Hi.
Ok, can either of you give me some sites, books, other research areas 
where I can find about Koriban? In fact, find out about the history of 
the sith in general. I definately want the sith involved in the game. 
Not sure what other enemies yet will factor in.
As far as Knights of the Old Republic goes I am not sure what info I can 
gather about that game. It is nice what you guys are telling me, but 
unfortunately it is second-hand knolege. I think I need to gather some 
first-hand knolege.


Brandon Cole wrote:
> Oh yeah, Koriban rules! It was also used during the Knights of the Old 
> Republic series. It is basically abandoned save for the occasional 
> archeologist that wishes to plunder some Sith tombs, and was formerly the 
> site of the Sith academy.
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, December 24, 2005 9:12 AM
> Subject: Re: audyssey: Star Wars story line.
>
>
>   
>> Hi, Garret.
>> First, welcome to the list. I am glad you are enjoying the SW
>> ddiscussion we are having. Smile.
>> Second, I don't know if you caught the beginning of this thread, but USA
>> Games is offering a free copy of our SW accessible title for the person
>> who can offer the best possible storyline and plot of the game. So we
>> are discussing possible plot lines, angles, etc.
>> As brain storming often happens we have discussed all kinds of ideas
>> from using actual SW plots, to something fresh and new like time
>> crystals, force crystals that bring the Sith Lords of the past alive,
>> etc. I would welcome any plot ideas you might have on this topic.
>> While I myself am a Star Wars fan I don't know much beyond all the
>> movies and certain books I have read. I realise there are more hard core
>> SW fans that have a more indepth knolege of the topic. For example,
>> until your post I have never heard of either
>>
>> Korriban or Dxun. So much research needs to be
>> completed before the game can come to light.
>> I also am attempting to stay away from to many Trek-like things. However, 
>> I am uncertain that an idea of a time crystal is to much like Trek. Seams 
>> like a generic Sci-Fi kind of idea.
>> Anyway, welcome to the discussion. I am sure you have some interesting 
>> comments ahead.
>>
>>
>>
>>
>>
>> Garret wrote:
>>     
>>> Hi everyone, I'm new to the list but already I can tell I'm among 
>>> friends.
>>> (My first five received posts being about Star Wars...I'm just jumping up
>>> and down with excitement lol.)
>>>
>>> Anyways, I believe that there are certain boundaries that people should
>>> consider when designing anything Star Wars related. I feel that Star Wars
>>> has a reputation of not becoming to involved with crazy scientific story
>>> plots. The example of a time rift and Sith crossing through it. This 
>>> might
>>> be alright for a Trek type story but it shouldn't be mixed up with Star
>>> Wars. Ok, Star Wars=no time travel...just watch Ep 1 2 and three lol.
>>> I think that there are a lot of good examples of accurate plot lines for 
>>> a
>>> Star Wars themed game. I'm currently an administrator on a SW mud so I 
>>> think
>>> about this kind of stuff regularly.
>>> I know that the Sith tomb world Korriban has made for some very 
>>> interesting
>>> comics and games and as far as I know it and the crypt on the Dxun moons 
>>> are
>>> undisturbed and fresh for some estranged Jedi to find.
>>> I'm quite sure that a story line can be thought of without having to drop 
>>> to
>>> the level of Star Trek...sorry for any Trekky fans out there.
>>>
>>>
>>>
>>>       
>>
>>
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>
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