Hi Matt, That sounds pretty cool. I also remember a fantasy american football league game, I think it was calledBlood Bowl. I never played it, but it was popular for a while. allan ----- Original Message ----- From: "matt" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, January 21, 2006 12:02 AM Subject: Re: audyssey: Roll Playing Games.
> There used to be a really good baseball game that was played in the D and > D > fashion. I can not remember what it was called now but you rolled dice to > see what your players would do. Each player had stats and roll values. If > you say rolled a seven and a one and got eight with one char you could get > a > double or triple or home run or whatever value the number meant. You built > your own team and I think they used cards for player or something. It was > very cool. > ----- Original Message ----- > From: "Vapour Wiseblood" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, January 20, 2006 3:00 PM > Subject: Re: audyssey: Roll Playing Games. > > >> Well, the system that my friends and I used in high school is called >> Palladium. We mostly played Rifts, which has specific rules for a more >> post >> apocalyptic sort of world with stuff like cyborgs, chemically dependent >> supermen, and robotic experts. Also, as the name indicates, >> pandimensional >> rifts had occured which allowed for magic and the existence of dragons, >> wyverns, faries, etc. It perhaps sounds too encompassing, but it made for >> some really cool gameplay and storyline that was exceptionally >> unpredictable. It also helped that my friend Chris was a rather good GM. >> Even a substandard rpg system can be utilized well if the person handling >> the game is particularly gifted in that area. (Man, I wonder what ever >> happend to my wilderness expert/hacker char... Ninto Miyamato....) >> >> -Vapour >> >> >> ----- Original Message ----- >> From: "FigureInTheCloak" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Friday, January 20, 2006 12:40 PM >> Subject: Re: audyssey: Roll Playing Games. >> >> >>> Hey thanks! That does help. You've finally made the D and D dice roll >>> sort >>> of make sense. Isn't D and D though the system that most fantasy RPGs >>> are >>> based on? In other words, are other systems as widely used to create >>> new >>> games and is there as much info about them? >>> >>> ----- Original Message ----- >>> From: "Lorana Chanicut" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Tuesday, January 17, 2006 7:58 AM >>> Subject: Re: audyssey: Roll Playing Games. >>> >>> >>>> For what it's worth, you raise levels by earning experience points. In >>>> the >>>> past, you typically earned experience points for killing monsters, >>>> getting >>>> past traps and the like, solving puzzles, etc. I'm not certain whether >>>> D&D >>>> actually moved to awarding experience points for good role-playing and >>>> things like that, but our group certainly did. >>>> >>>> As for rolling dice and calculating the result, here's a simple >>>> example. >>>> >>>> YOUR DM says that the only way to get into the old house is through a >>>> third-story window. If you can climb up there (difficulty 16), you can >>>> probably wrench the window open, and slip inside. >>>> >>>> You look at your climb skill, and realize that you have 2 ranks in >>>> climb. >>>> These will be added to any die roll you make. >>>> >>>> You pick up your 20-sided die and roll it. You roll a 10. 10 plus the >>>> 2 >>>> ranks you had in climb is 12, but you needed to score 16, so you don't >>>> make >>>> it. You manage to get about halfway up the wall before your foot >>>> slips, >>>> and >>>> you tumble to the ground in a heap. >>>> >>>> Now, each skill is also associated with an attribute, and that >>>> attribute's >>>> bonus also adds to your die roll. Without looking at my book, I >>>> believe >>>> Climb is associated with Strength. So, let's say this was a big, tough >>>> burly guy with a strength of 17. His attribute bonus is +3. So, we >>>> add >>>> that to our die roll. Now, we have 15 ... 10+2+3. Our guy still >>>> doesn't >>>> make it up the wall, because our difficulty was 16. >>>> >>>> But what if you had something to help you get up the wall, like spikes >>>> on >>>> your boots that helped you hang on to the wall. Let's say the GM says >>>> that >>>> these would be somewhat valuable, and gives you a +1 for your spiked >>>> boots. >>>> Now our roll is 16, 10+2+3+1, and our guy just barely makes it up the >>>> wall. >>>> >>>> Your character sheet will show most of these bonuses at a glance. With >>>> experience, you don't add up everything and individual steps, just all >>>> at >>>> once, but this is how it'd look if you were doing it one thing at a >>>> time. >>>> >>>> Combat is slightly more complicated. There are lots of rules affecting >>>> it, >>>> including the fact that a natural 1 on a die roll is typically a >>>> serious >>>> failure, where you might hit yourself or a friend instead of a foe, and >>>> a >>>> natural 20 on a roll might mean an extraordinary success ... you do >>>> double >>>> damage, etc. >>>> >>>> I hope this helps at least a little. D&D is not the rules system I use >>>> by >>>> choice, because it was originally a miniatures wargaming set of rules, >>>> and >>>> those origins are still obvious. Just remember, there are lots of >>>> other >>>> role-playing games out there. Your preference will really depend on >>>> how >>>> much detail you want in combat, whether you prefer taking an hour to >>>> create >>>> your characters (the system is very detailed) or ten minutes, when you >>>> only >>>> need to make a few choices, and things like that. >>>> >>>> Lora >>>> >>>> ----- Original Message ----- >>>> From: "FigureInTheCloak" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Monday, January 16, 2006 9:52 PM >>>> Subject: Re: audyssey: Roll Playing Games. >>>> >>>> >>>>> Yes Please! I have been wondering about the same things myself. I've >>>>> looked at a number of message-board RPs which, though not actually DD >>>>> were >>>>> based on it, and I found that there were certain things I just didn't >>>>> quite >>>>> get. Like, I get races and alignments and basic skills and atributes >>>>> and >>>>> stuff like that. But when it comes to raising your level, any kind of >>>>> level, or calculating dice rolls, I get kind of confused. >>>>> >>>>> ----- Original Message ----- >>>>> From: "allan thompson" <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Monday, January 16, 2006 7:55 PM >>>>> Subject: Re: audyssey: Roll Playing Games. >>>>> >>>>> >>>>>> Hi Thomas, >>>>>> I am not sure where to find anything like that which is accesible on >>>>>> the >>>>>> web. If I remember right, There is an introductory box set that is >>>>>> geared >>>>>> for exactly what you are talking about. You would have to scan in >>>>>> the >>>>>> two >>>>>> booklets however. It has pre made characters and little adventures as >>>>>> well >>>>>> as introductions to leveling up and skill and spell use etc and so >>>>>> forth. >>>>>> It >>>>>> doesn't go into character creation however, which in my opinion is >>>>>> one >>>>>> of >>>>>> the most enjoyable part of any RPG. >>>>>> Perhaps I can write up a basic and simple run thru of all of the >>>>>> basic >>>>>> concepts for you if you want, since I have a lot of free time at the >>>>>> moment. >>>>>> I have been wanting an excuse to go over all of my Dungeons and >>>>>> dragons >>>>>> files and this is a perfect oppurtunity. *smile * >>>>>> >>>>>> Let me know if you are interested and I will get cracking. It really >>>>>> is >>>>>> no >>>>>> trouble. Just like you can sit up all night programming, I am the >>>>>> same >>>>>> concerning my role playing hobby. >>>>>> >>>>>> PS: I am not sure what you mean concerning the wizards in your >>>>>> example. >>>>>> There is something similar in D&D (Dungeons and Dragons) called >>>>>> specialist >>>>>> wizards. They each focus on a particular Type or school of magic. For >>>>>> example a necromancer or conjurer.They get certain advantages for >>>>>> being >>>>>> a >>>>>> specialist, but a few drawbacks as well. >>>>>> One of the advantages of Dungeons and Dragons is it's ability to be >>>>>> modified. The Dungeons and Dragons rules are actually an overlay on >>>>>> what >>>>>> is >>>>>> called the D20 rule set. This rule set is able to be modified and >>>>>> adjusted >>>>>> to fit all sorts of fantasy, modern, and science fiction >>>>>> environments, >>>>>> including even gothic horror. >>>>>> Once a person has an understanding of the basic rules of D20 (which >>>>>> in >>>>>> case >>>>>> you didn't know is kind of short hand for a twenty sided dice), that >>>>>> person >>>>>> can play any other D20 game. Some of these game worlds are Star wars, >>>>>> call >>>>>> of chtulu( a game based on the works of H.P. Lovecraft), farscape, >>>>>> The >>>>>> wheel >>>>>> of time, superheros, secret spies similar to double O 7, and >>>>>> everything >>>>>> in >>>>>> between. Of course, I am getting ahead of myself. later, >>>>>> >>>>>> Allan >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>>>>> To: <[email protected]> >>>>>> Sent: Monday, January 16, 2006 1:52 PM >>>>>> Subject: Re: audyssey: Roll Playing Games. >>>>>> >>>>>> >>>>>>> Hello, Allan. >>>>>>> thanks for the info. Although, so far what I have read it is still a >>>>>>> bit >>>>>>> out of my league. I really need something novis level that explains >>>>>>> simple basics of the game, gives some example stories/adventures, as >>>>>>> well as some premade characters already put together. >>>>>>> For example, I like to know how to have a basic character and slowly >>>>>>> increase that characters ratings, skills, etc... >>>>>>> If we had a dungeon where there were several wizards of a different >>>>>>> order like yellow, gray, white, etc...Each possessed specific areas >>>>>>> of >>>>>>> power like earth, wind, fire, and water. That would be there areas >>>>>>> of >>>>>>> expertees, but being wizards they would have to grow and be able to >>>>>>> do >>>>>>> more and more of there favorite kinds of spells. As well as have >>>>>>> more >>>>>>> deadly spells. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> allan thompson wrote: >>>>>>>> Hi Thomas, >>>>>>>> concerning dungeons and dragons there is a website that I hope I >>>>>>>> got >>>>>>>> right, >>>>>>>> here it is: >>>>>>>> >>>>>>>> http://www.opengamingfoundation.org/srd.html >>>>>>>> >>>>>>>> This official site lists all of the most important information >>>>>>>> needed >>>>>>>> for >>>>>>>> playing D and D third edition. It is loaded with downloadable RTF >>>>>>>> format >>>>>>>> text files that cover almost all of the manuals you could purchase >>>>>>>> in >>>>>>>> a >>>>>>>> store needed to play the game. >>>>>>>> There is also a link from that site that leads to the3.5 edition >>>>>>>> of >>>>>>>> the >>>>>>>> same game.Third edition and three point five edition is very >>>>>>>> similar >>>>>>>> except >>>>>>>> for some changes in some spell descriptions, character classes and >>>>>>>> other >>>>>>>> minor things. You probably want to check out the three point five >>>>>>>> edition >>>>>>>> first if you are not familliar with the previous one, to avoid >>>>>>>> confusion. >>>>>>>> >>>>>>>> I have played the game a lot before I went blind, and for some time >>>>>>>> afterwards until recently and I can help you with any kind of >>>>>>>> Dungeons >>>>>>>> and >>>>>>>> dragons question you might have, most of the time anyway. Another >>>>>>>> great >>>>>>>> resource is GMA dice roller which is free on the GMA site. >>>>>>>> As for the forum playing, I never got around to trying it, so I am >>>>>>>> no >>>>>>>> help >>>>>>>> there, sorry. >>>>>>>> if I can be any help further, send me an email. >>>>>>>> >>>>>>>> [EMAIL PROTECTED] >>>>>>>> >>>>>>>> allan >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> ge ----- >>>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>>>>>>> To: <[email protected]> >>>>>>>> Sent: Saturday, January 14, 2006 10:39 PM >>>>>>>> Subject: audyssey: Roll Playing Games. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> Hello, list. >>>>>>>>> As of late I have begun to get interested in roll playing games. >>>>>>>>> However, I don't really know where to start, or where I might join >>>>>>>>> in >>>>>>>>> some accessible roll playing games. >>>>>>>>> For example, I would like to get in to perhaps some sort of >>>>>>>>> fantacy >>>>>>>>> worlds like Dungeons and Dragons, but can't get an accessible set >>>>>>>>> of >>>>>>>>> player's guides and handbooks. It appears I have to buy the print >>>>>>>>> copies >>>>>>>>> and scan them which I am in no mood to scan each and every book >>>>>>>>> just >>>>>>>>> to >>>>>>>>> find out the rules, characters, etc... >>>>>>>>> In addition I am looking for online forems where I can play to get >>>>>>>>> practice. Any ideas? >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> to leave send a blank Email to: >>>>>>>>> [EMAIL PROTECTED] >>>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>>> [EMAIL PROTECTED] >>>>>>>>> to go nomail send a blank message to: >>>>>>>>> [EMAIL PROTECTED] >>>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>>> Yahoo! Groups Links >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> to leave send a blank Email to: >>>>>>>> [EMAIL PROTECTED] >>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>> [EMAIL PROTECTED] >>>>>>>> to go nomail send a blank message to: >>>>>>>> [EMAIL PROTECTED] >>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>> Yahoo! Groups Links >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> to leave send a blank Email to: >>>>>>> [EMAIL PROTECTED] >>>>>>> You can contact the list owners/moderators by Emailing >>>>>>> [EMAIL PROTECTED] >>>>>>> to go nomail send a blank message to: >>>>>>> [EMAIL PROTECTED] >>>>>>> change "nomail" to "normal" to resume messages. >>>>>>> Yahoo! Groups Links >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> to leave send a blank Email to: >>>>>> [EMAIL PROTECTED] >>>>>> You can contact the list owners/moderators by Emailing >>>>>> [EMAIL PROTECTED] >>>>>> to go nomail send a blank message to: >>>>>> [EMAIL PROTECTED] >>>>>> change "nomail" to "normal" to resume messages. >>>>>> Yahoo! Groups Links >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>>> >>>>> >>>>> to leave send a blank Email to: >>>>> [EMAIL PROTECTED] >>>>> You can contact the list owners/moderators by Emailing >>>>> [EMAIL PROTECTED] >>>>> to go nomail send a blank message to: >>>>> [EMAIL PROTECTED] >>>>> change "nomail" to "normal" to resume messages. >>>>> Yahoo! Groups Links >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>> >>>> >>>> >>>> >>>> to leave send a blank Email to: [EMAIL PROTECTED] >>>> You can contact the list owners/moderators by Emailing >>>> [EMAIL PROTECTED] >>>> to go nomail send a blank message to: >>>> [EMAIL PROTECTED] >>>> change "nomail" to "normal" to resume messages. >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> >>> >>> to leave send a blank Email to: [EMAIL PROTECTED] >>> You can contact the list owners/moderators by Emailing >>> [EMAIL PROTECTED] >>> to go nomail send a blank message to: [EMAIL PROTECTED] >>> change "nomail" to "normal" to resume messages. >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
