Hi.
Speaking as a game dev myself I know the accessible game developers are
well aware of a dream to have both visual and auditory games. There are
however huge problems that bar us from developing such games in the near
and forseeable future.
1. Most of us are blind ourselves. That rules us out of being able to
create the graphics on our own.
2. Hiring a digital artest to do all the visual graphics, and make them
what your sighted friends are use to would cost quite a bit of money.
Money we don't have, or unwilling to spend.
3. A sighted person takes in allot more info at one time in a vidio game
than any blind gamer in an audio game. Probably putting the blind gamer
at a disadvantage.
4. One common technique used in audio games is while a player is
checking ammo, health, etc the game is effectively in pause mode with
the background effects running. A sighted gamer would never stand seeing
monsters rushing towards them and suddenly freeze until blind gamer
waits to hear out his list of status.
5. Another misconception is that sighted games update very rapidly. I
know the vidio alone is updated 20 to 30 times a second. That eats
processor power, and also the graphics up memory that could be used for
audio.
6. Since sighted games move faster often times they are judging the rate
of the AI and everything about visual response times and not an auditory
one.
Just thought i would offer my two cents.
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