But agrip and audioquake was the same?

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Från: Shaun Everiss
Skickat: den 13 september 2022 11:40
Till: [email protected]
Ämne: Re: [blind-gamers] doom or quake accessible?

 

Yes there was the agrip project and audioquake.

 

But like a lot of projects it never took off really.

 

For a while there were a few deathmatch style mods but really I don't

think we really could play it right I never really played it as such.

 

Doom?

 

Well shades of doom is similar to the doom game to a point.

 

 

Now admittedly the first unmodded game gave you a standard 44 magnum for

all rifles, a disrupter which was some trek torpedo launcher and a laser

pistol which well was interesting.

 

The mods by locutus one of which made it into the game had you with a

laser rifle which I think came from one of the quake monsters maybe it

was some sort of nail gun or was it a silenced laser or othher rifle and

a blaster.

 

There was another mod which never got released to sod v2 which started

you with some sort of multi switchable dart rifle at least that is what

it sounded like, a laser blaster and a heavy laser rifle.

 

You also in place of the biogrenades had some sort of mini rocket deals

but it never got released and while I have it you need sod 1 to use it.

 

However its worth noting that mod did actually have a biohazzard

containment breach, the toilets were containment walls you could turn

off startrek transporters.

 

 

On 13/09/2022 9:39 am, David Mehler wrote:

> Hello,

> 

> Way back I thought I heard that either doom or quake was or could be

> made accessible. Is this so and if so how do I make them work?

> 

> Thanks.

> Dave.

> 

> 

>

> 

> 

 

 

 

 

 

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