Yeah I take a look at it when I get a chance.  Right now I have a series 
with the Dodgers n my baseball league.

Well, I just used those names to "drive" the point home.

Yeah, I had brought up the sponsorship since I had since it on other racing 
types of games system.  Collecting pints earning money and trying to keep 
your sponsorship is all part of racing.  Ws not just say that it would all 
be sponsorship, but a part of the total package that influeance things as I 
mentioned above.  Not telling what Rail racer shold be but just ideas that 
could be added to the game or for those who may be developing games in 
overall.

If you notice I had said nothing about  clay track,  that would be a train 
wreack.  LOL

Crash
----- Original Message ----- 
From: "Che" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, March 27, 2006 4:47 PM
Subject: Re: audyssey: Racing tracks


>  Well, after doing some research, it turns out that Texas motor speedway 
> is
> the fastest course in the Nascar circuit currently.
>  This is because they don't put restrictor plates on the cars at that
> course, unlike at Talledega.
>  And as to Crash's suggestions about sponsorship, that is an interesting
> idea, but Rail Racer isn't a nascar simulation, though I will be modeling
> some of the tracks after nascar tracks.
>  Take a look at http://www.blindAdrenaline.com for the setting of Rail
> Racer.
>  Another thing about the sponsership issue is that we would be getting 
> into
> copyright territory, and I have no intentions of skinning that monkey.
>  Although, ficticious sponsors could be used I suppose.
>  Personally, I like the more grass roots approach of earning your own 
> money
> for doing well and spending that money to advance yourself.
>  What do you guys think?
>  Later,
>  Che
>
>
>
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