So what is this Stellar Aeon of which I am hearing tantalizing mentions on
AE?


On Sun, Jul 7, 2019 at 7:55 AM Dennis Towne <[email protected]> wrote:

> Typically people download and install Mush-Z, which is a custom client
> with lots of sounds and good VI support.  You can get it at
> http://mush-z.com.
>
> The main website for the game is at http://alteraeon.com.  Happy playing!
>
> -dentin
>
>
> On Sun, Jul 7, 2019 at 5:17 AM Jude DaShiell <[email protected]> wrote:
>
>> What operating system is on that computer?  Your answer will make a
>> difference.
>>
>> On Sun, 7 Jul 2019, Margus Ojaots wrote:
>>
>> > Date: Sun, 7 Jul 2019 07:22:12
>> > From: Margus Ojaots <[email protected]>
>> > Reply-To: [email protected]
>> > To: [email protected]
>> > Subject: Re: [blind-gamers] Alter Aeon July 2019 Update
>> >
>> > how do i play it then?
>> >
>> > 2019-07-07 12:56 GMT +03:00, Jude DaShiell <[email protected]>:
>> > > You can't.  It's a mud, and you connect to muds and create characters
>> > > then start playing the game on line.
>> > >
>> > > On Sun, 7 Jul 2019, Margus Ojaots wrote:
>> > >
>> > >> Date: Sun, 7 Jul 2019 04:34:33
>> > >> From: Margus Ojaots <[email protected]>
>> > >> Reply-To: [email protected]
>> > >> To: [email protected]
>> > >> Subject: Re: [blind-gamers] Alter Aeon July 2019 Update
>> > >>
>> > >> hello. Where can i download alter aeon?
>> > >>
>> > >> 2019-07-07 9:43 GMT +03:00, Alter Aeon <[email protected]>:
>> > >> > The seventh annual Summer Solstice Celebration of Alter Aeon still
>> > >> > ongoing!
>> > >> > We decided to extend it for another weekend so everybody has a
>> chance
>> > >> > to
>> > >> > finish the event quests! The summer event will now end the morning
>> of
>> > >> > Monday, July 8th.
>> > >> >
>> > >> > Here's a summary of recent coding updates we did in June:
>> > >> >
>> > >> > *
>> > >> >
>> > >> > Critical skills for the thief class were rebalanced, meaning that
>> the
>> > >> > balancing of all six classes is now complete. Skills and spells
>> have
>> > >> > been
>> > >> > spread out more evenly, and each class's abilities now require
>> roughly
>> > >> > the
>> > >> > same number of practices
>> > >> >
>> > >> > *
>> > >> >
>> > >> > The druidic mooncatcher skill is now fully developed and
>> implemented.
>> > >> > Mooncatchers can be filled and then sealed, transforming them into
>> > >> > moondust,
>> > >> > a spell component with unique properties.
>> > >> >
>> > >> > *
>> > >> >
>> > >> > Areas can now have a geology type set. Certain minerals are more
>> common
>> > >> > in
>> > >> > some geologies than others. This should help players find
>> particular
>> > >> > minerals more easily.
>> > >> >
>> > >> > *
>> > >> >
>> > >> > Shopkeepers that randomly restock herbs will only load herbs from
>> the
>> > >> > sector
>> > >> > they are located. This should help non-druids find certain herbs
>> more
>> > >> > easily, especially for jobs.
>> > >> >
>> > >> > *
>> > >> >
>> > >> > Druid called animals can be fed by giving them preferred foods.
>> This
>> > >> > helps
>> > >> > them recover from combat. They have strong preferences for certain
>> > >> > foods, so
>> > >> > while a black bear may eat a wide variety of foodstuffs, a moose
>> will
>> > >> > not
>> > >> > eat fish, nor will a mountain lion eat fruit.
>> > >> >
>> > >> > *
>> > >> >
>> > >> > Instead of tripping, called alligators now perform a "death roll"
>> > >> > against
>> > >> > badly wounded opponents. This attack does a high amount of damage
>> and
>> > >> > heals
>> > >> > the alligator a little, but it can only be used against creatures
>> near
>> > >> > death
>> > >> > that are smaller than the alligator.
>> > >> >
>> > >> > *
>> > >> >
>> > >> > The thief feint skill will now lower and reset cooldown timers for
>> > >> > flourish
>> > >> > and crippling strike.
>> > >> >
>> > >> > *
>> > >> >
>> > >> > It is now possible to directly improve the quality of crafted
>> objects
>> > >> > with
>> > >> > profession points. You must know the skill necessary to craft the
>> item
>> > >> > to at
>> > >> > least 90% (or excellent).
>> > >> >
>> > >> > *
>> > >> >
>> > >> > The news command now displays when double exp system events are
>> under
>> > >> > way.
>> > >> >
>> > >> > Here is a list of code changes coming up in July:
>> > >> >
>> > >> > *
>> > >> >
>> > >> > Sea-based boarders like crawling octopi, giant crabs and hostile
>> > >> > merfolk
>> > >> > will be up and going.
>> > >> >
>> > >> > *
>> > >> >
>> > >> > Changes to dread portent and soulsteal to make them interact more
>> > >> > smoothly
>> > >> > and behave more fairly in groups.
>> > >> >
>> > >> > *
>> > >> >
>> > >> > Streamlining job processes. Jobs generate a lot of lag, and the
>> solution
>> > >> > is
>> > >> > to create standing lists of mobs and objects eligible for jobs that
>> > >> > updates
>> > >> > every day, much in the same way that fame does.
>> > >> >
>> > >> > *
>> > >> >
>> > >> > Making content from the news command to be visible on the main
>> website.
>> > >> >
>> > >> > Last month we opened the Valley of Sacerdotes, a level 41
>> autogroup zone
>> > >> > for
>> > >> > the plane of Crepuscula.
>> > >> >
>> > >> > Redferne's Floating Palace and the new Dragon Tooth research center
>> > >> > have
>> > >> > been finished. Everything has been releveled to level 28 and many
>> new
>> > >> > quests
>> > >> > have been added to merge it all up together. Players can talk to
>> Gimthen
>> > >> > in
>> > >> > Dragon Tooth to start it all. Our world builders hope to make
>> several
>> > >> > more
>> > >> > quests that will aid the transition of players from Archais to the
>> > >> > mainland.
>> > >> >
>> > >> > Furthermore, work has begun in earnest to build the Palace of the
>> > >> > Dragon
>> > >> > Emperor, which will be a multizone level 41 group 7 autogroup
>> instance
>> > >> > in
>> > >> > Suboria. Large groups of high level players will be able to test
>> their
>> > >> > mettle against the elite soldiery of Suboria, as well as solve
>> puzzles
>> > >> > in
>> > >> > the catacombs beneath the palace. Work on the palace is expected to
>> > >> > continue
>> > >> > into late fall or early winter.
>> > >> >
>> > >> > In other parts of the realm, work continues on the Nightmare Plane
>> solo
>> > >> > and
>> > >> > group 4 zones, a new island for the continent of Gianasi and a new
>> port
>> > >> > city
>> > >> > for the continent of Ramanek. The goal is to finish these in time
>> for
>> > >> > the
>> > >> > Halloween event.
>> > >> >
>> > >> > Speaking of events, our next event will be for the Feast of the
>> > >> > Sacrifice in
>> > >> > mid-August.Stay tuned to our Youtube channel for more updates!
>> Check out
>> > >> > our
>> > >> > July update here: https://www.youtube.com/watch?v=ud7-7PqXOqE
>> > >> >
>> > >> >
>> > >> >
>> > >> >
>> > >>
>> > >>
>> > >>
>> > >>
>> > >
>> > > --
>> > >
>> > >
>> > >
>> > >
>> > >
>> >
>> >
>> >
>> >
>>
>> --
>>
>>
>>
>>
>> 
>
>

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