Hi, Ken.

Thanks.  How have you guys been?  Haven't seen you around in ages.

The music position is actually right behind the player.  The reason I did
this was so the main game sounds would be in the front channel speakers and
offer separation between the two.  One of the problems I've noticed in most
accessible games that use music is that it can very easily get out of hand
to where it all mushes together and detracts from the
accessibility/playability.  By moving the music back, you can still have
loud music while still maintaining playability.  Of course, you only benefit
from that with surround sound speakers. *grin*

The frontward and backward mouse idea could work if moving it ahead set the
player at a constant forward motion and pulling it back stopped the player,
but if you had to continually slide the mouse forward and backward and
restart the origin of the mouse, it'd make the rest of the movements
inaccurate.

- James

-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of ken downey
Sent: Wednesday, December 14, 2005 11:34 PM
To: [email protected]
Subject: audyssey: Darn it, James!

Darn you James!  You have once again sucked me into game addiction.  I've
been sort of obsessed with mouse control for a while now, and right when I
was getting bored with the games I have, you put out this awesome demo.  I'm
using stereo headphones because I don't have surround sound yet.  Guess I
know what I want for Christmas.  Anyway, the heavy metal music doesn't seem
to correspond to where the zombies are.  Also, it seems like they're on the
right side when I'm actually hitting them.  Is that how it's supposed to be?
The only improvement I'd like to see is that you take out the keyboard
commands altogether so that moving the mouse up moves you forward, down
moves you backwards.  It also seems that the ammo indicator sound doesn't
disappear when you pick up the ammo box.
Absolutely love this game.  I know you say it's not a game, but it's
definitely game enough for me.  In short, all I have to say is wow.  
By the way, for those of you who haven't experimented much with the game, c
gives you coordinates and direction you're facing.  Very well done, James.
Ken Downey
DreamtechInteractive


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