Hi Phil,
Ah, I see. Yes, though I still would like to check coordinates.
I'm wondering though if the GMA engine allows you to create 3D maps. If
you had a 3D array you could then stack rooms on each other, and steps
would actually take you to another floor rather than somewhere else on
the 2D map.
Phil Vlasak wrote:
> Hi Tom,
> So you think Sarah just visiting the castle for the first time should be
> able to know her coordinates?
> Technically to make all the rooms fit on the map I had to teleport
> Sarah to
> a different part of the map not connected with the rest.
> For example the kitchen is supposed to be right below the great hall
> but I
> have it located north of the north wall or outside the castle if you
> viewed
> it on a map.
> So, I thought the different coordinates would confuse people, but I could
> add the coordinates feature as an undocumented hot key if you really
> really
> want it.
> Phil
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