > >> > in
> > >> > some geologies than others. This should help players find particular
> > >> > minerals more easily.
> > >> >
> > >> > *
> > >> >
> > >> > Shopkeepers that randomly restock herbs will only load herbs from
> the
> > >> > sector
> > >> > they are located. This should help non-druids find certain herbs
> more
> > >> > easily, especially for jobs.
> > >> >
> > >> > *
> > >> >
> > >> > Druid called animals can be fed by giving them preferred foods. This
> > >> > helps
> > >> > them recover from combat. They have strong preferences for certain
> > >> > foods, so
> > >> > while a black bear may eat a wide variety of foodstuffs, a moose
> will
> > >> > not
> > >> > eat fish, nor will a mountain lion eat fruit.
> > >> >
> > >> > *
> > >> >
> > >> > Instead of tripping, called alligators now perform a "death roll"
> > >> > against
> > >> > badly wounded opponents. This attack does a high amount of damage
> and
> > >> > heals
> > >> > the alligator a little, but it can only be used against creatures
> near
> > >> > death
> > >> > that are smaller than the alligator.
> > >> >
> > >> > *
> > >> >
> > >> > The thief feint skill will now lower and reset cooldown timers for
> > >> > flourish
> > >> > and crippling strike.
> > >> >
> > >> > *
> > >> >
> > >> > It is now possible to directly improve the quality of crafted
> objects
> > >> > with
> > >> > profession points. You must know the skill necessary to craft the
> item
> > >> > to at
> > >> > least 90% (or excellent).
> > >> >
> > >> > *
> > >> >
> > >> > The news command now displays when double exp system events are
> under
> > >> > way.
> > >> >
> > >> > Here is a list of code changes coming up in July:
> > >> >
> > >> > *
> > >> >
> > >> > Sea-based boarders like crawling octopi, giant crabs and hostile
> > >> > merfolk
> > >> > will be up and going.
> > >> >
> > >> > *
> > >> >
> > >> > Changes to dread portent and soulsteal to make them interact more
> > >> > smoothly
> > >> > and behave more fairly in groups.
> > >> >
> > >> > *
> > >> >
> > >> > Streamlining job processes. Jobs generate a lot of lag, and the
> solution
> > >> > is
> > >> > to create standing lists of mobs and objects eligible for jobs that
> > >> > updates
> > >> > every day, much in the same way that fame does.
> > >> >
> > >> > *
> > >> >
> > >> > Making content from the news command to be visible on the main
> website.
> > >> >
> > >> > Last month we opened the Valley of Sacerdotes, a level 41 autogroup
> zone
> > >> > for
> > >> > the plane of Crepuscula.
> > >> >
> > >> > Redferne's Floating Palace and the new Dragon Tooth research center
> > >> > have
> > >> > been finished. Everything has been releveled to level 28 and many
> new
> > >> > quests
> > >> > have been added to merge it all up together. Players can talk to
> Gimthen
> > >> > in
> > >> > Dragon Tooth to start it all. Our world builders hope to make
> several
> > >> > more
> > >> > quests that will aid the transition of players from Archais to the
> > >> > mainland.
> > >> >
> > >> > Furthermore, work has begun in earnest to build the Palace of the
> > >> > Dragon
> > >> > Emperor, which will be a multizone level 41 group 7 autogroup
> instance
> > >> > in
> > >> > Suboria. Large groups of high level players will be able to test
> their
> > >> > mettle against the elite soldiery of Suboria, as well as solve
> puzzles
> > >> > in
> > >> > the catacombs beneath the palace. Work on the palace is expected to
> > >> > continue
> > >> > into late fall or early winter.
> > >> >
> > >> > In other parts of the realm, work continues on the Nightmare Plane
> solo
> > >> > and
> > >> > group 4 zones, a new island for the continent of Gianasi and a new
> port
> > >> > city
> > >> > for the continent of Ramanek. The goal is to finish these in time
> for
> > >> > the
> > >> > Halloween event.
> > >> >
> > >> > Speaking of events, our next event will be for the Feast of the
> > >> > Sacrifice in
> > >> > mid-August.Stay tuned to our Youtube channel for more updates!
> Check out
> > >> > our
> > >> > July update here: https://www.youtube.com/watch?v=ud7-7PqXOqE
> > >> >
> > >> >
> > >> >
> > >> >
> > >>
> > >>
> > >>
> > >>
> > >
> > > --
> > >
> > >
> > >
> > >
> > >
> >
> >
> >
> >
>
> --
>
>
> 
>
>

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