I don't know what you're talking about here.

Every planet is just like starting over on a new game, only you still have your experience you got from the previous planets, and your bonuses you earn at the end of every mission.

I don't know what you mean by future planets will be in a mess, that makes no sense from the game's perspective.

Every time you go to a new planet, you start from scratch on that planet, just like you did on the first planet you started the game on.  There's no difference other than the missions.  Yes, they get more complex as time goes on, but that's the whole point.

The game is designed that way, I don't know what you are referring to.  Future missions are just as possible to complete as the first one, it just takes more time, more planning, and more buildings.


On 1/3/2023 10:01 AM, Jude DaShiell wrote:
That leaves several planets in a mess without the amenities the more
advanced missions planets get unless those automatically open on
under-served planets.



Jude <jdashiel at panix dot com> "There are four boxes to be used in
defense of liberty:
  soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)

.

On Tue, 3 Jan 2023, Travis Siegel wrote:

Nah, doesn't work that way.  Remember, each planet is a new planet being built
from scratch.  You'll of course have access to hospitals parks and things once
they're unlocked, but each planet starts from bare earth.  You're basically
terra forming the planet, so each time you need to start from scratch.

As you advance, you'll find housing units hold more people by default, as do
warehouses, but you still need the same 3 units of food per colonist no matter
how many your housing units hold, so there's always need for lots of food,
which sometimes is a challenge.  Sometimes I've had to cheat, especially on
the planets where there's a per minute income requirement.

Build multiple commercial buildings, and have them all set to 5 minutes,
you'll need three of them to generate the whole 1500 per minute most missions
of that type require, but once that's happening, the mission goals are
technically met, even though you've not really accomplished the real goal of
that actual income.  It's a hack, and I try hard not to use it, but sometimes,
I just can't manage to get to the required population levels required for the
proper amount of income.

There's other times you'll need to have a warehouse hold one product, then
switch it to holding another one, because of how the planet is designed.  On
those missions where you need x number of items in the trade port, and you
don't have enough room to build extra warehouses that are close enough to the
trade port.  It can become quite the balancing act, but it's all worth the
rewards once you do complete one.


On 1/3/2023 8:27 AM, Jude DaShiell wrote:
I never got that far in the game, but would be surprised if once
capabilities built up by research don't open up those original planets for
future upgrades that are now possible.  Put another way it would be nice
if all planets had hospitals and parks and other amenities that make life
better on those planets.



Jude <jdashiel at panix dot com> "There are four boxes to be used in
defense of liberty:
   soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)

.

On Tue, 3 Jan 2023, Travis Siegel wrote:

The thing is, you don't really need to get back to the planet once you've
completed the mission goals.  You don't even need to get to your ship.
Just
click on a new planet, and it will prompt you to move to the new location.

I don't know why you couldn't go back to a previous planet, but there's
really
no need to do so.

I'll see  if it's possible when I complete my current mission, and let
folks
know.

On 1/3/2023 1:57 AM, Michael wrote:
Think that?s part of the problem, I completed all mission goals, but I had
no idea I wouldn?t be allowed to go back to the colony.
So, is that the case? I can?t get back there?
Thanks
On Jan 2, 2023, at 7:33 PM, Travis Siegel <[email protected]> wrote:

Unless you completed the required missions on the planet, you should have
no problem getting back to it.
If it says your ship is landed there, just tap on it.  It will tell you
your ship is there, then just tap details, then it will give you all the
planet info, with a continue button at the end. Tap that, and you're
back
on the planet.

That's all you need to do.

I've never tried going back to a planet after the missions have been
completed, so no clue if the game allows it or not, though I see no
reason
why it wouldn't.


On 1/2/2023 6:47 PM, Michael wrote:
Thanks Travis, for that nicely detailed response.
The screen I am facing now is where I could look at my ship and I can
see
that I can explore another space, but I can?t get back to the last
planet
I colonized even though it tells me my ship is currently landed on this
planet. any help? Any hints? I?m kind of at a loss I can?t get back to
my
colony well I guess once you complete the mission it doesn?t let you
back
to the colony?
Once again, thanks for any help or input, I?ll get the hang of this, I
promise. Lol
On Jan 2, 2023, at 3:35 PM, Jude DaShiell <[email protected]> wrote:

It works on android too I played it on android first but now use an
Iphone.



Jude <jdashiel at panix dot com>
"There are four boxes to be used in defense of liberty:
soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)

.

On Mon, 2 Jan 2023, Travis Siegel wrote:

        I play it on the iPhone.  I have no idea if it's available on
other
platforms or not.


On 1/2/2023 4:18 PM, Matthew Chao via groups.io wrote:
On what operating system will this gtame work? Thanks.--Matthew Chao



On 1/2/2023 3:43 PM, Travis Siegel wrote:
         You don't need a hydroponics plant for each warehouse, but
usually
you'll need 2 or 3 per warehouse.  Each one produces a certain
amount, and
you'll need to check how much food is rolling into the warehouse,
then how
much is rolling out per minute. That's how you maintain your
population.
If yours are yoyoing then it's because you're getting enough food,
so
another one is showing up, then they're eating the available food,
then it
isn't here anymore, so one dies off.  You'll need to balance food
production with population.  It gets easier (or harder depending on
your
point of view) as you complete some of the research tasks, since
those can
give you increased production or storage on various buildings.  In
the
beginning though, (especially since you don't have a lot of
completion
rewards) you'll need to have probably 3 hydroponics per housing
unit,
since
typically one housing unit holds between 50 and 100 population,
depending
on whether it's next to an industrial zone or not.  Your population
needs 3
units of food for each unit of population, so you'll need 150 units
of food
incoming to the living quarters for a 50 population building, and
obviously
300 incoming for a 100 population building.

That gets harder as you increase the size of the residences, but
you
can
increase the output of the hydroponics too, so it all balances out.
You
should be doing research constantly until you have researched
everything
you can.  I don't know if it's a bug, or if there's a piece of the
game I
haven't found yet, but there's 11 items I still have to research,
but
they
don't show up on my research list, so nothing to do about those.

You'll also want to pick up your reward every day, just click on
the
prize,
and it's transferred into your inventory, and then you can use it
on
the
planet you're currently on, or save it for another one, it's up to
you.


On 1/2/2023 8:14 AM, Michael wrote:
Okay so do you think I should have a farm and a warehouse for each
living
quarters I build?
I?ll also leave the game to idle while my population has a chance
to
grow.
So far I have a total number of 59 people, although, it fluctuates
back to
58 and then goes back up to 59, but doesn?t seem to get much
beyond
that,
so I?ll leave it be for a while.
Thanks again for your help.
On Jan 2, 2023, at 5:23 AM, Jude DaShiell <[email protected]>
wrote:

Leave the game on your phone say for a week then check back in.
You
should have more money generated by your colonies and their
production by
then.  It takes them time but it does happen.



Jude <jdashiel at panix dot com> "There are four boxes to be used
in
defense of liberty:
soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)

.

On Mon, 2 Jan 2023, Lindsay Cowell wrote:

I feel like I?ve come to a halt with the game, as I can never
seem
to
get enough money to do things now



Sent from Outlook for iOS

____________________________________________________________________________________________________________________________________________________________________________________________________

From: [email protected] <[email protected]> on behalf
of
Jude
DaShiell <[email protected]>
Sent: Monday, January 2, 2023 1:45 am
To: [email protected] <[email protected]>
Subject: Re: [blind-gamers] Galactic colonies
When arriving at a planet for the first time and landing you get
a
very
tight view of that planet. Taking off again then landing again
gets your
ship orbit time around the planet and that's how your
exploration
starts
to expand.



Jude <jdashiel at panix dot com> "There are four boxes to be
used
in
defense of liberty:
soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)

.

On Mon, 2 Jan 2023, Lindsay Cowell wrote:

Got it. Now, I'm doing a long term task in the commercial
complex, am I
best
doing short term tasks if I am short of money?



On 01/01/2023 23:46, Travis Siegel wrote:
Because you haven't explored the entire planet.

I already told you that to get more exploration space, you
need
to go
back
to space then enter the planet again to expose more of the map
to be
explored.

Just click on the button (first on the screen that says space
map).
Then
find the planet your ship is on, and click it again, click
details,
then
continue.

That will put you back on the planet, with more area to
explore.

That's all there is to it.



On 1/1/2023 6:34 PM, Lindsay Cowell wrote:
Why would it tell me? I need crystals to produce computer
parts
when
I
can?t seem to find any, and I have explored all the planet as
far as
I
can
tell?
On 1 Jan 2023, at 11:28 pm, Travis Siegel
<[email protected]>
wrote:

You don't connect the factories to the ore extractor, you
connect
the
ore extractor to the warehouse, then connect the warehouse
to
the
factory.

You need to be careful though, because to voiceover, the
planet
looks
like
a single long line going on and on, but to sighted folks,
it's
actually a
square block, so you need to be aware of that, because as
you
proceed
with
more complicated layouts you'll need for future missions,
you'll
find
that
there are times you build something, and even though
according
to
voiceover, it's right next to the thing you want to connect
it
to,
in
reality, it's on the other side of the square, and so out of
range
for
the
connection to be made. Just something to keep in mind as you
progress.


On 1/1/2023 5:47 PM, Michael wrote:
Hey guy?s, i?ve just recently started playing galactic
colonies,
and
I am
colonizing my second planet, I?m trying to connect my
factory
to
the
ore
extractor, but the only connections lead to the warehouses,
any
help?
I?m
confused why that?s happening.
The other situation I?m having is to complete the mission
status
for
the
mission goals is to increase population 75 but I don?t have
any
superior
kits for the living area.
So far I only have 20 energy cells, it takes 100 energy
cells
to
buy
the
starter kit with all the superior kits that I need, and
that?s
gonna
take
some bucks which I?m not willing to do at this point.
Any help would really be appreciated, you guys are always
there for
us.
Lol
Michael
,
On Jan 1, 2023, at 1:38 PM, Travis Siegel
<[email protected]>
wrote:
The missions change for each planet. Chances are there's
only no
crystals, because you haven't explored enough of the
planet
yet.

After you explore all of the available squares, then leave
the
interface
for the planet, (I.E, go back to space), then open the
planet
again,
new
squares will be revealed. You'll find crystals that way
eventually.


On 1/1/2023 2:22 PM, Lindsay Cowell wrote:
Hey guys,


I now play galactic colonies, and the mission is asking
me
to
sell
computer parts, but there is nowhere to extract crystals
on
that
planet, does the mission stay available if I try it
somewhere
else,
does anyone know?


Lindsay Cowell.








































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