But agrip and audioquake was the same? Skickades från E-post för Windows Från: Shaun Everiss Yes there was the agrip project and audioquake. But like a lot of projects it never took off really. For a while there were a few deathmatch style mods but really I don't think we really could play it right I never really played it as such. Doom? Well shades of doom is similar to the doom game to a point. Now admittedly the first unmodded game gave you a standard 44 magnum for all rifles, a disrupter which was some trek torpedo launcher and a laser pistol which well was interesting. The mods by locutus one of which made it into the game had you with a laser rifle which I think came from one of the quake monsters maybe it was some sort of nail gun or was it a silenced laser or othher rifle and a blaster. There was another mod which never got released to sod v2 which started you with some sort of multi switchable dart rifle at least that is what it sounded like, a laser blaster and a heavy laser rifle. You also in place of the biogrenades had some sort of mini rocket deals but it never got released and while I have it you need sod 1 to use it. However its worth noting that mod did actually have a biohazzard containment breach, the toilets were containment walls you could turn off startrek transporters. On 13/09/2022 9:39 am, David Mehler wrote: > Hello, > > Way back I thought I heard that either doom or quake was or could be > made accessible. Is this so and if so how do I make them work? > > Thanks. > Dave. > > > > > _._,_._,_ Groups.io Links: You receive all messages sent to this group. View/Reply Online (#125244) | Reply To Group | Mute This Topic | New Topic _._,_._,_
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- [blind-gamers] doom or quake accessible? David Mehler
- Re: [blind-gamers] doom or quake accessible? Shaun Everiss
- Re: [blind-gamers] doom or quake accessible? mattias
- Re: [blind-gamers] doom or quake accessible? Jacob Kruger
- Re: [blind-gamers] doom or quake accessible? mattias
- Re: [blind-gamers] doom or quake accessible? Jacob Kruger
- Re: [blind-gamers] doom or quake accessibl... mattias
- Re: [blind-gamers] doom or quake acce... Jacob Kruger
- Re: [blind-gamers] doom or quake ... Tobias Vinteus
- Re: [blind-gamers] doom or qu... Shaun Everiss
- Re: [blind-gamers] doom or quake accessibl... mattias
