Ya those are cool games and I would love to be able to play the baseball one again. I have to do a search and see if I can find it. ----- Original Message ----- From: "allan thompson" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, January 21, 2006 5:24 AM Subject: Re: audyssey: Roll Playing Games.
> Hi Matt, > That sounds pretty cool. I also remember a fantasy american football > league > game, I think it was calledBlood Bowl. I never played it, but it was > popular > for a while. > allan > ----- Original Message ----- > From: "matt" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Saturday, January 21, 2006 12:02 AM > Subject: Re: audyssey: Roll Playing Games. > > >> There used to be a really good baseball game that was played in the D and >> D >> fashion. I can not remember what it was called now but you rolled dice to >> see what your players would do. Each player had stats and roll values. If >> you say rolled a seven and a one and got eight with one char you could >> get >> a >> double or triple or home run or whatever value the number meant. You >> built >> your own team and I think they used cards for player or something. It was >> very cool. >> ----- Original Message ----- >> From: "Vapour Wiseblood" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Friday, January 20, 2006 3:00 PM >> Subject: Re: audyssey: Roll Playing Games. >> >> >>> Well, the system that my friends and I used in high school is called >>> Palladium. We mostly played Rifts, which has specific rules for a more >>> post >>> apocalyptic sort of world with stuff like cyborgs, chemically dependent >>> supermen, and robotic experts. Also, as the name indicates, >>> pandimensional >>> rifts had occured which allowed for magic and the existence of dragons, >>> wyverns, faries, etc. It perhaps sounds too encompassing, but it made >>> for >>> some really cool gameplay and storyline that was exceptionally >>> unpredictable. It also helped that my friend Chris was a rather good GM. >>> Even a substandard rpg system can be utilized well if the person >>> handling >>> the game is particularly gifted in that area. (Man, I wonder what ever >>> happend to my wilderness expert/hacker char... Ninto Miyamato....) >>> >>> -Vapour >>> >>> >>> ----- Original Message ----- >>> From: "FigureInTheCloak" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Friday, January 20, 2006 12:40 PM >>> Subject: Re: audyssey: Roll Playing Games. >>> >>> >>>> Hey thanks! That does help. You've finally made the D and D dice roll >>>> sort >>>> of make sense. Isn't D and D though the system that most fantasy RPGs >>>> are >>>> based on? In other words, are other systems as widely used to create >>>> new >>>> games and is there as much info about them? >>>> >>>> ----- Original Message ----- >>>> From: "Lorana Chanicut" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Tuesday, January 17, 2006 7:58 AM >>>> Subject: Re: audyssey: Roll Playing Games. >>>> >>>> >>>>> For what it's worth, you raise levels by earning experience points. >>>>> In >>>>> the >>>>> past, you typically earned experience points for killing monsters, >>>>> getting >>>>> past traps and the like, solving puzzles, etc. I'm not certain >>>>> whether >>>>> D&D >>>>> actually moved to awarding experience points for good role-playing and >>>>> things like that, but our group certainly did. >>>>> >>>>> As for rolling dice and calculating the result, here's a simple >>>>> example. >>>>> >>>>> YOUR DM says that the only way to get into the old house is through a >>>>> third-story window. If you can climb up there (difficulty 16), you >>>>> can >>>>> probably wrench the window open, and slip inside. >>>>> >>>>> You look at your climb skill, and realize that you have 2 ranks in >>>>> climb. >>>>> These will be added to any die roll you make. >>>>> >>>>> You pick up your 20-sided die and roll it. You roll a 10. 10 plus >>>>> the >>>>> 2 >>>>> ranks you had in climb is 12, but you needed to score 16, so you don't >>>>> make >>>>> it. You manage to get about halfway up the wall before your foot >>>>> slips, >>>>> and >>>>> you tumble to the ground in a heap. >>>>> >>>>> Now, each skill is also associated with an attribute, and that >>>>> attribute's >>>>> bonus also adds to your die roll. Without looking at my book, I >>>>> believe >>>>> Climb is associated with Strength. So, let's say this was a big, >>>>> tough >>>>> burly guy with a strength of 17. His attribute bonus is +3. So, we >>>>> add >>>>> that to our die roll. Now, we have 15 ... 10+2+3. Our guy still >>>>> doesn't >>>>> make it up the wall, because our difficulty was 16. >>>>> >>>>> But what if you had something to help you get up the wall, like spikes >>>>> on >>>>> your boots that helped you hang on to the wall. Let's say the GM says >>>>> that >>>>> these would be somewhat valuable, and gives you a +1 for your spiked >>>>> boots. >>>>> Now our roll is 16, 10+2+3+1, and our guy just barely makes it up the >>>>> wall. >>>>> >>>>> Your character sheet will show most of these bonuses at a glance. >>>>> With >>>>> experience, you don't add up everything and individual steps, just all >>>>> at >>>>> once, but this is how it'd look if you were doing it one thing at a >>>>> time. >>>>> >>>>> Combat is slightly more complicated. There are lots of rules >>>>> affecting >>>>> it, >>>>> including the fact that a natural 1 on a die roll is typically a >>>>> serious >>>>> failure, where you might hit yourself or a friend instead of a foe, >>>>> and >>>>> a >>>>> natural 20 on a roll might mean an extraordinary success ... you do >>>>> double >>>>> damage, etc. >>>>> >>>>> I hope this helps at least a little. D&D is not the rules system I >>>>> use >>>>> by >>>>> choice, because it was originally a miniatures wargaming set of rules, >>>>> and >>>>> those origins are still obvious. Just remember, there are lots of >>>>> other >>>>> role-playing games out there. Your preference will really depend on >>>>> how >>>>> much detail you want in combat, whether you prefer taking an hour to >>>>> create >>>>> your characters (the system is very detailed) or ten minutes, when you >>>>> only >>>>> need to make a few choices, and things like that. >>>>> >>>>> Lora >>>>> >>>>> ----- Original Message ----- >>>>> From: "FigureInTheCloak" <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Monday, January 16, 2006 9:52 PM >>>>> Subject: Re: audyssey: Roll Playing Games. >>>>> >>>>> >>>>>> Yes Please! I have been wondering about the same things myself. >>>>>> I've >>>>>> looked at a number of message-board RPs which, though not actually DD >>>>>> were >>>>>> based on it, and I found that there were certain things I just didn't >>>>>> quite >>>>>> get. Like, I get races and alignments and basic skills and atributes >>>>>> and >>>>>> stuff like that. But when it comes to raising your level, any kind >>>>>> of >>>>>> level, or calculating dice rolls, I get kind of confused. >>>>>> >>>>>> ----- Original Message ----- >>>>>> From: "allan thompson" <[EMAIL PROTECTED]> >>>>>> To: <[email protected]> >>>>>> Sent: Monday, January 16, 2006 7:55 PM >>>>>> Subject: Re: audyssey: Roll Playing Games. >>>>>> >>>>>> >>>>>>> Hi Thomas, >>>>>>> I am not sure where to find anything like that which is accesible >>>>>>> on >>>>>>> the >>>>>>> web. If I remember right, There is an introductory box set that is >>>>>>> geared >>>>>>> for exactly what you are talking about. You would have to scan in >>>>>>> the >>>>>>> two >>>>>>> booklets however. It has pre made characters and little adventures >>>>>>> as >>>>>>> well >>>>>>> as introductions to leveling up and skill and spell use etc and so >>>>>>> forth. >>>>>>> It >>>>>>> doesn't go into character creation however, which in my opinion is >>>>>>> one >>>>>>> of >>>>>>> the most enjoyable part of any RPG. >>>>>>> Perhaps I can write up a basic and simple run thru of all of the >>>>>>> basic >>>>>>> concepts for you if you want, since I have a lot of free time at the >>>>>>> moment. >>>>>>> I have been wanting an excuse to go over all of my Dungeons and >>>>>>> dragons >>>>>>> files and this is a perfect oppurtunity. *smile * >>>>>>> >>>>>>> Let me know if you are interested and I will get cracking. It really >>>>>>> is >>>>>>> no >>>>>>> trouble. Just like you can sit up all night programming, I am the >>>>>>> same >>>>>>> concerning my role playing hobby. >>>>>>> >>>>>>> PS: I am not sure what you mean concerning the wizards in your >>>>>>> example. >>>>>>> There is something similar in D&D (Dungeons and Dragons) called >>>>>>> specialist >>>>>>> wizards. They each focus on a particular Type or school of magic. >>>>>>> For >>>>>>> example a necromancer or conjurer.They get certain advantages for >>>>>>> being >>>>>>> a >>>>>>> specialist, but a few drawbacks as well. >>>>>>> One of the advantages of Dungeons and Dragons is it's ability to be >>>>>>> modified. The Dungeons and Dragons rules are actually an overlay on >>>>>>> what >>>>>>> is >>>>>>> called the D20 rule set. This rule set is able to be modified and >>>>>>> adjusted >>>>>>> to fit all sorts of fantasy, modern, and science fiction >>>>>>> environments, >>>>>>> including even gothic horror. >>>>>>> Once a person has an understanding of the basic rules of D20 (which >>>>>>> in >>>>>>> case >>>>>>> you didn't know is kind of short hand for a twenty sided dice), that >>>>>>> person >>>>>>> can play any other D20 game. Some of these game worlds are Star >>>>>>> wars, >>>>>>> call >>>>>>> of chtulu( a game based on the works of H.P. Lovecraft), farscape, >>>>>>> The >>>>>>> wheel >>>>>>> of time, superheros, secret spies similar to double O 7, and >>>>>>> everything >>>>>>> in >>>>>>> between. Of course, I am getting ahead of myself. later, >>>>>>> >>>>>>> Allan >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>>>>>> To: <[email protected]> >>>>>>> Sent: Monday, January 16, 2006 1:52 PM >>>>>>> Subject: Re: audyssey: Roll Playing Games. >>>>>>> >>>>>>> >>>>>>>> Hello, Allan. >>>>>>>> thanks for the info. Although, so far what I have read it is still >>>>>>>> a >>>>>>>> bit >>>>>>>> out of my league. I really need something novis level that explains >>>>>>>> simple basics of the game, gives some example stories/adventures, >>>>>>>> as >>>>>>>> well as some premade characters already put together. >>>>>>>> For example, I like to know how to have a basic character and >>>>>>>> slowly >>>>>>>> increase that characters ratings, skills, etc... >>>>>>>> If we had a dungeon where there were several wizards of a different >>>>>>>> order like yellow, gray, white, etc...Each possessed specific areas >>>>>>>> of >>>>>>>> power like earth, wind, fire, and water. That would be there areas >>>>>>>> of >>>>>>>> expertees, but being wizards they would have to grow and be able to >>>>>>>> do >>>>>>>> more and more of there favorite kinds of spells. As well as have >>>>>>>> more >>>>>>>> deadly spells. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> allan thompson wrote: >>>>>>>>> Hi Thomas, >>>>>>>>> concerning dungeons and dragons there is a website that I hope I >>>>>>>>> got >>>>>>>>> right, >>>>>>>>> here it is: >>>>>>>>> >>>>>>>>> http://www.opengamingfoundation.org/srd.html >>>>>>>>> >>>>>>>>> This official site lists all of the most important information >>>>>>>>> needed >>>>>>>>> for >>>>>>>>> playing D and D third edition. It is loaded with downloadable RTF >>>>>>>>> format >>>>>>>>> text files that cover almost all of the manuals you could >>>>>>>>> purchase >>>>>>>>> in >>>>>>>>> a >>>>>>>>> store needed to play the game. >>>>>>>>> There is also a link from that site that leads to the3.5 edition >>>>>>>>> of >>>>>>>>> the >>>>>>>>> same game.Third edition and three point five edition is very >>>>>>>>> similar >>>>>>>>> except >>>>>>>>> for some changes in some spell descriptions, character classes >>>>>>>>> and >>>>>>>>> other >>>>>>>>> minor things. You probably want to check out the three point five >>>>>>>>> edition >>>>>>>>> first if you are not familliar with the previous one, to avoid >>>>>>>>> confusion. >>>>>>>>> >>>>>>>>> I have played the game a lot before I went blind, and for some >>>>>>>>> time >>>>>>>>> afterwards until recently and I can help you with any kind of >>>>>>>>> Dungeons >>>>>>>>> and >>>>>>>>> dragons question you might have, most of the time anyway. Another >>>>>>>>> great >>>>>>>>> resource is GMA dice roller which is free on the GMA site. >>>>>>>>> As for the forum playing, I never got around to trying it, so I am >>>>>>>>> no >>>>>>>>> help >>>>>>>>> there, sorry. >>>>>>>>> if I can be any help further, send me an email. >>>>>>>>> >>>>>>>>> [EMAIL PROTECTED] >>>>>>>>> >>>>>>>>> allan >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> ge ----- >>>>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>>>>>>>> To: <[email protected]> >>>>>>>>> Sent: Saturday, January 14, 2006 10:39 PM >>>>>>>>> Subject: audyssey: Roll Playing Games. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>>> Hello, list. >>>>>>>>>> As of late I have begun to get interested in roll playing games. >>>>>>>>>> However, I don't really know where to start, or where I might >>>>>>>>>> join >>>>>>>>>> in >>>>>>>>>> some accessible roll playing games. >>>>>>>>>> For example, I would like to get in to perhaps some sort of >>>>>>>>>> fantacy >>>>>>>>>> worlds like Dungeons and Dragons, but can't get an accessible set >>>>>>>>>> of >>>>>>>>>> player's guides and handbooks. It appears I have to buy the print >>>>>>>>>> copies >>>>>>>>>> and scan them which I am in no mood to scan each and every book >>>>>>>>>> just >>>>>>>>>> to >>>>>>>>>> find out the rules, characters, etc... >>>>>>>>>> In addition I am looking for online forems where I can play to >>>>>>>>>> get >>>>>>>>>> practice. Any ideas? >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> to leave send a blank Email to: >>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>> to go nomail send a blank message to: >>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>>>> Yahoo! Groups Links >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> to leave send a blank Email to: >>>>>>>>> [EMAIL PROTECTED] >>>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>>> [EMAIL PROTECTED] >>>>>>>>> to go nomail send a blank message to: >>>>>>>>> [EMAIL PROTECTED] >>>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>>> Yahoo! Groups Links >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> to leave send a blank Email to: >>>>>>>> [EMAIL PROTECTED] >>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>> [EMAIL PROTECTED] >>>>>>>> to go nomail send a blank message to: >>>>>>>> [EMAIL PROTECTED] >>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>> Yahoo! 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