Same here as well.

----- Original Message ----- 
From: "Brandon Cole" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, January 02, 2006 4:59 PM
Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry.


> Same here. Consoles are the win! Of course, they pail in comparison to all
> the wonderful audio games out there, but they are the win nonetheless.
> ----- Original Message ----- 
> From: "Yohandy" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Monday, January 02, 2006 4:56 PM
> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry.
>
>
>> Yes, that is true. I have thought of that.
>> But devs could always look around the net.
>> www.gamefaqs.com has a lot of walkthroughs and information on almost any
>> game.
>> And yes, I think I am one of those brave VI gamers. Got a few consoles
>> myself. *grins*
>>
>> ----- Original Message ----- 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Monday, January 02, 2006 4:41 PM
>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry.
>>
>>
>>> Hi, Yohandy.
>>> I know we are straying a bit from Sarah, but i did want to make a couple
>>> of points that explains the situation I as a game dev and others are in.
>>> We already know that 99% of the games for the game consoles are not
>>> accessible, and the only way I could even explore the games that are in
>>> mainstream games would be to purchase a console, buy or rent the titles,
>>> and then try and get a feel for how to adapt it to an accessible format.
>>> I know there are brave VI gamers that go ahead and do it, but I
>>> personally can't see paying for a game I know I will have serious
>>> dificulty with.
>>> Second, if we are comparing the mainstream games as our final goal then
>>> accessible gaming has a ways to go.  For example some voice acting can
>>> be obtained free from volinteers, but for anything super pro level then
>>> a game dev may have to pay for the higher quality acting.
>>>
>>>
>>>
>>>
>>>
>>> Yohandy wrote:
>>>> I actually found it a bit like pack man.
>>>> The ghosts, the navigation system, etc. But it does have its
>>>> differences.
>>>> What we need, is something similar to what the sighted play. A grand
>>>> theft
>>>> auto style game for the blind. now that would rock. Or how about a 
>>>> super
>>>> mario brothers, or sonic style game?
>>>> I know we have super liam, but for those who play or have played super
>>>> mario
>>>> and sonic, you can tell that it is completely different.
>>>> Perhaps the game developers should take a closer look at some of the 
>>>> new
>>>> games being released for the consoles?
>>>>
>>>>
>>>> ----- Original Message ----- 
>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>> To: <[email protected]>
>>>> Sent: Monday, January 02, 2006 10:19 AM
>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry.
>>>>
>>>>
>>>>
>>>>> Hmmm... I know there is a common demand for something new in the
>>>>> comunity, but there really is dificulty in coming up with origenality
>>>>> for every new game. Not having tested Sarah for myself I don't know
>>>>> what
>>>>> areas you would feel are to much like SOD, but there are often games 
>>>>> in
>>>>> the sighted gaming world that are similar in nature. What sets them
>>>>> apart is a different storyline, different graphics, and sometimes
>>>>> different effects.
>>>>> For example, we now have GMA Games GTC. If another game developer is
>>>>> wanting to make a tank game the next dev would be hard pressed to make
>>>>> the new game so different as to make it sell. Else the customer base
>>>>> winds up saying, "I have GTC I don't need another tank game. i want
>>>>> something new."
>>>>> My question is what can we as developers do differently that adds
>>>>> origenality to an old idea to make a game so that it sells. Phil
>>>>> certainly has a different storyline for Sarah, but is it effects, the
>>>>> castle layout, or what is it exactly that draws you to say it is like
>>>>> SOD?
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> Steve wrote:
>>>>>
>>>>>> Now I personally found it to be way to much like Shades Of Doom,
>>>>>> I want to play something new,
>>>>>> not just something with new items in it.
>>>>>> ----- Original Message ----- 
>>>>>> From: "Yohandy" <[EMAIL PROTECTED]>
>>>>>> To: <[email protected]>
>>>>>> Sent: Monday, January 02, 2006 5:06 AM
>>>>>> Subject: Re: Re[2]: audyssey: Sarah and the Castle of Witchcraft and
>>>>>> Wizardry.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>> I quite agree. Simply spectacular. Will I be getting it? Heh, of
>>>>>>> course
>>>>>>> I
>>>>>>> will. *grins*
>>>>>>>
>>>>>>>
>>>>>>> ----- Original Message ----- 
>>>>>>> From: "Mich Verrier" <[EMAIL PROTECTED]>
>>>>>>> To: <[email protected]>
>>>>>>> Sent: Sunday, January 01, 2006 10:46 PM
>>>>>>> Subject: Re: Re[2]: audyssey: Sarah and the Castle of Witchcraft and
>>>>>>> Wizardry.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>> hi> cool indead. and hat's off to you for creating it.
>>>>>>>> From Mich Verrier from New Liskeard Ontario Canada
>>>>>>>> ----- Original Message ----- 
>>>>>>>> From: "djc" <[EMAIL PROTECTED]>
>>>>>>>> To: <[email protected]>
>>>>>>>> Sent: Sunday, January 01, 2006 9:49 PM
>>>>>>>> Subject: Re[2]: audyssey: Sarah and the Castle of Witchcraft and
>>>>>>>> Wizardry.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> Simply Brilliant Phil. I've just learned about this game and have
>>>>>>>>> just
>>>>>>>>> installed it but the help sounds gives me an error. I'm just
>>>>>>>>> wondering
>>>>>>>>> if
>>>>>>>>> that's it's expected behavier at this stage? The game itself runs
>>>>>>>>> fine
>>>>>>>>> here.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> *********** REPLY SEPARATOR  ***********
>>>>>>>>>
>>>>>>>>> On 1/1/2006 at 8:50 PM Phil Vlasak wrote:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> Hi Charles,
>>>>>>>>>> You need to save as instead of hitting enter on it, then give the
>>>>>>>>>> path
>>>>>>>>>> to
>>>>>>>>>> the sarah folder in your program files.
>>>>>>>>>> If it works you will be asked if you want to replace the file, 
>>>>>>>>>> hit
>>>>>>>>>> y.
>>>>>>>>>>
>>>>>>>>>> Smiles,
>>>>>>>>>> Phil
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> ----- Original Message ----- 
>>>>>>>>>> From: "Charles Rivard" <[EMAIL PROTECTED]>
>>>>>>>>>> To: <[email protected]>
>>>>>>>>>> Sent: Sunday, January 01, 2006 5:55 PM
>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and
>>>>>>>>>> Wizardry.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>> Phil:  I used your link to download the sound file replacement.
>>>>>>>>>>> Rather
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>> than
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>> getting a downloadable file, it opened up what appears to be a
>>>>>>>>>>> text
>>>>>>>>>>> file
>>>>>>>>>>> that I can read.  Any thoughts?  Thanks.
>>>>>>>>>>> ----- Original Message ----- 
>>>>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>>>>>>>>>>> To: <[email protected]>
>>>>>>>>>>> Sent: Sunday, January 01, 2006 12:43 PM
>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and
>>>>>>>>>>> Wizardry.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>> Hi Sky,
>>>>>>>>>>>> I think you might have acedentally renamed the file when you
>>>>>>>>>>>> were
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>> copying
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>> it.
>>>>>>>>>>>> soundhelp.dm is just a text file that lists the sounds that
>>>>>>>>>>>> should
>>>>>>>>>>>> be
>>>>>>>>>>>> played
>>>>>>>>>>>> in the sound help function.
>>>>>>>>>>>> If you rename the file,
>>>>>>>>>>>> soundhelp.dm
>>>>>>>>>>>> then copy it into
>>>>>>>>>>>> the folder named
>>>>>>>>>>>> Sarah and the Castle of Witchcraft and Wizardry
>>>>>>>>>>>> which is inside the folder named
>>>>>>>>>>>> c:\program files
>>>>>>>>>>>> You should get windows saying over write y or n
>>>>>>>>>>>> hit y
>>>>>>>>>>>> Then try it out by running the game and hitting the sound help
>>>>>>>>>>>> item.
>>>>>>>>>>>> Phil
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> ----- Original Message ----- 
>>>>>>>>>>>> From: "Sky Taylor Mundell" <[EMAIL PROTECTED]>
>>>>>>>>>>>> To: <[email protected]>
>>>>>>>>>>>> Sent: Sunday, January 01, 2006 12:50 PM
>>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>> Wizardry.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>>>> oh, replying to my own message, phil, it didn't actually
>>>>>>>>>>>>> download
>>>>>>>>>>>>> it
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>> bought
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>> of a page with the name of the sounds on it now what do I do 
>>>>>>>>>>>>> to
>>>>>>>>>>>>> copy
>>>>>>>>>>>>> them?
>>>>>>>>>>>>> ----- Original Message ----- 
>>>>>>>>>>>>> From: "Sky Taylor Mundell" <[EMAIL PROTECTED]>
>>>>>>>>>>>>> To: <[email protected]>
>>>>>>>>>>>>> Sent: Sunday, January 01, 2006 9:16 AM
>>>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>> Wizardry.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>>>> how do you copy it into the program files\sarah folder? I
>>>>>>>>>>>>>> tried
>>>>>>>>>>>>>> but
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>> it
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>>>> still
>>>>>>>>>>>>>> gave me the error the same one jason got.
>>>>>>>>>>>>>> ----- Original Message ----- 
>>>>>>>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>>>>>>>>>>>>>> To: <[email protected]>
>>>>>>>>>>>>>> Sent: Sunday, January 01, 2006 6:06 AM
>>>>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>> Wizardry.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>>>>> Hi Folks,
>>>>>>>>>>>>>>> I made a mistake in compiling the Sarah game and messed up
>>>>>>>>>>>>>>> the
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>> sound
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>> help
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>>>> file.
>>>>>>>>>>>>>>> Since it is only 2 kb it is not worth creating an
>>>>>>>>>>>>>>> installation
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>> patch.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>>>>> I hope you can all download it from the below link or from
>>>>>>>>>>>>>>> the
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>> Sarah
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>> page
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>>>> on
>>>>>>>>>>>>>>> my web site.
>>>>>>>>>>>>>>> Then copy it into the Sarah folder in your program files
>>>>>>>>>>>>>>> folder.
>>>>>>>>>>>>>>> http://www.pcsgames.net/soundhelp.dm
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> I guess that is why I call it a public beta!
>>>>>>>>>>>>>>> Sincerely,
>>>>>>>>>>>>>>> Phil
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> ----- Original Message ----- 
>>>>>>>>>>>>>>> From: "Jason" <[EMAIL PROTECTED]>
>>>>>>>>>>>>>>> To: <[email protected]>
>>>>>>>>>>>>>>> Sent: Sunday, January 01, 2006 1:55 AM
>>>>>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft 
>>>>>>>>>>>>>>> and
>>>>>>>>>>>>>>> Wizardry.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>>> The game is great. I found a bug though. When attempting to
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>> review
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>>>>>>> the
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> game
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> sounds, it gives me a type mismatch and then two "subscript
>>>>>>>>>>>>>>>> out
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>> of
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>>>>>>> range"
>>>>>>>>>>>>>>>> messages and then leaves me in a menu with nothing in it. I
>>>>>>>>>>>>>>>> can
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>> get
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>> out
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>>>>> of
>>>>>>>>>>>>>>>> it with the left arrow or the ESC key though.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> ----- Original Message ----- 
>>>>>>>>>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>>>>>>>>>>>>>>>> To: <[email protected]>
>>>>>>>>>>>>>>>> Sent: Saturday, December 31, 2005 11:02 PM
>>>>>>>>>>>>>>>> Subject: audyssey: Sarah and the Castle of Witchcraft and
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>> Wizardry.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>>>>>>> Hi Folks,
>>>>>>>>>>>>>>>>> I promised everyone a public demo in 2005 of Sarah and the
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>> Castle
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>>>>>>> of
>>>>>>>>>>>>>>>>> Witchcraft and Wizardry, so now it is up on my web site 
>>>>>>>>>>>>>>>>> and
>>>>>>>>>>>>>>>>> it
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>> is
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>>>>>>> 11:59
>>>>>>>>>>>>>>>>> pm.
>>>>>>>>>>>>>>>>> A public beta means that a partial version of the game 
>>>>>>>>>>>>>>>>> will
>>>>>>>>>>>>>>>>> be
>>>>>>>>>>>>>>>>> available
>>>>>>>>>>>>>>>>> for
>>>>>>>>>>>>>>>>> all people to try out for free.
>>>>>>>>>>>>>>>>> I will not sell the game until it is finished.
>>>>>>>>>>>>>>>>> The game is written using the GMA game engine so it will 
>>>>>>>>>>>>>>>>> be
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>> similar
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>> to
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Shades of Doom.
>>>>>>>>>>>>>>>>> In other words a first person shooter, but instead of guns
>>>>>>>>>>>>>>>>> you
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>> get
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>>>>>>> different
>>>>>>>>>>>>>>>>> magic spells.
>>>>>>>>>>>>>>>>> The demo will allow you to only explore the ground floor,
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>> basement
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>> and
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> dungeon levels of the Hogwarts Castle for twenty minutes.
>>>>>>>>>>>>>>>>> At that point the game will stop, but you can play as many
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>> times
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> as
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>>>>>>> you
>>>>>>>>>>>>>>>>> wish
>>>>>>>>>>>>>>>>> with the above restrictions.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> The game is 104 MB in size and the link is below.
>>>>>>>>>>>>>>>>> Phil Vlasak
>>>>>>>>>>>>>>>>> http://www.pcsgames.net
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
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