Yeah and we could involve the borg like in star trek final contact some how, although I don't know how the jidi would fight them. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, December 23, 2005 2:23 PM Subject: Re: audyssey: Star Wars story line.
> Hi, Brandon. > You are right the final objective should be secret until the player > finds it. Unfortunately, it is only a secret as long as no one completes > the game. Grin. > Although, I imagine there needs to be some kind of investigation > employed by our Jedi as to discover what is going on. > > > Brandon Cole wrote: >> Ah. That is a rather good idea. Of course the rift has to be shrouded in >> mystery. I think the idea is that the jedi in question should not be >> aware >> of what they are going after when the adventure begins. Gwahahaahaha! >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Friday, December 23, 2005 1:56 PM >> Subject: Re: audyssey: Star Wars story line. >> >> >> >>> Hi, Brandon. >>> Well, there are perhaps some Trek-like ideas we can use. For example >>> what about a time distortion of some kind. a rift, someone found a way >>> to bring the sith through time, dementional gate, etc. Sci-Fi genres >>> give several ways to make the impossible possible. >>> For example in the tos Trek shows there was the Gardian of Forever. We >>> could adapt that idea to be some kind of cave, or some other force >>> sensative area on some remote world where the sith can pass to and from >>> specific points in time. >>> >>> >>> Brandon Cole wrote: >>> >>>> Again, the crossover idea was just something I had been throwing >>>> around. >>>> It >>>> is, of course, perfectly understandable why such an idea might be taken >>>> up. >>>> I also remember a race, of which I cannot remember the name, that was >>>> capable of sucking the lifeforce out of people through tubes connected >>>> to >>>> their bodies. They almost killed Luke, I can tell you that. >>>> ----- Original Message ----- >>>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Friday, December 23, 2005 7:54 AM >>>> Subject: Re: audyssey: Star Wars story line. >>>> >>>> >>>> >>>> >>>>> Hello, Shaun. >>>>> The Star Wars Genre actually does have enemies greater than the >>>>> Empire. >>>>> Check the Star Wars New Jedi Order series. In that 19 book series an >>>>> alien race from outside the galaxy invades the New Republic, kicks >>>>> butt, >>>>> and attempts to exterminate the New Jedi Order. Of course, our heros >>>>> Luke Skywalker, Mara Jade Skywalker, the Solo children, etc eventually >>>>> defeat the oncoming invasion, but it takes 19 books to beat them. >>>>> In book 1 and 9 some central characters are whiped out during the war. >>>>> As for your second idea of a trek Star wars cross over. Absolutely, no >>>>> way. This game is going to be designed for the hard core SW fan. >>>>> In fact, i am thinking of the Jedi Knight series of games as an >>>>> example >>>>> of what I am looking for. >>>>> >>>>> >>>>> shaun everiss wrote: >>>>> >>>>> >>>>>> Good plan, I like it. >>>>>> what about that within the dark forces there was a good guy that >>>>>> joins >>>>>> you. >>>>>> Either betrays you or stays and helps, both would probabbly do, and >>>>>> if >>>>>> you had 2 good gyes extra then tis would be better. >>>>>> My one was that there was an enemy grater than the empire. >>>>>> I don't know what that would be. >>>>>> Borg maybe <questioning? >>>>>> What about a startrek/starwars crossover type thing. >>>>>> Have some romulans ofcause and things, loads of borg, etc. >>>>>> At 12:06 p.m. 23/12/2005, you wrote: >>>>>> >>>>>> >>>>>> >>>>>> >>>>>>> Alrighty then! Here's mine. >>>>>>> Your character is a young jedi. A new recruit. Perhaps someone who >>>>>>> has >>>>>>> just >>>>>>> recently realized how force-sensitive they are. Perhaps you even >>>>>>> undertake >>>>>>> to train with none other than Luke Skywalker, who starts his own >>>>>>> academy >>>>>>> on >>>>>>> Corescant after the time of the last three episodes. Luke is still >>>>>>> known >>>>>>> as >>>>>>> one of the most powerful Jedi in existence, so naturally it is an >>>>>>> honour >>>>>>> to >>>>>>> train under him. All is well for a time, but then something happens. >>>>>>> One day, during your meditation, you are overtaken by a terrible >>>>>>> vision. >>>>>>> You >>>>>>> see several of the old Dark Lords of the Sith, only recognizing them >>>>>>> from >>>>>>> holograms you viewed while studying the Sith. Fredon Gnad is there, >>>>>>> alongside Naga Sado and several others. The Sith lords stand >>>>>>> together >>>>>>> in >>>>>>> a >>>>>>> row, some sort of field pulsating around them. Their heads are >>>>>>> thrown >>>>>>> back, >>>>>>> and they are all laughing. Suddenly, the vision ends. >>>>>>> You hurry to tell Luke what you have seen, and he reports having >>>>>>> seen >>>>>>> a >>>>>>> similar vision, though he believes it is strange that you saw it, as >>>>>>> you >>>>>>> have not learned how to channel the force as he has. Feeling that >>>>>>> this >>>>>>> vision is tied to your destiny as a Jedi, he goes on to tell you >>>>>>> that >>>>>>> this >>>>>>> spells danger for the Jedi and for all life. He theorizes that the >>>>>>> old >>>>>>> Sith >>>>>>> lords have found a way to bring themselves back into being, and that >>>>>>> they >>>>>>> are uniting to launch an assault on the light side. And since you >>>>>>> saw >>>>>>> the >>>>>>> vision... Who better to check it out? >>>>>>> The basic premis of this game would be that you journey through >>>>>>> several >>>>>>> areas on several planets in order to unravel the mystery. Your goal, >>>>>>> of >>>>>>> course, is to figure out how the Sith lords managed to resurrect >>>>>>> themselves, >>>>>>> and put a stop to it. Obviously your character will feel extremely >>>>>>> overwhelmed at this mission at first, especially when it turns out >>>>>>> he >>>>>>> or >>>>>>> she >>>>>>> will have to fight these Sith lords along the way. Things get worse >>>>>>> when >>>>>>> the >>>>>>> Sith lords the jedi defeats show up later on, and more powerful than >>>>>>> they >>>>>>> were before. Not to mention that the Sith know about this, and dark >>>>>>> Jedi >>>>>>> move in to hinder our heros plans. All in all, an action-packed, >>>>>>> force-filled adventure. There are even possibilities of multiple >>>>>>> endings >>>>>>> here. What if the character you're playing is dark, for example, and >>>>>>> would >>>>>>> rather join this group of Sith lords in order to gain limitless >>>>>>> power? >>>>>>> Oh >>>>>>> what fun that'd be. >>>>>>> Sincerely, >>>>>>> Brandon >>>>>>> ----- Original Message ----- >>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>>>>>> To: <[email protected]> >>>>>>> Sent: Thursday, December 22, 2005 3:24 PM >>>>>>> Subject: audyssey: Star Wars story line. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> Hi, list. >>>>>>>> As many of you know USA Games has been working on a Star Wars FPS >>>>>>>> title. >>>>>>>> Unfortunately, throughout the design of this title it has been >>>>>>>> lacking >>>>>>>> a >>>>>>>> real direction in storyline. At moments I thought the game should >>>>>>>> be >>>>>>>> based on the classic star Wars movies, later I tried making it more >>>>>>>> like >>>>>>>> the newer movies, and then ideas of something more generic like >>>>>>>> based >>>>>>>> loosely on anotherStar Wars title. >>>>>>>> The only way I have decided to solve this problem is to open up the >>>>>>>> games story line for discussion. I know some of you were very vocal >>>>>>>> a >>>>>>>> while back about discussing story line ideas, and were willing to >>>>>>>> give >>>>>>>> some advice on what kind of game you are expecting to play. >>>>>>>> So here is what we are going to do. Those of you willing to join in >>>>>>>> can >>>>>>>> submit story lines, suggestions, etc. The person who comes up with >>>>>>>> the >>>>>>>> best story line, game ideas, will recieve a free copy of SWJS when >>>>>>>> released. >>>>>>>> Thanks. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> to leave send a blank Email to: >>>>>>>> [EMAIL PROTECTED] >>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>> [EMAIL PROTECTED] >>>>>>>> to go nomail send a blank message to: >>>>>>>> [EMAIL PROTECTED] >>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>> Yahoo! Groups Links >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> to leave send a blank Email to: >>>>>>> [EMAIL PROTECTED] >>>>>>> You can contact the list owners/moderators by Emailing >>>>>>> [EMAIL PROTECTED] >>>>>>> to go nomail send a blank message to: >>>>>>> [EMAIL PROTECTED] >>>>>>> change "nomail" to "normal" to resume messages. >>>>>>> Yahoo! Groups Links >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> No virus found in this incoming message. >>>>>>> Checked by AVG Anti-Virus. >>>>>>> Version: 7.1.371 / Virus Database: 267.14.4/211 - Release Date: >>>>>>> 22/12/2005 >>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>> to leave send a blank Email to: >>>>> [EMAIL PROTECTED] >>>>> You can contact the list owners/moderators by Emailing >>>>> [EMAIL PROTECTED] >>>>> to go nomail send a blank message to: >>>>> [EMAIL PROTECTED] >>>>> change "nomail" to "normal" to resume messages. >>>>> Yahoo! Groups Links >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>> >>>> >>>> to leave send a blank Email to: [EMAIL PROTECTED] >>>> You can contact the list owners/moderators by Emailing >>>> [EMAIL PROTECTED] >>>> to go nomail send a blank message to: >>>> [EMAIL PROTECTED] >>>> change "nomail" to "normal" to resume messages. >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> to leave send a blank Email to: [EMAIL PROTECTED] >>> You can contact the list owners/moderators by Emailing >>> [EMAIL PROTECTED] >>> to go nomail send a blank message to: [EMAIL PROTECTED] >>> change "nomail" to "normal" to resume messages. >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> >> > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > ------------------------ Yahoo! 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