A PC version might be nice but you couldn't play it practically anywhere like 
you can with the Truman audio adventure game system.

I guess every country is different. As far as I know I don't think I had to pay 
any GB taxes, just the game and the shipping, but even if I did it couldn't 
have been all that much. I know I won't have to pay any local taxes other than 
import duties but you pay that on everything that comes into the country and 
it's not a lot either. I think the thing that hit me the most was the exchange 
rate and the PayPal fees. PayPal is sure getting greedy these days, I think 
they need competition that isn't so greedy with their fee structure.

Gene...



----- Original Message -----
From: "Daniel Sommerfeld via groups.io" <[email protected]>
To: [email protected]
Date: Sun, 14 Jun 2026 11:25:03 +0200 (CEST)
Subject: Re: [blind-gamers] Audio Adventures - Bank Robbing Bunnies

>  Hello.
> The whole concept sounds good so far. Thank you for the documentation.
> But then, i, for myself, see two problems here.
> I live in Germany. That would cause things like probably high shipping
> costs and also custom fees.
> So in this context, i have several questions.
> One is, if there is a way to avoid your tex and pay the german tex only? Or
> to pay only your tex and to avoid the german ones?
> I think there are ways not to pay both countries tex.
> Plus, how much would the shipping cost for destination in Germany?
> So far, this sounds like an expensive type of gameplay and makes me prefer
> to have a pc version. *Grins*
> Sincerely
> yours
> Daniel
>
> Gesendet mit der Telekom Mail App
> <http://www.t-online.de/service/redir/emailmobilapp_ios_smartphone_footerlink.htm>
>
> -----Original-Nachricht-----
> Von: Truman Toys & Games via groups.io <[email protected]
> <mailto:[email protected]> >
> Betreff: Re: [blind-gamers] Audio Adventures - Bank Robbing Bunnies
> Datum: 13.06.2026, 19:19 Uhr
> An: [email protected] <mailto:[email protected]>
>
> Hi Daniel,
>     our games run on our own physical hardware. The system is similar in
> design to the original Nintendo Gameboy, in that it is a handheld device
> with physical cartridges. There is no video screen. There are four coloured
> lights which are used for effect, not for gameplay. The gameplay is one
> hundred percent audio based.
> The system is optimized for people who are blind, low-vision, or through
> disability can't use touchscreens.
>
> This link will take you to a visual description of the system:
> <https://www.trumantoys.com/userinstructions>
>
>
>
>
>
>
> 
>
>
>
>


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