Yeah, that would be cool. Especially, if we have this new army of sith 
lords etc and having battles with multiple dark Jedi.


James from Alchemy wrote:
> Yup.. could even control the character movement as well, i.e. whip the mouse
> around in a tight circle to swing your body around to fight another
> adversary that's behind you in case there's more than one adversary to
> fight.  The coding could be loosely based on if the mouse movement and
> player's facing angle is within a certain range, i.e. 120 degrees or so,
> then the light saber is swung with 60 degrees of center either left or right
> and if the movement exceeds that, the facing angle of the player follows and
> re-centers the saber in the same facing direction.  Or, some variation..
> would have to think about it and experiment with it a bit.
>
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of Brandon Cole
> Sent: Saturday, December 24, 2005 2:24 PM
> To: [email protected]
> Subject: Re: audyssey: starwars storyline stuff
>
> Oooo! That'd be fun! Swing your lightsaber with the mouse! That would allow 
> for tons of possible saber maneuvers as you fought.
> ----- Original Message ----- 
> From: "James from Alchemy" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, December 24, 2005 4:21 PM
> Subject: RE: audyssey: starwars storyline stuff
>
>
>   
>> Light saber duel.. mouse demo two? heheh
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[EMAIL PROTECTED] On
>> Behalf Of Thomas Ward
>> Sent: Saturday, December 24, 2005 1:19 PM
>> To: [email protected]
>> Subject: Re: audyssey: starwars storyline stuff
>>
>> Hi, Jamie.
>> Without a doubt. No good Star Wars Jedi game is any good without a few
>> saber duels. Smile.
>> Besides storm troopers, droids, etc usually make boring enemies.
>> In the couple of games I have gotten my hands on even a blind man can
>> kick their butts with the force. Although, I am playing at the beginner
>> level.
>>
>>
>>
>> Jamie Coady wrote:
>>     
>>> it would be good but you have got to have light sabers at some point
>>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:[EMAIL PROTECTED]
>>> Behalf Of allan thompson
>>> Sent: 23 December 2005 21:26
>>> To: [email protected]
>>> Subject: audyssey: starwars storyline stuff
>>>
>>>
>>> Hi,
>>> I love the movies, not so much the books of the star wars universe. I did
>>> however spend many years playing Starwars in a RPG capacity first from
>>>       
>> west
>>     
>>> end games, then wizards of the coast.
>>> My suggestion for a story would be kind of simple.
>>> At the end of revenge of the sith the emperor had darth vader give the
>>>       
>> order
>>     
>>> to shut down the droid army of the seperatists. Perhaps the emperor then
>>>       
>> had
>>     
>>> this huge  resource stored away somewhere  for a rainy day.
>>> Now it is after the return of the jedi and  your character is just
>>>       
>> starting
>>     
>>> his career on Coruscant in the Jedi Temple. You are given  the task of
>>> finding out if a rumor is true that a certain "insert evil dark force
>>>       
>> using
>>     
>>> leader here" might have discovered  that this droid army exists and would
>>> like nothing better than to find it, reactivate it and use it against the
>>> fledgling new republic.
>>> So your job is to not only discover the truth of this rumor, but to foil
>>>       
>> it
>>     
>>> and stop the evil leader.
>>> This job would take you across the galaxy as you go into the coruscant
>>> underground to look into the old  empire vaults for information. It could
>>> lead the character to tatooine where you would have to race a podracer, 
>>> or
>>> fight a rancor to earn the right to question the new hutt crime lord. You
>>> could fly to the  lava planet mustafar and using a droid  hack into the
>>> records of the seperatists where you find the operatives of the evil
>>>       
>> leader
>>     
>>> doing the same. From there it could be a race to find the three seperate
>>> code cubes that will reawaken the long slumbering droids and the huge
>>>       
>> droid
>>     
>>> fleet.
>>> This could involve space battles using turrents like in a new hope to
>>>       
>> shoot
>>     
>>> incoming fighters, docking with the enemy battleship and trying to steal
>>>       
>> one
>>     
>>> of the cubes,  or even fighting off a bounty hunter hired to take you out
>>>       
>> of
>>     
>>> the running.
>>> In the end, the character would have the cubes stolen from him thru trick
>>>       
>> or
>>     
>>> betrayal and in the last level the player must fight  the evil leader
>>> himself before he can fully awaken the droid  army.
>>> Well, that is my two credits.
>>> If nothing else, I hope it gave you some interesting ideas.
>>> merry christmas
>>> allan
>>>
>>>
>>> [Non-text portions of this message have been removed]
>>>
>>>
>>>
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