I'm not sure what you're talking about here.  When I click on character, I get the option to  click on skills. Clicking on that gives me Light cartography, drone programming, xenoanthropology, government regulation, emission reduction protocol, planetary trade treaty, aquatic summer, startup investment, pheromone dispenser, deep core mining, automated aquaducts, reusable drone parts, balanced diet, ultra acceleration, Hire education, long range scanner, more cash investment and g warp drive. Those are the only things I see that you can spend skill points on.  You can of course perform research to increase the benefits of various technology, but that doesn't require use of skill points, and I've researched everything available, but it says there's still 5 things left to research, but nothing shows up on my list that wasn't researched, so apparently, there's something that shows up at later levels or something.

Clicking on stats gives me information about all the things my research has decreased for me, but again, that's it.

I don't see anything else to spend skill points on.  Where else are they used?


On 2/8/2023 2:28 PM, Jude DaShiell wrote:
skill points can be used to learn new skills which can be used to improve
planets but first use of skill points is best used to improve already
available statistics to get a base for learning new skills later.



Jude <jdashiel at panix dot com> "There are four boxes to be used in
defense of liberty:
  soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)

.

On Wed, 8 Feb 2023, Michael wrote:

Thanks much
On Feb 8, 2023, at 12:07 PM, Travis Siegel <[email protected]> wrote:

I don't think skill points were mentioned here before, so for those playing 
the game that don't know about skill points:

If you complete your goals by over achieving, you'll get a skill point.  I've 
not determined at which point you get them, but definitely if you double the 
requirements.  Over achieving up to 25 percent over doesn't seem to get you a 
skill point, but 100 percent over does.  I'll try a 50 percent over when I can. 
 Some goals don't really lend themselves to precise calculations.

After you get skill points, you can spend them on upgrading things like the 
speed of your ship, the amount of starting cash, , percentage of exploration 
getting another square, and so on.  The perk I really like, (since you get xp 
for how many squares you explore), is the one that allows you to explore one 
ocean tile, and it automatically gives you all of the ocean tiles on the 
planet. Can't beat that.  It's like free xp.

Just thought folks would appreciate knowing this little booster tidbit.



















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