Hi Allan, That isn't always true to expand on a game after it is finished. If the game were to have custom tracks and then the engine would have to be totally designed from the start to support a track editor. Not only that the game engine would have to use different effects, have exceptions for all sorts of conditions, and it is a real pain to do let alone go back and add it later. To go back and some of these changes is called rewrite.
allan thompson wrote: > Hi Tom, > personally, I think that you should stick to the regular tracks, and > leave > off the other tracks for either a mod patch that is free or for sale. > Another option is to develop a tool for raceway buyers, at a little extra > cost, to make their own tracks and vehicles based on all of these > variable > track types and conditions. > The reason is simple, it is easier to add on to a game, I presume, > then to > try to build all those things into the finished product which could > extend > the length of the wait for the final release. > Just my two cents, with inflation that is more like a dollar seventy > five, > smile > > allan > > Come to me and I will give you rest... > Jesus of nazareth 33 AD > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Sunday, March 26, 2006 11:12 AM > Subject: audyssey: Raceway home town vs pro racing. > > > > Hi, > > Before we got interrupted there was a big debate going on weather or not > > USA raceway should or should not be mottled after a home town clay track > > racing, or weather or not it should be a pro Nascar racing game. I think > > James north was intending the game to be mottled after Nascar racing, > > but I haven't looked that closely at the source to get a full feel of > > his intentions. Either way, now that I have it we do need to decide upon > > which it will be. > > As was pointed out clay tracks have a totally different set of opsticals > > and problems to deal with such as dry dirt, wet clay, out right muck, > > changing weather conditions, etc... Which would in the end change how > > you play the game. > > On the other hand using a real Nascar circuit could be as equally fun. > > You could compete in several different games on several tracks, keep > > standings, and eventually work your way up to the championship race. > > Which I feel is better in the long run for the game. > > What do you all think? > > > > > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > > You can contact the list owners/moderators by Emailing > > [EMAIL PROTECTED] > > to go nomail send a blank message to: [EMAIL PROTECTED] > > change "nomail" to "normal" to resume messages. > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "blindgamers > <http://groups.yahoo.com/group/blindgamers>" on the web. > > * To unsubscribe from this group, send an email to: > [EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
