Yes, sounds good.  Once a season has started a button for that track for 
practice should be avaiable.  ONce the player has enough practice then they 
can do the race button .  NOt only practice to get arouond the track but set 
the car up.   The car maybe set up for certain weather conditions still my 
not be the right for the race weather condition, since this could chance. 
Setting the car also for drafting and traffic is need for practice, since 
your looking for the perfect setup that will get you around the track the 
fastest with the least amount of gas used and tire wear.

Crash
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, March 27, 2006 6:09 PM
Subject: Re: audyssey: Racing tracks


> Hi Gary,
> One of the things I plan to do with Raceway is a full Nascar circuit.
> One week you might be in Atlanta, and the next at Bristal, another at
> Infinian, etc.
> With the track tryouts you can pick your tracks, but when the season
> starts you get what the season schedule hands you. This means you might
> have to do a super speedway one week, a quad-oval the next, and so on.
> That ends up giving the player a chanse to compete both on good and bad
> courses.
>
>
> Gary Whittington wrote:
>> Smiles if you can call it oval racing.  Super sppdways have more then
>> four
>> turns.
>>
>> Well there are many Nascars who agree with you hate road courses.
>> Certainly
>> a drivers test.  ONly a few good road course racers are able to win  on a
>> steady basis, with the drivers in Nascar are so good a drivers its
>> hard to
>> them to win at there own games.  The do get good points always finishing
>> high and luck behind them.
>>
>> When I still have vistion  I did my most practice on road corses to do
>> well
>> in the championship stands with the Bill Elliot's Nitendo racing
>> game.  That
>> was a lot of fun and I did win a Championship with that practice.
>> Hated it,
>> but it payoff.
>> So, got to have them in there to make it a total Champship season.
>>
>> Crash
>
>
>
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