Hi,

To get A T and T Crystal to speak clearly I sometimes miss-spell a word or 
use extra punctuation marks as in:
Distance to all visible objects and creatures, shift, D
To make this sentence sound better I add two e's to the end, and add some 
extra commas as in:
Distance, to, all visible objects, and creatures,, shift, Dee.
I also need to separate syllables as in:
Aguamenti
sounds better as,
Agua menti
So that is how it is done, except now that I have a human speaking most of 
these words, It is harder to get the exact pronunciation that I am after.
Phil


----- Original Message ----- 
From: "mvfegund" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 23, 2006 10:28 PM
Subject: Re: audyssey: Sara and the Castle of Witchcraft and Wizardry


> You  miss  spelled it? What? I am so confused!
> ----- Original Message -----
> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, March 23, 2006 8:26 PM
> Subject: Re: audyssey: Sara and the Castle of Witchcraft and Wizardry
>
>
>> Hi Tom,
>> It is called trial and error.
>> I ran a sentence through Text aloud with the crystal voice picked.
>> Then I miss-spelled it until it sounded correct.
>> Then I saved it to .wav form.
>> Phil
>>
>>
>> ----- Original Message -----
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Thursday, March 23, 2006 10:13 PM
>> Subject: Re: audyssey: Sara and the Castle of Witchcraft and Wizardry
>>
>>
>> > Hi Phil,
>> > That was Crystal? How on Earth did you get her to sound like that? When
>> > making STFC and I used her initially I couldn't get her to sound that
>> > good.
>> >
>> >
>> > Phil Vlasak wrote:
>> >> Hi,
>> >> There can be no patch since I have changed most of the sound files
>> >> that were
>> >> in the Crystal voice and have replaced them with a real human.
>> >> You will still hear Crystal in the f1 help menus and the game menu at
> the
>> >> beginning but the rest is new.
>> >> And although I am now using compressed sound files on some of the
> larger
>> >> sounds, I can not guarantee that this will make the download any
> smaller
>> >> since I am also adding lots of sounds.
>> >> Phil
>> >
>> >
>> >
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>>
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