Hi, Sarah.
All I can say right now is we will see how it all shapes out. Grin.


Sarah wrote:
> Woopsy. Sorry about that. I haven't read the books in a while, but We could 
> try getting han and lando involved in the fighting and whole mess.
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, December 23, 2005 2:43 PM
> Subject: Re: audyssey: Star Wars story line.
>
>
>   
>> Hi, Sarah.
>> For this title I would like to stick with Star Wars specific characters,
>> enemies, weapons, etc. Anything which is in the Star Wars genres is ok.
>> I don't want to mix genres.
>>
>>
>> Sarah wrote:
>>     
>>> Yeah and we could involve the borg like in star trek final contact some 
>>> how,
>>> although I don't know how the jidi  would fight them.
>>> ----- Original Message ----- 
>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Friday, December 23, 2005 2:23 PM
>>> Subject: Re: audyssey: Star Wars story line.
>>>
>>>
>>>
>>>       
>>>> Hi, Brandon.
>>>> You are right the final objective should be secret until the player
>>>> finds it. Unfortunately, it is only a secret as long as no one completes
>>>> the game. Grin.
>>>> Although, I imagine there needs to be some kind of investigation
>>>> employed by our Jedi as to discover what is going on.
>>>>
>>>>
>>>> Brandon Cole wrote:
>>>>
>>>>         
>>>>> Ah. That is a rather good idea. Of course the rift has to be shrouded 
>>>>> in
>>>>> mystery. I think the idea is that the jedi in question should not be
>>>>> aware
>>>>> of what they are going after when the adventure begins. Gwahahaahaha!
>>>>> ----- Original Message ----- 
>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>>> To: <[email protected]>
>>>>> Sent: Friday, December 23, 2005 1:56 PM
>>>>> Subject: Re: audyssey: Star Wars story line.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>           
>>>>>> Hi, Brandon.
>>>>>> Well, there are perhaps some Trek-like ideas we can use. For example
>>>>>> what about a time distortion of some kind. a rift, someone found a way
>>>>>> to bring the sith through time, dementional gate, etc. Sci-Fi genres
>>>>>> give several ways to make the impossible possible.
>>>>>> For example in the tos Trek shows there was the Gardian of Forever. We
>>>>>> could adapt that idea to be some kind of cave, or some other force
>>>>>> sensative area on some remote world where the sith can pass to and 
>>>>>> from
>>>>>> specific points in time.
>>>>>>
>>>>>>
>>>>>> Brandon Cole wrote:
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> Again, the crossover idea was just something I had been throwing
>>>>>>> around.
>>>>>>> It
>>>>>>> is, of course, perfectly understandable why such an idea might be 
>>>>>>> taken
>>>>>>> up.
>>>>>>> I also remember a race, of which I cannot remember the name, that was
>>>>>>> capable of sucking the lifeforce out of people through tubes 
>>>>>>> connected
>>>>>>> to
>>>>>>> their bodies. They almost killed Luke, I can tell you that.
>>>>>>> ----- Original Message ----- 
>>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>>>>> To: <[email protected]>
>>>>>>> Sent: Friday, December 23, 2005 7:54 AM
>>>>>>> Subject: Re: audyssey: Star Wars story line.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> Hello, Shaun.
>>>>>>>> The Star Wars Genre actually does have enemies greater than the
>>>>>>>> Empire.
>>>>>>>> Check the Star Wars New Jedi Order  series. In that 19 book series 
>>>>>>>> an
>>>>>>>> alien race from outside the galaxy invades the New Republic, kicks
>>>>>>>> butt,
>>>>>>>> and attempts to exterminate the New Jedi Order. Of course, our heros
>>>>>>>> Luke Skywalker, Mara Jade Skywalker, the Solo children, etc 
>>>>>>>> eventually
>>>>>>>> defeat the oncoming invasion, but it takes 19 books to beat them.
>>>>>>>> In book 1 and 9 some central characters are whiped out during the 
>>>>>>>> war.
>>>>>>>> As for your second idea of a trek Star wars cross over. Absolutely, 
>>>>>>>> no
>>>>>>>> way. This game is going to be designed for the hard core SW fan.
>>>>>>>> In fact, i am thinking of the Jedi Knight series of games as an
>>>>>>>> example
>>>>>>>> of what I am looking for.
>>>>>>>>
>>>>>>>>
>>>>>>>> shaun everiss wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> Good plan, I like it.
>>>>>>>>> what about that within the dark forces there was a good guy that
>>>>>>>>> joins
>>>>>>>>> you.
>>>>>>>>> Either betrays you or stays and helps, both would probabbly do, and
>>>>>>>>> if
>>>>>>>>> you had 2 good gyes extra then tis would be better.
>>>>>>>>> My one was that there was an enemy grater than the empire.
>>>>>>>>> I don't know what that would be.
>>>>>>>>> Borg maybe <questioning?
>>>>>>>>> What about a startrek/starwars crossover type thing.
>>>>>>>>> Have some romulans ofcause and things, loads of borg, etc.
>>>>>>>>> At 12:06 p.m. 23/12/2005, you wrote:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> Alrighty then! Here's mine.
>>>>>>>>>> Your character is a young jedi. A new recruit. Perhaps someone who
>>>>>>>>>> has
>>>>>>>>>> just
>>>>>>>>>> recently realized how force-sensitive they are. Perhaps you even
>>>>>>>>>> undertake
>>>>>>>>>> to train with none other than Luke Skywalker, who starts his own
>>>>>>>>>> academy
>>>>>>>>>> on
>>>>>>>>>> Corescant after the time of the last three episodes. Luke is still
>>>>>>>>>> known
>>>>>>>>>> as
>>>>>>>>>> one of the most powerful Jedi in existence, so naturally it is an
>>>>>>>>>> honour
>>>>>>>>>> to
>>>>>>>>>> train under him. All is well for a time, but then something 
>>>>>>>>>> happens.
>>>>>>>>>> One day, during your meditation, you are overtaken by a terrible
>>>>>>>>>> vision.
>>>>>>>>>> You
>>>>>>>>>> see several of the old Dark Lords of the Sith, only recognizing 
>>>>>>>>>> them
>>>>>>>>>> from
>>>>>>>>>> holograms you viewed while studying the Sith. Fredon Gnad is 
>>>>>>>>>> there,
>>>>>>>>>> alongside Naga Sado and several others. The Sith lords stand
>>>>>>>>>> together
>>>>>>>>>> in
>>>>>>>>>> a
>>>>>>>>>> row, some sort of field pulsating around them. Their heads are
>>>>>>>>>> thrown
>>>>>>>>>> back,
>>>>>>>>>> and they are all laughing. Suddenly, the vision ends.
>>>>>>>>>> You hurry to tell Luke what you have seen, and he reports having
>>>>>>>>>> seen
>>>>>>>>>> a
>>>>>>>>>> similar vision, though he believes it is strange that you saw it, 
>>>>>>>>>> as
>>>>>>>>>> you
>>>>>>>>>> have not learned how to channel the force as he has. Feeling that
>>>>>>>>>> this
>>>>>>>>>> vision is tied to your destiny as a Jedi, he goes on to tell you
>>>>>>>>>> that
>>>>>>>>>> this
>>>>>>>>>> spells danger for the Jedi and for all life. He theorizes that the
>>>>>>>>>> old
>>>>>>>>>> Sith
>>>>>>>>>> lords have found a way to bring themselves back into being, and 
>>>>>>>>>> that
>>>>>>>>>> they
>>>>>>>>>> are uniting to launch an assault on the light side. And since you
>>>>>>>>>> saw
>>>>>>>>>> the
>>>>>>>>>> vision... Who better to check it out?
>>>>>>>>>> The basic premis of this game would be that you journey through
>>>>>>>>>> several
>>>>>>>>>> areas on several planets in order to unravel the mystery. Your 
>>>>>>>>>> goal,
>>>>>>>>>> of
>>>>>>>>>> course, is to figure out how the Sith lords managed to resurrect
>>>>>>>>>> themselves,
>>>>>>>>>> and put a stop to it. Obviously your character will feel extremely
>>>>>>>>>> overwhelmed at this mission at first, especially when it turns out
>>>>>>>>>> he
>>>>>>>>>> or
>>>>>>>>>> she
>>>>>>>>>> will have to fight these Sith lords along the way. Things get 
>>>>>>>>>> worse
>>>>>>>>>> when
>>>>>>>>>> the
>>>>>>>>>> Sith lords the jedi defeats show up later on, and more powerful 
>>>>>>>>>> than
>>>>>>>>>> they
>>>>>>>>>> were before. Not to mention that the Sith know about this, and 
>>>>>>>>>> dark
>>>>>>>>>> Jedi
>>>>>>>>>> move in to hinder our heros plans. All in all, an action-packed,
>>>>>>>>>> force-filled adventure. There are even possibilities of multiple
>>>>>>>>>> endings
>>>>>>>>>> here. What if the character you're playing is dark, for example, 
>>>>>>>>>> and
>>>>>>>>>> would
>>>>>>>>>> rather join this group of Sith lords in order to gain limitless
>>>>>>>>>> power?
>>>>>>>>>> Oh
>>>>>>>>>> what fun that'd be.
>>>>>>>>>> Sincerely,
>>>>>>>>>> Brandon
>>>>>>>>>> ----- Original Message ----- 
>>>>>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>>>>>>>> To: <[email protected]>
>>>>>>>>>> Sent: Thursday, December 22, 2005 3:24 PM
>>>>>>>>>> Subject: audyssey: Star Wars story line.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>>>> Hi, list.
>>>>>>>>>>> As many of you know USA Games has been working on a Star Wars FPS
>>>>>>>>>>> title.
>>>>>>>>>>> Unfortunately, throughout the design of this title it has been
>>>>>>>>>>> lacking
>>>>>>>>>>> a
>>>>>>>>>>> real direction in storyline. At moments I thought the game should
>>>>>>>>>>> be
>>>>>>>>>>> based on the classic star Wars movies, later I tried making it 
>>>>>>>>>>> more
>>>>>>>>>>> like
>>>>>>>>>>> the newer movies, and then ideas of something more generic like
>>>>>>>>>>> based
>>>>>>>>>>> loosely on anotherStar Wars title.
>>>>>>>>>>> The only way I have decided to solve this problem is to open up 
>>>>>>>>>>> the
>>>>>>>>>>> games story line for discussion. I know some of you were very 
>>>>>>>>>>> vocal
>>>>>>>>>>> a
>>>>>>>>>>> while back about discussing story line ideas, and were willing to
>>>>>>>>>>> give
>>>>>>>>>>> some advice on what kind of game you are expecting to play.
>>>>>>>>>>> So here is what we are going to do. Those of you willing to join 
>>>>>>>>>>> in
>>>>>>>>>>> can
>>>>>>>>>>> submit story lines, suggestions, etc. The person who comes up 
>>>>>>>>>>> with
>>>>>>>>>>> the
>>>>>>>>>>> best story line, game ideas, will recieve a free copy of SWJS 
>>>>>>>>>>> when
>>>>>>>>>>> released.
>>>>>>>>>>> Thanks.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
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>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>                       
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>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> -- 
>>>>>>>>>> No virus found in this incoming message.
>>>>>>>>>> Checked by AVG Anti-Virus.
>>>>>>>>>> Version: 7.1.371 / Virus Database: 267.14.4/211 - Release Date:
>>>>>>>>>> 22/12/2005
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
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>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
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>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>               
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>>>>>>
>>>>>>
>>>>>>
>>>>>>             
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