well Tom, I have an opinion. I am sure this would require alot of extra 
coding, ut is fun or so I hear from a friend of mine. There is a NASCAR game 
out there which you have to race your way from dirt tracks(local tracks) up 
into the NASCAR circuit. I think that would be loads of fun for everyone. 
But I am an equal fan of both NASCAR and the dirt tracks So, I am torn. but 
if you do decide to code it for NASCAR, how about just 1 or 2 dirt tracks as 
bonuses if you win the championship, or just as a bonus, for us dirt track 
lovers with each track having multiple different environments for each 
track?
BEAN
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, March 26, 2006 11:12 AM
Subject: audyssey: Raceway home town vs pro racing.


> Hi,
> Before we got interrupted there was a big debate going on weather or not
> USA raceway should or should not be mottled after a home town clay track
> racing, or weather or not it should be a pro Nascar racing game. I think
> James north was intending the game to be mottled after Nascar racing,
> but I haven't looked that closely at the source to get a full feel of
> his intentions. Either way, now that I have it we do need to decide upon
> which it will be.
> As was pointed out clay tracks have a totally different set of opsticals
> and problems to deal with such as dry dirt, wet clay, out right muck,
> changing weather conditions, etc... Which would in the end change how
> you play the game.
> On the other hand using a real Nascar circuit could be as equally fun.
> You could compete in several different games on several tracks, keep
> standings, and eventually work your way up to the championship race.
> Which I feel is better in the long run for the game.
> What do you all think?
>
>
>
>
>
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