Hello, Tim.
No matter what I choose I do plan to add a special training level where 
you get to try force powers, saber attacking, etc.


Tim Kilgore wrote:
> Or, instead of being a new recruit, you are walking home from school one 
> day, just minding your own business,when you suddenly find yourself in 
> another world.  As some one who likes and has been a fan of star wars you 
> recognize the city of chrrescant from movies you've seen.  Then, you spot 
> the Jedi timple ahead, go in, meet luke, and the story picks up from there. 
> This idea would give the player a training level and teach him to learn the 
> use of his weapons and the force -- maybe?  This was just spurr of the 
> moment thought as you can probably tell.
>
> Tim
> ----- Original Message ----- 
> From: "Brandon Cole" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, December 22, 2005 5:06 PM
> Subject: Re: audyssey: Star Wars story line.
>
>
>   
>> Alrighty then! Here's mine.
>> Your character is a young jedi. A new recruit. Perhaps someone who has 
>> just
>> recently realized how force-sensitive they are. Perhaps you even undertake
>> to train with none other than Luke Skywalker, who starts his own academy 
>> on
>> Corescant after the time of the last three episodes. Luke is still known 
>> as
>> one of the most powerful Jedi in existence, so naturally it is an honour 
>> to
>> train under him. All is well for a time, but then something happens.
>> One day, during your meditation, you are overtaken by a terrible vision. 
>> You
>> see several of the old Dark Lords of the Sith, only recognizing them from
>> holograms you viewed while studying the Sith. Fredon Gnad is there,
>> alongside Naga Sado and several others. The Sith lords stand together in a
>> row, some sort of field pulsating around them. Their heads are thrown 
>> back,
>> and they are all laughing. Suddenly, the vision ends.
>> You hurry to tell Luke what you have seen, and he reports having seen a
>> similar vision, though he believes it is strange that you saw it, as you
>> have not learned how to channel the force as he has. Feeling that this
>> vision is tied to your destiny as a Jedi, he goes on to tell you that this
>> spells danger for the Jedi and for all life. He theorizes that the old 
>> Sith
>> lords have found a way to bring themselves back into being, and that they
>> are uniting to launch an assault on the light side. And since you saw the
>> vision... Who better to check it out?
>> The basic premis of this game would be that you journey through several
>> areas on several planets in order to unravel the mystery. Your goal, of
>> course, is to figure out how the Sith lords managed to resurrect 
>> themselves,
>> and put a stop to it. Obviously your character will feel extremely
>> overwhelmed at this mission at first, especially when it turns out he or 
>> she
>> will have to fight these Sith lords along the way. Things get worse when 
>> the
>> Sith lords the jedi defeats show up later on, and more powerful than they
>> were before. Not to mention that the Sith know about this, and dark Jedi
>> move in to hinder our heros plans. All in all, an action-packed,
>> force-filled adventure. There are even possibilities of multiple endings
>> here. What if the character you're playing is dark, for example, and would
>> rather join this group of Sith lords in order to gain limitless power? Oh
>> what fun that'd be.
>> Sincerely,
>> Brandon
>> ----- Original Message ----- 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Thursday, December 22, 2005 3:24 PM
>> Subject: audyssey: Star Wars story line.
>>
>>
>>     
>>> Hi, list.
>>> As many of you know USA Games has been working on a Star Wars FPS title.
>>> Unfortunately, throughout the design of this title it has been lacking a
>>> real direction in storyline. At moments I thought the game should be
>>> based on the classic star Wars movies, later I tried making it more like
>>> the newer movies, and then ideas of something more generic like based
>>> loosely on anotherStar Wars title.
>>> The only way I have decided to solve this problem is to open up the
>>> games story line for discussion. I know some of you were very vocal a
>>> while back about discussing story line ideas, and were willing to give
>>> some advice on what kind of game you are expecting to play.
>>> So here is what we are going to do. Those of you willing to join in can
>>> submit story lines, suggestions, etc. The person who comes up with the
>>> best story line, game ideas, will recieve a free copy of SWJS when
>>> released.
>>> Thanks.
>>>
>>>
>>>
>>>
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>>>
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>>>
>>>
>>>       
>>
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