I actually remember this game on a old compaq.
One of my friends had it on shareware mojoinst disks.
These were simular to the wiz disks 5 dolar things.
The guy eventually got the full version, was damn good.
At 12:47 p.m. 24/02/2006, you wrote:
>O wow! I've never heard of it. Sounds interesting. Lol.
>----- Original Message -----
>From: "M.J. Terblanche" <[EMAIL PROTECTED]>
>To: <[email protected]>
>Sent: Thursday, February 23, 2006 3:03 PM
>Subject: audyssey: Anyone ever playd scorched earth?
>
>
>> Hi all,
>> There was a game in the early nineties, scorched earth. It was where
>between 2 and 5 tanks, I may have the upper limit wrong though, played
>against each other.
>> You start off by buying equipment for the round, I.e. different kinds of
>missiles, rollers, diggers, etc, and fuel for the tank, parachutes, shields,
>etc.
>> Then the map was generated, and the tanks placed randomly on the map. The
>map was a drawing of mountains and valleys, and the tanks was placed on for
>example the slope of a mountain, or in the valley below.
>> Each player then get a turn to aim at another and try to shoot him to
>kingdom come.
>> The tanks could use there fuel to move a little distance, each move using
>a unit of fuel. A fuel tank held about 10 units.
>> The parachute was there to help you survive if your enemy shot a digger
>below you and causes you to fall. Without it, you'll sustain heavy damage,
>or even blow up.
>> Shields, ah well I suppose they speak for themselves.
>> I've been thinking a long time that this game could be converted to audio,
>using a up and down scale of sound to draw the environment, with tone queues
>where the different tanks are. It was huge fun, me and my friends played
>until early hours, suffering at work the next day.
>> They drew my finger along the contours of the map indicating where is
>which player, and then you aim and shoot, giving degrees and power.
>> If you got it totally wrong, you could even end up by blowing yourself to
>smithereens.
>> Ah well, the good old days.
>> Matthys
>>
>> [Non-text portions of this message have been removed]
>>
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