Hi, Allan and Brandon.
Your ideas of mouse saber movement is cool, but just remember we must 
stick to a initial production budget of time and testing and any 
physical expenses that
may arise.
allan thompson wrote:
> Hi Brandon,
> I seem to recall a computer game when I could see that was called Die by the 
> sword. It did exactly as you are talking about. The players character  was 
> third person, and the sword could be controlled with the mouse. It was 
> really neat.
> As a matter of fact, that game allowed you to preprogram sword movements in, 
> so that you could actually invent sword styles and swings. It would probably 
> be a little too much for the star wars game we are talking about, but the 
> mouse sword use does work.
> happy holidays,
> allan
> ----- Original Message ----- 
> From: "Brandon Cole" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, December 24, 2005 8:28 PM
> Subject: Re: audyssey: starwars storyline stuff
>
>
>   
>> No no no, just the opposite. Keys for movement, mouse for the saber.
>> ----- Original Message ----- 
>> From: "Mike Babcock" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Saturday, December 24, 2005 8:27 PM
>> Subject: Re: audyssey: starwars storyline stuff
>>
>>
>>     
>>> keys for the wheapons, and mouse for the movement of the person maby?
>>> ----------
>>> "DAMN MY CHARISMA"
>>> Check out my blog at:
>>> http://blindyblog.blogspot.com
>>> I think you will like it. If you set up your own free blog, send it to 
>>> me.
>>> "And can you offer me proof of your existence? How can you, when neither
>>> modern science, nor philosophy can explain what life is?" Ghost In the
>>> Shell
>>> "Men have always fought each other, have always created chaos; that's
>>> familiar and safe. They always know where they are in those 
>>> circumstances.
>>> But, to
>>> Hazardly step into the unknown and love one another is far to risky for
>>> them." Demon City Shin Joku
>>> Block quote end
>>>
>>>
>>> ----- Original Message ----- 
>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Saturday, December 24, 2005 4:43 PM
>>> Subject: Re: audyssey: starwars storyline stuff
>>>
>>>
>>>       
>>>> Hi, Brandon.
>>>> That is another area we do need to discuss. How to control our light
>>>> saber. I know in games like Ambush at Altyr 5 you don't get much choice
>>>> or control over the saber. You Just press control, and  the game does
>>>> it's thing. Which is how it currently works in this game.
>>>> However, I have thought of giving a player control ove the saber. Like
>>>> left, and right arrow keys to pan left and right. Problem is that if the
>>>> player needs to move you will have to be able to move while using the
>>>> saber.
>>>> Same goes for game devices. If we are using a modern game pad with two
>>>> sticks on it it would be logical to use one for navigating and one for
>>>> fighting.
>>>> However, I know of several joysticks that only have one stick on it, and
>>>> they would not be able to do that at all.
>>>> With the mouse you could swing saber left and right, and probably make
>>>> other moves which would be cool. However, if you want to use the mouse
>>>> to turn your character or move it in anyway you are scrued unless you
>>>> have a special click to disable saber for a while.
>>>> So input is something I think needs to be discussed.
>>>>
>>>>
>>>> Brandon Cole wrote:
>>>>         
>>>>> Oooo! That'd be fun! Swing your lightsaber with the mouse! That would
>>>>> allow
>>>>> for tons of possible saber maneuvers as you fought.
>>>>> ----- Original Message ----- 
>>>>> From: "James from Alchemy" <[EMAIL PROTECTED]>
>>>>> To: <[email protected]>
>>>>> Sent: Saturday, December 24, 2005 4:21 PM
>>>>> Subject: RE: audyssey: starwars storyline stuff
>>>>>
>>>>>
>>>>>
>>>>>           
>>>>>> Light saber duel.. mouse demo two? heheh
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: [email protected] [mailto:[EMAIL PROTECTED]
>>>>>> On
>>>>>> Behalf Of Thomas Ward
>>>>>> Sent: Saturday, December 24, 2005 1:19 PM
>>>>>> To: [email protected]
>>>>>> Subject: Re: audyssey: starwars storyline stuff
>>>>>>
>>>>>> Hi, Jamie.
>>>>>> Without a doubt. No good Star Wars Jedi game is any good without a few
>>>>>> saber duels. Smile.
>>>>>> Besides storm troopers, droids, etc usually make boring enemies.
>>>>>> In the couple of games I have gotten my hands on even a blind man can
>>>>>> kick their butts with the force. Although, I am playing at the 
>>>>>> beginner
>>>>>> level.
>>>>>>
>>>>>>
>>>>>>
>>>>>> Jamie Coady wrote:
>>>>>>
>>>>>>             
>>>>>>> it would be good but you have got to have light sabers at some point
>>>>>>>
>>>>>>> -----Original Message-----
>>>>>>> From: [email protected]
>>>>>>> [mailto:[EMAIL PROTECTED]
>>>>>>> Behalf Of allan thompson
>>>>>>> Sent: 23 December 2005 21:26
>>>>>>> To: [email protected]
>>>>>>> Subject: audyssey: starwars storyline stuff
>>>>>>>
>>>>>>>
>>>>>>> Hi,
>>>>>>> I love the movies, not so much the books of the star wars universe. I
>>>>>>> did
>>>>>>> however spend many years playing Starwars in a RPG capacity first 
>>>>>>> from
>>>>>>>
>>>>>>>               
>>>>>> west
>>>>>>
>>>>>>             
>>>>>>> end games, then wizards of the coast.
>>>>>>> My suggestion for a story would be kind of simple.
>>>>>>> At the end of revenge of the sith the emperor had darth vader give 
>>>>>>> the
>>>>>>>
>>>>>>>               
>>>>>> order
>>>>>>
>>>>>>             
>>>>>>> to shut down the droid army of the seperatists. Perhaps the emperor
>>>>>>> then
>>>>>>>
>>>>>>>               
>>>>>> had
>>>>>>
>>>>>>             
>>>>>>> this huge  resource stored away somewhere  for a rainy day.
>>>>>>> Now it is after the return of the jedi and  your character is just
>>>>>>>
>>>>>>>               
>>>>>> starting
>>>>>>
>>>>>>             
>>>>>>> his career on Coruscant in the Jedi Temple. You are given  the task 
>>>>>>> of
>>>>>>> finding out if a rumor is true that a certain "insert evil dark force
>>>>>>>
>>>>>>>               
>>>>>> using
>>>>>>
>>>>>>             
>>>>>>> leader here" might have discovered  that this droid army exists and
>>>>>>> would
>>>>>>> like nothing better than to find it, reactivate it and use it against
>>>>>>> the
>>>>>>> fledgling new republic.
>>>>>>> So your job is to not only discover the truth of this rumor, but to
>>>>>>> foil
>>>>>>>
>>>>>>>               
>>>>>> it
>>>>>>
>>>>>>             
>>>>>>> and stop the evil leader.
>>>>>>> This job would take you across the galaxy as you go into the 
>>>>>>> coruscant
>>>>>>> underground to look into the old  empire vaults for information. It
>>>>>>> could
>>>>>>> lead the character to tatooine where you would have to race a
>>>>>>> podracer,
>>>>>>> or
>>>>>>> fight a rancor to earn the right to question the new hutt crime lord.
>>>>>>> You
>>>>>>> could fly to the  lava planet mustafar and using a droid  hack into
>>>>>>> the
>>>>>>> records of the seperatists where you find the operatives of the evil
>>>>>>>
>>>>>>>               
>>>>>> leader
>>>>>>
>>>>>>             
>>>>>>> doing the same. From there it could be a race to find the three
>>>>>>> seperate
>>>>>>> code cubes that will reawaken the long slumbering droids and the huge
>>>>>>>
>>>>>>>               
>>>>>> droid
>>>>>>
>>>>>>             
>>>>>>> fleet.
>>>>>>> This could involve space battles using turrents like in a new hope to
>>>>>>>
>>>>>>>               
>>>>>> shoot
>>>>>>
>>>>>>             
>>>>>>> incoming fighters, docking with the enemy battleship and trying to
>>>>>>> steal
>>>>>>>
>>>>>>>               
>>>>>> one
>>>>>>
>>>>>>             
>>>>>>> of the cubes,  or even fighting off a bounty hunter hired to take you
>>>>>>> out
>>>>>>>
>>>>>>>               
>>>>>> of
>>>>>>
>>>>>>             
>>>>>>> the running.
>>>>>>> In the end, the character would have the cubes stolen from him thru
>>>>>>> trick
>>>>>>>
>>>>>>>               
>>>>>> or
>>>>>>
>>>>>>             
>>>>>>> betrayal and in the last level the player must fight  the evil leader
>>>>>>> himself before he can fully awaken the droid  army.
>>>>>>> Well, that is my two credits.
>>>>>>> If nothing else, I hope it gave you some interesting ideas.
>>>>>>> merry christmas
>>>>>>> allan
>>>>>>>
>>>>>>>
>>>>>>> [Non-text portions of this message have been removed]
>>>>>>>
>>>>>>>
>>>>>>>
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