Hi, Brandon. No by now if I chose this path for the game it wouldn't be a complete secret by now. Of course, there is always room for surprises.
Brandon Cole wrote: > Certainly And it's especially not a secret if that's the storyline you > choose to use. Haha. All I meant was that the truth should be hidden to the > character. > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, December 23, 2005 5:23 PM > Subject: Re: audyssey: Star Wars story line. > > > >> Hi, Brandon. >> You are right the final objective should be secret until the player >> finds it. Unfortunately, it is only a secret as long as no one completes >> the game. Grin. >> Although, I imagine there needs to be some kind of investigation >> employed by our Jedi as to discover what is going on. >> >> >> Brandon Cole wrote: >> >>> Ah. That is a rather good idea. Of course the rift has to be shrouded in >>> mystery. I think the idea is that the jedi in question should not be >>> aware >>> of what they are going after when the adventure begins. Gwahahaahaha! >>> ----- Original Message ----- >>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Friday, December 23, 2005 1:56 PM >>> Subject: Re: audyssey: Star Wars story line. >>> >>> >>> >>> >>>> Hi, Brandon. >>>> Well, there are perhaps some Trek-like ideas we can use. For example >>>> what about a time distortion of some kind. a rift, someone found a way >>>> to bring the sith through time, dementional gate, etc. Sci-Fi genres >>>> give several ways to make the impossible possible. >>>> For example in the tos Trek shows there was the Gardian of Forever. We >>>> could adapt that idea to be some kind of cave, or some other force >>>> sensative area on some remote world where the sith can pass to and from >>>> specific points in time. >>>> >>>> >>>> Brandon Cole wrote: >>>> >>>> >>>>> Again, the crossover idea was just something I had been throwing >>>>> around. >>>>> It >>>>> is, of course, perfectly understandable why such an idea might be taken >>>>> up. >>>>> I also remember a race, of which I cannot remember the name, that was >>>>> capable of sucking the lifeforce out of people through tubes connected >>>>> to >>>>> their bodies. They almost killed Luke, I can tell you that. >>>>> ----- Original Message ----- >>>>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Friday, December 23, 2005 7:54 AM >>>>> Subject: Re: audyssey: Star Wars story line. >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>> Hello, Shaun. >>>>>> The Star Wars Genre actually does have enemies greater than the >>>>>> Empire. >>>>>> Check the Star Wars New Jedi Order series. In that 19 book series an >>>>>> alien race from outside the galaxy invades the New Republic, kicks >>>>>> butt, >>>>>> and attempts to exterminate the New Jedi Order. Of course, our heros >>>>>> Luke Skywalker, Mara Jade Skywalker, the Solo children, etc eventually >>>>>> defeat the oncoming invasion, but it takes 19 books to beat them. >>>>>> In book 1 and 9 some central characters are whiped out during the war. >>>>>> As for your second idea of a trek Star wars cross over. Absolutely, no >>>>>> way. This game is going to be designed for the hard core SW fan. >>>>>> In fact, i am thinking of the Jedi Knight series of games as an >>>>>> example >>>>>> of what I am looking for. >>>>>> >>>>>> >>>>>> shaun everiss wrote: >>>>>> >>>>>> >>>>>> >>>>>>> Good plan, I like it. >>>>>>> what about that within the dark forces there was a good guy that >>>>>>> joins >>>>>>> you. >>>>>>> Either betrays you or stays and helps, both would probabbly do, and >>>>>>> if >>>>>>> you had 2 good gyes extra then tis would be better. >>>>>>> My one was that there was an enemy grater than the empire. >>>>>>> I don't know what that would be. >>>>>>> Borg maybe <questioning? >>>>>>> What about a startrek/starwars crossover type thing. >>>>>>> Have some romulans ofcause and things, loads of borg, etc. >>>>>>> At 12:06 p.m. 23/12/2005, you wrote: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> Alrighty then! Here's mine. >>>>>>>> Your character is a young jedi. A new recruit. Perhaps someone who >>>>>>>> has >>>>>>>> just >>>>>>>> recently realized how force-sensitive they are. Perhaps you even >>>>>>>> undertake >>>>>>>> to train with none other than Luke Skywalker, who starts his own >>>>>>>> academy >>>>>>>> on >>>>>>>> Corescant after the time of the last three episodes. Luke is still >>>>>>>> known >>>>>>>> as >>>>>>>> one of the most powerful Jedi in existence, so naturally it is an >>>>>>>> honour >>>>>>>> to >>>>>>>> train under him. All is well for a time, but then something happens. >>>>>>>> One day, during your meditation, you are overtaken by a terrible >>>>>>>> vision. >>>>>>>> You >>>>>>>> see several of the old Dark Lords of the Sith, only recognizing them >>>>>>>> from >>>>>>>> holograms you viewed while studying the Sith. Fredon Gnad is there, >>>>>>>> alongside Naga Sado and several others. The Sith lords stand >>>>>>>> together >>>>>>>> in >>>>>>>> a >>>>>>>> row, some sort of field pulsating around them. Their heads are >>>>>>>> thrown >>>>>>>> back, >>>>>>>> and they are all laughing. Suddenly, the vision ends. >>>>>>>> You hurry to tell Luke what you have seen, and he reports having >>>>>>>> seen >>>>>>>> a >>>>>>>> similar vision, though he believes it is strange that you saw it, as >>>>>>>> you >>>>>>>> have not learned how to channel the force as he has. Feeling that >>>>>>>> this >>>>>>>> vision is tied to your destiny as a Jedi, he goes on to tell you >>>>>>>> that >>>>>>>> this >>>>>>>> spells danger for the Jedi and for all life. He theorizes that the >>>>>>>> old >>>>>>>> Sith >>>>>>>> lords have found a way to bring themselves back into being, and that >>>>>>>> they >>>>>>>> are uniting to launch an assault on the light side. And since you >>>>>>>> saw >>>>>>>> the >>>>>>>> vision... Who better to check it out? >>>>>>>> The basic premis of this game would be that you journey through >>>>>>>> several >>>>>>>> areas on several planets in order to unravel the mystery. Your goal, >>>>>>>> of >>>>>>>> course, is to figure out how the Sith lords managed to resurrect >>>>>>>> themselves, >>>>>>>> and put a stop to it. Obviously your character will feel extremely >>>>>>>> overwhelmed at this mission at first, especially when it turns out >>>>>>>> he >>>>>>>> or >>>>>>>> she >>>>>>>> will have to fight these Sith lords along the way. Things get worse >>>>>>>> when >>>>>>>> the >>>>>>>> Sith lords the jedi defeats show up later on, and more powerful than >>>>>>>> they >>>>>>>> were before. Not to mention that the Sith know about this, and dark >>>>>>>> Jedi >>>>>>>> move in to hinder our heros plans. All in all, an action-packed, >>>>>>>> force-filled adventure. There are even possibilities of multiple >>>>>>>> endings >>>>>>>> here. What if the character you're playing is dark, for example, and >>>>>>>> would >>>>>>>> rather join this group of Sith lords in order to gain limitless >>>>>>>> power? >>>>>>>> Oh >>>>>>>> what fun that'd be. >>>>>>>> Sincerely, >>>>>>>> Brandon >>>>>>>> ----- Original Message ----- >>>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>>>>>>> To: <[email protected]> >>>>>>>> Sent: Thursday, December 22, 2005 3:24 PM >>>>>>>> Subject: audyssey: Star Wars story line. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> Hi, list. >>>>>>>>> As many of you know USA Games has been working on a Star Wars FPS >>>>>>>>> title. >>>>>>>>> Unfortunately, throughout the design of this title it has been >>>>>>>>> lacking >>>>>>>>> a >>>>>>>>> real direction in storyline. At moments I thought the game should >>>>>>>>> be >>>>>>>>> based on the classic star Wars movies, later I tried making it more >>>>>>>>> like >>>>>>>>> the newer movies, and then ideas of something more generic like >>>>>>>>> based >>>>>>>>> loosely on anotherStar Wars title. >>>>>>>>> The only way I have decided to solve this problem is to open up the >>>>>>>>> games story line for discussion. I know some of you were very vocal >>>>>>>>> a >>>>>>>>> while back about discussing story line ideas, and were willing to >>>>>>>>> give >>>>>>>>> some advice on what kind of game you are expecting to play. >>>>>>>>> So here is what we are going to do. Those of you willing to join in >>>>>>>>> can >>>>>>>>> submit story lines, suggestions, etc. The person who comes up with >>>>>>>>> the >>>>>>>>> best story line, game ideas, will recieve a free copy of SWJS when >>>>>>>>> released. >>>>>>>>> Thanks. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> to leave send a blank Email to: >>>>>>>>> [EMAIL PROTECTED] >>>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>>> [EMAIL PROTECTED] >>>>>>>>> to go nomail send a blank message to: >>>>>>>>> [EMAIL PROTECTED] >>>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>>> Yahoo! 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