Yes there was the agrip project and audioquake.

But like a lot of projects it never took off really.

For a while there were a few deathmatch style mods but really I don't think we really could play it right I never really played it as such.

Doom?

Well shades of doom is similar to the doom game to a point.


Now admittedly the first unmodded game gave you a standard 44 magnum for all rifles, a disrupter which was some trek torpedo launcher and a laser pistol which well was interesting.

The mods by locutus one of which made it into the game had you with a laser rifle which I think came from one of the quake monsters maybe it was some sort of nail gun or was it a silenced laser or othher rifle and a blaster.

There was another mod which never got released to sod v2 which started you with some sort of multi switchable dart rifle at least that is what it sounded like, a laser blaster and a heavy laser rifle.

You also in place of the biogrenades had some sort of mini rocket deals but it never got released and while I have it you need sod 1 to use it.

However its worth noting that mod did actually have a biohazzard containment breach, the toilets were containment walls you could turn off startrek transporters.


On 13/09/2022 9:39 am, David Mehler wrote:
Hello,

Way back I thought I heard that either doom or quake was or could be
made accessible. Is this so and if so how do I make them work?

Thanks.
Dave.







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