cool i second that:)
joseph weakland
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  ----- Original Message ----- 
  From:   Che 
  To: [email protected]   
  Sent: Monday, March 06, 2006 3:27 PM
  Subject: Re: audyssey: RailRacer call for   testers
  

  Hi David,
  I will be incorporating keyboard   support, so you will operate systems with 
one hand and drive with the   other if you wish.
  You can of course purchase a mouse if you like   for your laptop to play the 
game as well.
  Later,
    Che
----- Original Message ----- 
From: "david" <[EMAIL PROTECTED]>
To:   <[email protected]>
Sent:   Monday, March 06, 2006 10:49 AM
Subject: Re: audyssey: RailRacer call for   testers


> What about people on laptops? I really don't have a   mouse, and I want to
> play railracer. Do you think that you could have   modes such as desktop and
> laptop?
> ----- Original Message -----   
> From: "Che" <[EMAIL PROTECTED]>
> To:   <[email protected]>
> Sent: Monday, March 06, 2006 9:20   AM
> Subject: audyssey: RailRacer call for   testers
>
>
>>  Ok kids, those of you looking for a   fresh game won't have to wait much
>> longer.
>>  Rail   Racer will be in beta stage hopefully in a few weeks, and I think
>>   folks will dig what they hear.
>>  This is a racing game set in   a future when most of the Earth's
>> inhabitants
>> are   blind, and Rail Racing is the primary source of   entertainment.
>>  Using your mouse to control your racer, you   will compete on a variety of
>> tracks, leaning into the curves,   smoothly shifting gears and accelerating
>> to
>> produce   the best lap times.
>>  Additionally, you will have to disengage   your driving wheels and fire
>> your
>> jump jets to launch   your racer over obstacles on the rail. If your jump
>> timing is off   you will lose precious seconds , or worse, damage your
>>   racer.
>>  You will have to monitor your vehicle systems, and   pit for repairs and
>> fuel as necessary.  Your racer computer   as well as your pit crew will 
>> keep
>> you informed about   the performance of all systems, as well as your pit
>>   stop
>> needs.  For instance, you might decide to forgo repairs   and limp through
>> the
>> race if only a few laps remain to   save the repair time in the pits.
>>  It is all up to   you.
>>  These are the features that are locked down at this   point, others,
>> including force feedback steering wheel control and   keyboard control will
>> be
>> integrated before full   release.
>>  At this point, the game is in alpha stage, and I   need three or four
>> testers to see how the driving system works on   various computer setups.
>> The
>> testers will require a   mouse to drive.
>>  If you are interested in being a tester,   email me and tell me why you
>> would make a good team member of the   Rail Racer crew.  As well, if any
>> developers out there have   worked with beta testers in the past and have
>> reccomendations for   individuals, please let me know.
>>  I think you are really   gonna dig this one.  I have spent hours playing
>> with the   driving system, trying to get my lap times down, and I can tell
>>   you, it is quite challenging to get into a smooth driving   rhythm.
>>  I will be setting up a new website for the game in   the next week, and
>> will
>> update the list when it is   ready for public consumption.
>>  At this point, I am wide open   to suggestions for the game from the
>> community, so if you have any   ideas you might like to see incorporated,
>> let
>> us know   here on the list.  If the concept would add to the fun of the
>>   game,
>> I will try my best to include it.  I want this to be a   game from one of
>> us,
>> for all of us.
>>    I look forward to hearing from you.
>>  Che Martin - Developer   of Rail Racer
>>    [EMAIL PROTECTED]
>>
>>
>>
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>
>
>
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