cool i second that:)
joseph weakland
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----- Original Message -----
From: Che
To: [email protected]
Sent: Monday, March 06, 2006 3:27 PM
Subject: Re: audyssey: RailRacer call for testers
Hi David,
I will be incorporating keyboard support, so you will operate systems with
one hand and drive with the other if you wish.
You can of course purchase a mouse if you like for your laptop to play the
game as well.
Later,
Che
----- Original Message -----
From: "david" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, March 06, 2006 10:49 AM
Subject: Re: audyssey: RailRacer call for testers
> What about people on laptops? I really don't have a mouse, and I want to
> play railracer. Do you think that you could have modes such as desktop and
> laptop?
> ----- Original Message -----
> From: "Che" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Monday, March 06, 2006 9:20 AM
> Subject: audyssey: RailRacer call for testers
>
>
>> Ok kids, those of you looking for a fresh game won't have to wait much
>> longer.
>> Rail Racer will be in beta stage hopefully in a few weeks, and I think
>> folks will dig what they hear.
>> This is a racing game set in a future when most of the Earth's
>> inhabitants
>> are blind, and Rail Racing is the primary source of entertainment.
>> Using your mouse to control your racer, you will compete on a variety of
>> tracks, leaning into the curves, smoothly shifting gears and accelerating
>> to
>> produce the best lap times.
>> Additionally, you will have to disengage your driving wheels and fire
>> your
>> jump jets to launch your racer over obstacles on the rail. If your jump
>> timing is off you will lose precious seconds , or worse, damage your
>> racer.
>> You will have to monitor your vehicle systems, and pit for repairs and
>> fuel as necessary. Your racer computer as well as your pit crew will
>> keep
>> you informed about the performance of all systems, as well as your pit
>> stop
>> needs. For instance, you might decide to forgo repairs and limp through
>> the
>> race if only a few laps remain to save the repair time in the pits.
>> It is all up to you.
>> These are the features that are locked down at this point, others,
>> including force feedback steering wheel control and keyboard control will
>> be
>> integrated before full release.
>> At this point, the game is in alpha stage, and I need three or four
>> testers to see how the driving system works on various computer setups.
>> The
>> testers will require a mouse to drive.
>> If you are interested in being a tester, email me and tell me why you
>> would make a good team member of the Rail Racer crew. As well, if any
>> developers out there have worked with beta testers in the past and have
>> reccomendations for individuals, please let me know.
>> I think you are really gonna dig this one. I have spent hours playing
>> with the driving system, trying to get my lap times down, and I can tell
>> you, it is quite challenging to get into a smooth driving rhythm.
>> I will be setting up a new website for the game in the next week, and
>> will
>> update the list when it is ready for public consumption.
>> At this point, I am wide open to suggestions for the game from the
>> community, so if you have any ideas you might like to see incorporated,
>> let
>> us know here on the list. If the concept would add to the fun of the
>> game,
>> I will try my best to include it. I want this to be a game from one of
>> us,
>> for all of us.
>> I look forward to hearing from you.
>> Che Martin - Developer of Rail Racer
>> [EMAIL PROTECTED]
>>
>>
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