Hi, Brandon.
No by now if I chose this path for the game it wouldn't be a complete 
secret by now. Of course, there is always room for surprises.


Brandon Cole wrote:
> Certainly And it's especially not a secret if that's the storyline you 
> choose to use. Haha. All I meant was that the truth should be hidden to the 
> character.
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, December 23, 2005 5:23 PM
> Subject: Re: audyssey: Star Wars story line.
>
>
>   
>> Hi, Brandon.
>> You are right the final objective should be secret until the player
>> finds it. Unfortunately, it is only a secret as long as no one completes
>> the game. Grin.
>> Although, I imagine there needs to be some kind of investigation
>> employed by our Jedi as to discover what is going on.
>>
>>
>> Brandon Cole wrote:
>>     
>>> Ah. That is a rather good idea. Of course the rift has to be shrouded in
>>> mystery. I think the idea is that the jedi in question should not be 
>>> aware
>>> of what they are going after when the adventure begins. Gwahahaahaha!
>>> ----- Original Message ----- 
>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Friday, December 23, 2005 1:56 PM
>>> Subject: Re: audyssey: Star Wars story line.
>>>
>>>
>>>
>>>       
>>>> Hi, Brandon.
>>>> Well, there are perhaps some Trek-like ideas we can use. For example
>>>> what about a time distortion of some kind. a rift, someone found a way
>>>> to bring the sith through time, dementional gate, etc. Sci-Fi genres
>>>> give several ways to make the impossible possible.
>>>> For example in the tos Trek shows there was the Gardian of Forever. We
>>>> could adapt that idea to be some kind of cave, or some other force
>>>> sensative area on some remote world where the sith can pass to and from
>>>> specific points in time.
>>>>
>>>>
>>>> Brandon Cole wrote:
>>>>
>>>>         
>>>>> Again, the crossover idea was just something I had been throwing 
>>>>> around.
>>>>> It
>>>>> is, of course, perfectly understandable why such an idea might be taken
>>>>> up.
>>>>> I also remember a race, of which I cannot remember the name, that was
>>>>> capable of sucking the lifeforce out of people through tubes connected 
>>>>> to
>>>>> their bodies. They almost killed Luke, I can tell you that.
>>>>> ----- Original Message ----- 
>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>>> To: <[email protected]>
>>>>> Sent: Friday, December 23, 2005 7:54 AM
>>>>> Subject: Re: audyssey: Star Wars story line.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>           
>>>>>> Hello, Shaun.
>>>>>> The Star Wars Genre actually does have enemies greater than the 
>>>>>> Empire.
>>>>>> Check the Star Wars New Jedi Order  series. In that 19 book series an
>>>>>> alien race from outside the galaxy invades the New Republic, kicks 
>>>>>> butt,
>>>>>> and attempts to exterminate the New Jedi Order. Of course, our heros
>>>>>> Luke Skywalker, Mara Jade Skywalker, the Solo children, etc eventually
>>>>>> defeat the oncoming invasion, but it takes 19 books to beat them.
>>>>>> In book 1 and 9 some central characters are whiped out during the war.
>>>>>> As for your second idea of a trek Star wars cross over. Absolutely, no
>>>>>> way. This game is going to be designed for the hard core SW fan.
>>>>>> In fact, i am thinking of the Jedi Knight series of games as an 
>>>>>> example
>>>>>> of what I am looking for.
>>>>>>
>>>>>>
>>>>>> shaun everiss wrote:
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> Good plan, I like it.
>>>>>>> what about that within the dark forces there was a good guy that 
>>>>>>> joins
>>>>>>> you.
>>>>>>> Either betrays you or stays and helps, both would probabbly do, and 
>>>>>>> if
>>>>>>> you had 2 good gyes extra then tis would be better.
>>>>>>> My one was that there was an enemy grater than the empire.
>>>>>>> I don't know what that would be.
>>>>>>> Borg maybe <questioning?
>>>>>>> What about a startrek/starwars crossover type thing.
>>>>>>> Have some romulans ofcause and things, loads of borg, etc.
>>>>>>> At 12:06 p.m. 23/12/2005, you wrote:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> Alrighty then! Here's mine.
>>>>>>>> Your character is a young jedi. A new recruit. Perhaps someone who 
>>>>>>>> has
>>>>>>>> just
>>>>>>>> recently realized how force-sensitive they are. Perhaps you even
>>>>>>>> undertake
>>>>>>>> to train with none other than Luke Skywalker, who starts his own
>>>>>>>> academy
>>>>>>>> on
>>>>>>>> Corescant after the time of the last three episodes. Luke is still
>>>>>>>> known
>>>>>>>> as
>>>>>>>> one of the most powerful Jedi in existence, so naturally it is an
>>>>>>>> honour
>>>>>>>> to
>>>>>>>> train under him. All is well for a time, but then something happens.
>>>>>>>> One day, during your meditation, you are overtaken by a terrible
>>>>>>>> vision.
>>>>>>>> You
>>>>>>>> see several of the old Dark Lords of the Sith, only recognizing them
>>>>>>>> from
>>>>>>>> holograms you viewed while studying the Sith. Fredon Gnad is there,
>>>>>>>> alongside Naga Sado and several others. The Sith lords stand 
>>>>>>>> together
>>>>>>>> in
>>>>>>>> a
>>>>>>>> row, some sort of field pulsating around them. Their heads are 
>>>>>>>> thrown
>>>>>>>> back,
>>>>>>>> and they are all laughing. Suddenly, the vision ends.
>>>>>>>> You hurry to tell Luke what you have seen, and he reports having 
>>>>>>>> seen
>>>>>>>> a
>>>>>>>> similar vision, though he believes it is strange that you saw it, as
>>>>>>>> you
>>>>>>>> have not learned how to channel the force as he has. Feeling that 
>>>>>>>> this
>>>>>>>> vision is tied to your destiny as a Jedi, he goes on to tell you 
>>>>>>>> that
>>>>>>>> this
>>>>>>>> spells danger for the Jedi and for all life. He theorizes that the 
>>>>>>>> old
>>>>>>>> Sith
>>>>>>>> lords have found a way to bring themselves back into being, and that
>>>>>>>> they
>>>>>>>> are uniting to launch an assault on the light side. And since you 
>>>>>>>> saw
>>>>>>>> the
>>>>>>>> vision... Who better to check it out?
>>>>>>>> The basic premis of this game would be that you journey through
>>>>>>>> several
>>>>>>>> areas on several planets in order to unravel the mystery. Your goal,
>>>>>>>> of
>>>>>>>> course, is to figure out how the Sith lords managed to resurrect
>>>>>>>> themselves,
>>>>>>>> and put a stop to it. Obviously your character will feel extremely
>>>>>>>> overwhelmed at this mission at first, especially when it turns out 
>>>>>>>> he
>>>>>>>> or
>>>>>>>> she
>>>>>>>> will have to fight these Sith lords along the way. Things get worse
>>>>>>>> when
>>>>>>>> the
>>>>>>>> Sith lords the jedi defeats show up later on, and more powerful than
>>>>>>>> they
>>>>>>>> were before. Not to mention that the Sith know about this, and dark
>>>>>>>> Jedi
>>>>>>>> move in to hinder our heros plans. All in all, an action-packed,
>>>>>>>> force-filled adventure. There are even possibilities of multiple
>>>>>>>> endings
>>>>>>>> here. What if the character you're playing is dark, for example, and
>>>>>>>> would
>>>>>>>> rather join this group of Sith lords in order to gain limitless 
>>>>>>>> power?
>>>>>>>> Oh
>>>>>>>> what fun that'd be.
>>>>>>>> Sincerely,
>>>>>>>> Brandon
>>>>>>>> ----- Original Message ----- 
>>>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>>>>>> To: <[email protected]>
>>>>>>>> Sent: Thursday, December 22, 2005 3:24 PM
>>>>>>>> Subject: audyssey: Star Wars story line.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> Hi, list.
>>>>>>>>> As many of you know USA Games has been working on a Star Wars FPS
>>>>>>>>> title.
>>>>>>>>> Unfortunately, throughout the design of this title it has been
>>>>>>>>> lacking
>>>>>>>>> a
>>>>>>>>> real direction in storyline. At moments I thought the game should 
>>>>>>>>> be
>>>>>>>>> based on the classic star Wars movies, later I tried making it more
>>>>>>>>> like
>>>>>>>>> the newer movies, and then ideas of something more generic like 
>>>>>>>>> based
>>>>>>>>> loosely on anotherStar Wars title.
>>>>>>>>> The only way I have decided to solve this problem is to open up the
>>>>>>>>> games story line for discussion. I know some of you were very vocal 
>>>>>>>>> a
>>>>>>>>> while back about discussing story line ideas, and were willing to
>>>>>>>>> give
>>>>>>>>> some advice on what kind of game you are expecting to play.
>>>>>>>>> So here is what we are going to do. Those of you willing to join in
>>>>>>>>> can
>>>>>>>>> submit story lines, suggestions, etc. The person who comes up with
>>>>>>>>> the
>>>>>>>>> best story line, game ideas, will recieve a free copy of SWJS when
>>>>>>>>> released.
>>>>>>>>> Thanks.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> to leave send a blank Email to:
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>> to leave send a blank Email to:
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>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> -- 
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>>>>>>>> Checked by AVG Anti-Virus.
>>>>>>>> Version: 7.1.371 / Virus Database: 267.14.4/211 - Release Date:
>>>>>>>> 22/12/2005
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>               
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>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>             
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>>>>>
>>>>>           
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